collapse

Author Topic: MvC Violent Ken  (Read 4362 times)

0 Members and 1 Guest are viewing this topic.

Offline Scar

  • Dragonslayer
  • Infinity Administrator
  • *
  • Posts: 2803
  • Country: United States us
  • Last Login:July 29, 2016, 10:49:53 AM
  • Cobra Mugen Team
MvC Violent Ken
« on: July 14, 2008, 10:46:49 PM »
Well here he is, have fun and report any bugs you find.

The link to him is in page 2, which is at the bottom of the page.




http://infinityscar.webs.com/characters.htm
« Last Edit: February 14, 2009, 03:53:37 PM by laspacho »


!!Unite, Mobilize, Destroy!!

Offline Cyclysm

  • Forum Spriter &
  • Contributor
  • ****
  • Posts: 803
  • Last Login:July 21, 2010, 12:00:11 AM
    • Email
Re: MvC Violent Ken
« Reply #1 on: July 14, 2008, 10:48:29 PM »
 =D> downloading now


"I am two people"      Cyclysm & Sgt.Rotter

Offline BEATMASTERMIKE

  • Forum Member
  • ***
  • Posts: 209
  • Last Login:November 23, 2013, 07:30:51 PM
  • SHINKU HADOUKEN真空波動拳!!!
    • Youtube.com
    • Email
Re: MvC Violent Ken
« Reply #2 on: July 14, 2008, 10:54:04 PM »
great man downloadin him now :thumbsup:
優秀な反作用

Offline Luis/Dshiznet

  • Infinity Regular
  • ****
  • Posts: 1277
  • Last Login:September 16, 2009, 04:58:10 PM
  • Aaron-sama
    • My myspace
    • Email
Re: MvC Violent Ken
« Reply #3 on: July 14, 2008, 10:55:35 PM »
how can u be downloading him if the link is down?

plz fix the link scar.

**EDIT** link is now fixed, thanks scar.

Offline Lord Vader

  • Restricted Forum Member
  • *
  • Posts: 292
  • Last Login:February 19, 2011, 05:59:40 PM
    • Email
Re: MvC Violent Ken
« Reply #4 on: July 14, 2008, 10:56:38 PM »
Wow this was.. unexpected. I'll try him out now.

PS: What's the difference between Evil Ken and Violent Ken? Violent Ken is official right? And Evil Ken was just made for Mugen?

Offline Cyclysm

  • Forum Spriter &
  • Contributor
  • ****
  • Posts: 803
  • Last Login:July 21, 2010, 12:00:11 AM
    • Email
Re: MvC Violent Ken
« Reply #5 on: July 14, 2008, 10:58:09 PM »
He plays really smooth, great job   ;)


"I am two people"      Cyclysm & Sgt.Rotter

Offline Scar

  • Dragonslayer
  • Infinity Administrator
  • *
  • Posts: 2803
  • Country: United States us
  • Last Login:July 29, 2016, 10:49:53 AM
  • Cobra Mugen Team
Re: MvC Violent Ken
« Reply #6 on: July 14, 2008, 11:01:02 PM »
Violent Ken was capcom version of an evil ken..
!!Unite, Mobilize, Destroy!!

Offline Gaijin

  • Infinity Faithful
  • ****
  • Posts: 2856
  • Last Login:July 19, 2016, 06:01:36 PM
  • Wishing she was real
    • Email
Re: MvC Violent Ken
« Reply #7 on: July 14, 2008, 11:02:34 PM »
truthfully i dont think either of them is officially official. evil ken was made up for mugen and violent ken was actually in a street fighter movie when bison took ken and brainwashed him and made him stronger then ryu fights him and after awhile he snaps ou tof the two defeat bison and so forth but as far as the official story goes ryu was the one who got brainwashed and not ken so violent ken isnt truly official but it did happen in a movie hough he wasnt called violent ken. hes sort of a what if character

SIG BY AKEME & ROSALINA BY LG

Offline Aura-Master

  • Stage Creator
  • *****
  • Posts: 1620
  • Last Login:February 18, 2020, 03:22:18 AM
  • Animating anyone?
    • Email
Re: MvC Violent Ken
« Reply #8 on: July 14, 2008, 11:09:57 PM »
I bet he can get violent in mugen, they dont call him "violent" ken for nothing >:D

EDIT: the download link seems busted or something and I was really looking forward to play him :<
Currently in need of one

Offline Luis/Dshiznet

  • Infinity Regular
  • ****
  • Posts: 1277
  • Last Login:September 16, 2009, 04:58:10 PM
  • Aaron-sama
    • My myspace
    • Email
Re: MvC Violent Ken
« Reply #9 on: July 14, 2008, 11:14:03 PM »
Feedback:
Down back lvl3 hyper cant connect unless ur real close, i did the move in the same positition when the round starts, and it still doesnt connect:




crouch low kikc and mid kick are infinite:



thats all i could find right now, overall great character, could use work on the shoryuken hyper, but its definitely staying in my roster.

