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Author Topic: Question regarding a project I'm working on  (Read 536 times)

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Offline JagwarKnight

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Question regarding a project I'm working on
« on: June 23, 2012, 02:18:09 PM »
As Everyone knows, I really love/enjoy the Nexus MUGEN screenpack by Grayfox/Big Boss and I had the niffty idea to do THIS
*click the spoiler tag to see*

Yep, I'm porting the portraits of the first three Marvel games*I have everyone but Dhalsim ,Onslaught  and Shuma done ATM.. and that's really due to there not being any really good VS style Dhalsim,Onslaught  has Portrait issues, and I'm waiting Shuma by Cyanide*

BUT, there's one tiny problem.

namely, some of them showed up  in more than one of the games. So, my question is this. Should I bother with the MSHvsSF ports of Ryu/Chun-Li/Ken/Akuma/Wolverine/Cyclops/Zangief/Dictator/Captain America*He's using His MVC Win Protrait*/Hulk*Ditto*/Dhalsim and the MVC Portriats of Ryu/Chun-Li/Zangief/Wolverine/Gambit?

Now, the reason I have MSH in the list is because, well,Psylocke,Thanos, Iron Man and Dr.Doom only made appearances in that game*Yes, I know about X-Men:COTA, MVC2 and MVC3* But when I tried to port them over.... well, the Small and Lifebar ports looked fine but when I tried to do the Big and VS ones... All I'll say is "ugh".

Anyways, That's all folks




Offline GrayFox

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Re: Question regarding a project I'm working on
« Reply #1 on: August 02, 2012, 05:13:21 PM »
Well, I have been off-line due too family issue and please forgive me higher ups. I think this is a crafty idea and yeah finding a decent big port is not always easy. I believe there are some out there just keep looking. I like your style but, get a good render in size. Something bigger around 600x600 maybe. Then re-scale around 270x480 and see what happens. Keep us posted and thanks for being a fan of my 2 cents to the community. :w00t:

Offline JagwarKnight

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Re: Question regarding a project I'm working on
« Reply #2 on: August 02, 2012, 05:25:58 PM »
Just when I released it too ;p

thanks for the advice,IMO, The real problem is that some of MSH ports*like Psylocke or IronMan* need  more "Space" to work with and Look wrong squished.

what's scary is that the MVC set fits the Nexus format so well oO, I'm almost half tempted to ask if you could split the VS and Win Screen portraits so I could do it more accurate  to the game : )

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