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Author Topic: DBZ Choujin/Stig87 styled Character Concepts & Edits  (Read 2811 times)

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Offline AxKeeper

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DBZ Choujin/Stig87 styled Character Concepts & Edits
« on: March 28, 2010, 05:22:19 PM »
Cooler edit





New Vegeta SS2 patch & bonus space stage



From this episode


Random character concepts





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Offline Orochi Gill

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Re: DBZ Choujin/Stig87 styled Character Concepts & Edits
« Reply #1 on: March 28, 2010, 06:15:27 PM »
Misaligned, misproportioned, and all look like Goku.
Just as said at MFG.
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Offline DARKTALBAIN

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Re: DBZ Choujin/Stig87 styled Character Concepts & Edits
« Reply #2 on: March 28, 2010, 06:19:56 PM »
Quote
From this episode

This was one of my favorite episodes. I'll never forget the first time that I watched it.  
« Last Edit: March 28, 2010, 11:50:37 PM by AʇıɔE »
Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


(click to show/hide)

Offline Playing Enemy

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Re: DBZ Choujin/Stig87 styled Character Concepts & Edits
« Reply #3 on: March 28, 2010, 06:31:19 PM »
I'm still going to have to say that Janemba is my favorite so far. I don't think it's a big deal that some of them look like Goku either, but maybe that's just me. Considering four of the characters are all Saiyans and all look alike in the cartoon anyways, I don't think it really matters. Plus, if your editing choujin/stig87's sprites, you only have so much you can work with. I agree some of them are a little disproportionate though like Bardock, and Adult Gohan. I really do like that Janemba one though a lot, keep up the good work.  :)


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Offline Vitamin

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Re: DBZ Choujin/Stig87 styled Character Concepts & Edits
« Reply #4 on: March 28, 2010, 07:31:50 PM »
Vegeta is still my favorite DBZ charcter. He needs his own show.

But back on topic, the sprites look good.  I would suggest removing the black outline from them although.

Offline DEMONKAI

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Re: DBZ Choujin/Stig87 styled Character Concepts & Edits
« Reply #5 on: March 30, 2010, 12:51:01 AM »
Same here. Vegeta is my fav Dbz char. Majin Vegeta is the man though 8)

is that Vegeta creation available?
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Re: DBZ Choujin/Stig87 styled Character Concepts & Edits
« Reply #6 on: March 30, 2010, 02:15:31 AM »
I would suggest removing the black outline from them although.

I think the black outline looks good personally. It matches the style of the anime, and all the other dbz games all have the black outlines too.


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Offline AxKeeper

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Re: DBZ Choujin/Stig87 styled Character Concepts & Edits
« Reply #7 on: March 31, 2010, 08:29:57 PM »
Same here. Vegeta is my fav Dbz char. Majin Vegeta is the man though 8)

is that Vegeta creation available?

The one at the beginning of the video? Not yet, and coincidentally he wass actually supposed to be a majin compatible creation but when I picked up the wip again i just didn't bother adding it. Perhaps I'll go back and ad in the "M" to Majin him up.


Progress has been slow because the base is a lot to edit but it's coming along steady. Currently working on a jump and so far I have turn and crouch edits w/ a rough walk.




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Offline DEMONKAI

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Re: DBZ Choujin/Stig87 styled Character Concepts & Edits
« Reply #8 on: March 31, 2010, 09:57:45 PM »
The one at the beginning of the video? Not yet, and coincidentally he wass actually supposed to be a majin compatible creation but when I picked up the wip again i just didn't bother adding it. Perhaps I'll go back and ad in the "M" to Majin him up.