Offline Violent Ken Masters

  • Contributor
  • ****
  • Posts: 4379
  • Last Login:April 17, 2017, 01:52:10 AM
  • WELCOME TO DIE!!!
    • Violent Ken's site
    • Email
Re: MvC Violent Ken
« Reply #10 on: July 14, 2008, 11:15:47 PM »
truthfully i dont think either of them is officially official. evil ken was made up for mugen and violent ken was actually in a street fighter movie when bison took ken and brainwashed him and made him stronger then ryu fights him and after awhile he snaps ou tof the two defeat bison and so forth but as far as the official story goes ryu was the one who got brainwashed and not ken so violent ken isnt truly official but it did happen in a movie hough he wasnt called violent ken. hes sort of a what if character
It's not really canon, but imo he's cooler than evil ryu.

Originally he appeared in the animated SF2 movie when he was brainwashed by Bison.

Then in SvC: Chaos, SNK actually made him into a character called Sennou Ken (Brainwashed Ken) but it was dubbed Violent Ken in USA, which was kind of what you get when you mix orochi Iori and a shoto. He had his own stance and moves which made him more original then just a Ken with a color change like Evil Ryu.

Offline Lord Vader

  • Restricted Forum Member
  • *
  • Posts: 292
  • Last Login:February 19, 2011, 05:59:40 PM
    • Email
Re: MvC Violent Ken
« Reply #11 on: July 14, 2008, 11:23:41 PM »
Ok so far I've found 4 bugs.

1. The sweeping kick is virtually infinite, with no pauses in between.

2. The Danger sound keeps repeating over and over again once you get to it.

3. Moves don't have any sounds. For example, for shoryuken and the hurricane kick, even though they say shoryuken or whatever, the sound of the body cutting the wind (like whooosh) isn't made like it is in the games. So basically it's just him saying shoryuken with no additional sound. This is also like this with MvC Sean.

4. The damage values of many moves aren't accurate.

PS: cyclysm, that Doctor Octopus in your sig looks awesome. Is it a WIP?

Offline Scar

  • Dragonslayer
  • Infinity Administrator
  • *
  • Posts: 2803
  • Country: United States us
  • Last Login:July 29, 2016, 10:49:53 AM
  • Cobra Mugen Team
Re: MvC Violent Ken
« Reply #12 on: July 14, 2008, 11:34:45 PM »
I made some adjustment to the infinite crouch attacks, try downloading him again.


@Lord Vader: You sure dont read the readme files do you...

Anyways I will take care of the sounds tomorrow, im waiting for people to try him out some more so they can report all the bugs they find..
!!Unite, Mobilize, Destroy!!

Offline Lord Vader

  • Restricted Forum Member
  • *
  • Posts: 292
  • Last Login:February 19, 2011, 05:59:40 PM
    • Email
Re: MvC Violent Ken
« Reply #13 on: July 14, 2008, 11:55:53 PM »
Sorry I didn't know there was a readme.

Offline Cyclysm

  • Forum Spriter &
  • Contributor
  • ****
  • Posts: 803
  • Last Login:July 21, 2010, 12:00:11 AM
    • Email
Re: MvC Violent Ken
« Reply #14 on: July 14, 2008, 11:58:30 PM »
PS: cyclysm, that Doctor Octopus in your sig looks awesome. Is it a WIP?

No,just a sprite edit  8=|   

Ontopic:

Loving this character, Scar  :thumbsup:


"I am two people"      Cyclysm & Sgt.Rotter

Offline TÐZ

  • Lazy
  • Contributor
  • ****
  • Posts: 1244
  • Last Login:December 23, 2009, 01:50:22 AM
    • ÐЦÐΞ Z's Site
Re: MvC Violent Ken
« Reply #15 on: July 15, 2008, 12:04:52 AM »
He combos kinda slow, great char Scar bro!

Offline Jelux Da Casual

  • of the Old Guard
  • Infinity Administrator
  • *
  • Posts: 5324
  • Country: United States us
  • Last Login:April 27, 2024, 07:01:29 PM
  • 7/18/11 - Death of a Legend
    • JeluxDaCasual
    • Email
Re: MvC Violent Ken
« Reply #16 on: July 15, 2008, 12:13:01 AM »
I made some adjustment to the infinite crouch attacks, try downloading him again.


