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Author Topic: Shadow Jin....AI testing..please take a look  (Read 6102 times)

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Offline malisiousjoe

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Re: Shadow Jin
« Reply #25 on: October 11, 2007, 12:05:54 AM »
Those special are really creative. This is not your normal edit. A new portrait perhaps...

Thanks DG!

Offline orochi yamazaki

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Re: Shadow Jin
« Reply #26 on: October 11, 2007, 03:37:25 AM »
Keep it up the good job!!!!! ;)
OY :)
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Offline Sabaki

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Re: Shadow Jin
« Reply #27 on: October 11, 2007, 01:27:26 PM »
Nice WIP you got here. Looks like you're putting in a lot of thoughts into some original moves. Keep it up  :thumbsup:

One thing I noticed, though:


Try not to make the robot arm extend too far across the screen. As seen in the pic, we see the arm "detached" from the robot. Anyways, keep up the good work.

Offline BigJ

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Re: Shadow Jin
« Reply #28 on: October 11, 2007, 01:45:17 PM »
I have Improved the  special, now it telepotrs the enemy and put him on the explosion, I hope you like it






Very nice!

Offline Fallen_Angel

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Re: Shadow Jin
« Reply #29 on: October 11, 2007, 04:18:25 PM »
Thanks everyone for the feedback

@Sabaki, I just have fixed that


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Offline Marancv

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Re: Shadow Jin
« Reply #30 on: October 13, 2007, 06:20:30 PM »
 @-)  @-)  @-)

sigue asi maestro  XD||

Offline malisiousjoe

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Re: Shadow Jin
« Reply #31 on: October 14, 2007, 09:30:42 AM »
Nice WIP you got here. Looks like you're putting in a lot of thoughts into some original moves. Keep it up  :thumbsup:

One thing I noticed, though:


Try not to make the robot arm extend too far across the screen. As seen in the pic, we see the arm "detached" from the robot. Anyways, keep up the good work.
Agreed.

Thanks DG!

Offline TripleM

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Re: Shadow Jin
« Reply #32 on: October 27, 2007, 03:17:18 PM »
very nice character can not wate till it  comes out it is going to be sick ;D

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Offline nick09

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Re: Shadow Jin
« Reply #33 on: October 27, 2007, 03:33:44 PM »
Nice WIP you got here. Looks like you're putting in a lot of thoughts into some original moves. Keep it up  :thumbsup:

One thing I noticed, though:


Try not to make the robot arm extend too far across the screen. As seen in the pic, we see the arm "detached" from the robot. Anyways, keep up the good work.
Agreed.
Thanks everyone for the feedback

@Sabaki, I just have fixed that

Offline Fallen_Angel

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Re: Shadow Jin
« Reply #34 on: October 28, 2007, 12:17:04 AM »
I'm glad you like the moves of the char, I have add him a new special

 





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Offline reezy718

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Re: Shadow Jin
« Reply #35 on: November 14, 2007, 04:17:12 PM »
whatever happened to this shadow jin?was he ever released?If so can somebody give me the link or let me know when he will be released?

Offline Fallen_Angel

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Re: Shadow Jin
« Reply #36 on: November 15, 2007, 10:26:03 AM »
I'm still working on him , but I dont have a lot of time to make more anims it takes me like half an hour, but these weekend I will make more

The char its almost done I only need to add somethings and I will release a beta version (without AI) just to see if there is any bug, and when I fixed them I will make the AI :)


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Offline TrunkJunky

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Re: Shadow Jin
« Reply #37 on: November 15, 2007, 01:31:08 PM »
This is gonna be one sick character mate. :thumbsup:

Good luck bro.

Offline VICNOM

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Re: Shadow Jin
« Reply #38 on: November 15, 2007, 05:24:51 PM »
i like the new special

Offline Captain Cold

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Re: Shadow Jin
« Reply #39 on: November 15, 2007, 07:16:10 PM »
looks like he is coming along quite nicely keep it up very nice  :)

Offline MuηkyMØÜf

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Re: Shadow Jin
« Reply #40 on: November 15, 2007, 09:49:29 PM »
This is a WIP? I coulda swore I already have 1 like this. Just not with the red & black color scheme.  /:)
Good Luck though :thumbsup:
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Offline Fallen_Angel

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Re: Shadow Jin
« Reply #41 on: November 15, 2007, 10:37:28 PM »
This is a WIP? I coulda swore I already have 1 like this. Just not with the red & black color scheme.  /:)
Good Luck though :thumbsup:

 <_<|...|  I dont think that you have these char maybe it was another Jin


Thanks everyone for your comments


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Offline xRisingSunX

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Re: Shadow Jin
« Reply #42 on: November 16, 2007, 04:44:45 PM »
 :thumbsup: Awesome keep it up  =D>

Offline Fallen_Angel

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Re: Shadow Jin
« Reply #43 on: December 23, 2007, 05:46:08 PM »
Its been a long time since my last post on my wip

I have re-made some of the effects of the char I hope you like the new effects




for a strange reason on the anim the teleporting effect doesn't show, so here its another picture



Here its another effects that I have changed




I hope you like them ;)


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Offline Captain Cold

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Re: Shadow Jin
« Reply #44 on: December 23, 2007, 06:43:24 PM »
yup love the new effects keep it up its going to be a very promising WIP  :)

Offline outlaw

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Re: Shadow Jin
« Reply #45 on: December 23, 2007, 09:21:32 PM »
Looks even betta den b4 .. I hope u release da beta version soon

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Offline ♦ßlôödÑinjå♦

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Re: Shadow Jin
« Reply #46 on: December 24, 2007, 05:56:19 PM »
That was very good!

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Offline Fallen_Angel

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Re: Shadow Jin
« Reply #47 on: December 24, 2007, 06:21:31 PM »
I'm glad that you have liked the new effects :thumbsup:

I have fixed these special long time ago, but I haven't posted the new pictures

Now the arm doesn't look like detached, and I have added Fr33dom hitsparks (They are my favorites sparks :thumbsup:)

The special depending on the position of the enemy its were the blodia punch appear , if the opponente is far form the char the blodia appears from behid

The last hit of the special makes the opponent to get closer to the char so you can hit the enemy



I hope you like it


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Offline ♦ßlôödÑinjå♦

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Re: Shadow Jin
« Reply #48 on: December 24, 2007, 07:09:15 PM »
That looks very good! it also makes a great way to chain combos.

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Offline MuηkyMØÜf

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Re: Shadow Jin
« Reply #49 on: December 24, 2007, 07:43:48 PM »
Nice WIP you got here. Looks like you're putting in a lot of thoughts into some original moves. Keep it up  :thumbsup:

One thing I noticed, though:


Try not to make the robot arm extend too far across the screen. As seen in the pic, we see the arm "detached" from the robot. Anyways, keep up the good work.

I know yo fixed it but didnt the original special just punch your opponent into the wall? I dont remember it being a combo hit :|
<~Rage
Pr. Luchador~>

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