Ah i see. Cool lookin vegeta so far. Yeh i always liked Choujins style Dbz chars...Keep it rollin i dont mind havin a new addition to that style of Dbz chars i have already ::salute::
Lots and lots of supers so f*ckin what

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Offline KPT25

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Re: DBZ Choujin/Stig87 styled Character Concepts & Edits
« Reply #9 on: April 01, 2010, 11:24:32 AM »
Cooler's legs...they need to be bigger in size.I doubt legs that skinny can handle the massive upper body the character has
And some of the other sprite concepts need some work(like Gill said,in proportion mainly,something that also happens a little on Cooler)
Other than that,they are pretty well done,the New Mugen Order might like your talents sooner than expected... ::salute::

Offline AxKeeper

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Re: DBZ Choujin/Stig87 styled Character Concepts & Edits
« Reply #10 on: April 01, 2010, 04:06:15 PM »
Oh I see, the legs are too small, that's what people meant by proportions. I thought they were a good fit? I suppose I could make them larger but I think he would look kinda funny if he was thicker than he is all ready?

Perhaps if someone can show me an example using Cooler's edit in the proper proportions then maybe I can see it as an improvement and make the corrections?

Attempted two jumps




Ah i see. Cool lookin vegeta so far. Yeh i always liked Choujins style Dbz chars...Keep it rollin i dont mind havin a new addition to that style of Dbz chars i have already ::salute::

That's the idea and hopefully I'll have my wish list realized of all the awesome Choujin characters that demand to be made in honor of such a great project.



Post Merge: April 02, 2010, 04:37:39 PM
I did some work on Broly but unfortunately I lost the name of the author, in the readme it is "Elecbyte", however I got it

off of a website posted somewhere. I edited a new palette and created an English voice pack from the DBZ movie. The

character's name also contained numbers and it might be the authors name or at least part of it. 557.

Old


New Edit


Some reference shots of Broly in DBZ Movie.



I think I got the colors pretty close?

Finally a quick video on Broly in action.




If anyone would like the palette and voice pack let me know and I'll post it; if the original author has a problem with this

I can also PM it instead.




My thoughts on this Broly is that it's pretty good and solid and does justice to both necromancer and choujin styles and

features. Personally I think it just needs some extra frames or re-working in just a few basic attacks like the light kick

which seems a lil stiff but otherwise a great character and as always a really great representation of Broly and DBZ. I look

forward to his Serpia character.

« Last Edit: April 02, 2010, 04:37:39 PM by AxKeeper »
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Offline Sasuke-kun

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Re: DBZ Choujin/Stig87 styled Character Concepts & Edits
« Reply #11 on: April 03, 2010, 04:43:27 PM »
This is the site of the guy who made that Broly and a SSJ Vegeta in case you want to contact him

http://557.the-ninja.jp

But I'm not sure if he speak or understand english since all his site is in Japanese
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Offline AxKeeper

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Re: DBZ Choujin/Stig87 styled Character Concepts & Edits
« Reply #12 on: April 06, 2010, 02:55:40 PM »
Oh thanks :)
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Offline AxKeeper

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Re: DBZ Choujin/Stig87 styled Character Concepts & Edits
« Reply #13 on: May 25, 2010, 09:17:01 PM »





Thought I come back to my other works and try and get them done.

A bit rough but a nice new move, I am gonna look into finalbout/hyper dimension for more ideas. Make him unique from other vegeta's.
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Offline DEMONKAI

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Re: DBZ Choujin/Stig87 styled Character Concepts & Edits
« Reply #14 on: May 25, 2010, 10:16:58 PM »
Just think outside the box tiz and observing different fighting games youll keep comin up with hella ideas. Hell maybe even look at Blaze blue or Guilty gear games :-??


Oh and maybe DBZ super sonic warriors 2 for DS
Lots and lots of supers so f*ckin what

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Offline AxKeeper

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Re: DBZ Choujin/Stig87 styled Character Concepts & Edits
« Reply #15 on: May 26, 2010, 02:37:37 PM »
Oh I've played Super Sonic before, it's a great one, there are definitely great fighting moves there, thanks.  :thumbsup:
"Aren't they already committing a bigger crime by stealing from gaming companies to begin with? Silly goose" :D

Offline DEMONKAI

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Re: DBZ Choujin/Stig87 styled Character Concepts & Edits
« Reply #16 on: May 26, 2010, 02:51:32 PM »
Oh I've played Super Sonic before, it's a great one, there are definitely great fighting moves there, thanks.  :thumbsup:

Anytime man! 8) ::salute::
Lots and lots of supers so f*ckin what

HAIL CROM!!

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