@Lord Vader: You sure dont read the readme files do you...

Anyways I will take care of the sounds tomorrow, im waiting for people to try him out some more so they can report all the bugs they find..


Very nice work, just seems like he should be able to combo a little faster.
(ಠ_益ಠ) (~_~) CAPCOM
    Fyro^                 ^Me
\(゜0゜)/  (╯°Д°)╯彡WOƆԀ∀Ɔ
(╯^_^)/*\(^o^╯)       WOƆԀ∀Ɔ

Offline -Poncho-

  • Initiate
  • **
  • Posts: 71
  • Last Login:May 02, 2011, 04:12:20 PM
  • Messatsu
Re: MvC Violent Ken
« Reply #17 on: July 15, 2008, 12:34:15 AM »
Asome char but i agree, the combos need more speed,but all de hypers are very good ,congratulations and good lock scar =D>



Offline Lord Vader

  • Restricted Forum Member
  • *
  • Posts: 292
  • Last Login:February 19, 2011, 05:59:40 PM
    • Email
Re: MvC Violent Ken
« Reply #18 on: July 15, 2008, 12:36:51 AM »
PS: cyclysm, that Doctor Octopus in your sig looks awesome. Is it a WIP?

No,just a sprite edit  8=|   

Ontopic:

Loving this character, Scar  :thumbsup:


Oh okay it still looks good. What's with the rolling of the eyes lol.

Offline Darkgargos

  • Infinity Graphic Designer
  • ****
  • Posts: 2582
  • Country: United States us
  • Last Login:October 10, 2017, 12:10:54 PM
    • Email
Re: MvC Violent Ken
« Reply #19 on: July 15, 2008, 12:37:42 AM »
Congratulations on releasing MvC Violent Ken, wonderful work Scar as always :thumbsup:

Offline Rygelseid

  • Forum Member
  • ***
  • Posts: 312
  • Last Login:January 13, 2013, 05:34:28 PM
  • that one bassist guy
Re: MvC Violent Ken
« Reply #20 on: July 15, 2008, 12:38:48 AM »
looks good dude  :thumbsup:

Offline Mugen Toons

  • MUGEN Content Architect
  • *****
  • Posts: 781
  • Last Login:November 04, 2009, 03:24:49 AM
    • MT Network
    • Email
Re: MvC Violent Ken
« Reply #21 on: July 15, 2008, 12:47:14 AM »
I think you need to fix the infinity punch with the light punch

Offline J.C.McMinis

  • Forum Member
  • ***
  • Posts: 260
  • Last Login:March 16, 2011, 03:56:49 AM
  • All American Father
    • Email
Re: MvC Violent Ken
« Reply #22 on: July 15, 2008, 01:26:22 AM »
Thanks for the good work Scar.  :thumbsup:


 "If we forget One Nation Under God, then we are a nation gone under" Ronald Regan.

Offline Scar

  • Dragonslayer
  • Infinity Administrator
  • *
  • Posts: 2803
  • Country: United States us
  • Last Login:July 29, 2016, 10:49:53 AM
  • Cobra Mugen Team
Re: MvC Violent Ken
« Reply #23 on: July 15, 2008, 01:54:54 AM »
I think you need to fix the infinity punch with the light punch


yeah, I know what the problem is..

I will fix it tomorrow..
!!Unite, Mobilize, Destroy!!

Offline Zerok_116

  • Forum Member
  • ***
  • Posts: 247
  • Last Login:April 06, 2016, 05:37:25 PM
  • sprite by "DooM" and Avy by "R-15"
    • Email
Re: MvC Violent Ken
« Reply #24 on: July 15, 2008, 01:28:16 PM »
w00t hooray for scar  =D> :w00t: :thumbsup: XD||

Offline Zerok_116

  • Forum Member
  • ***
  • Posts: 247
  • Last Login:April 06, 2016, 05:37:25 PM
  • sprite by "DooM" and Avy by "R-15"
    • Email
Re: MvC Violent Ken
« Reply #25 on: July 15, 2008, 01:31:58 PM »
I think you need to fix the infinity punch with the light punch


lol Peter is like "nock it off"

Offline GTAguy

  • Infinity Regular
  • ****
  • Posts: 623
  • Country: United States Minor Outlying Islands um
  • Last Login:April 30, 2024, 06:16:05 AM
Re: MvC Violent Ken
« Reply #26 on: July 15, 2008, 02:35:49 PM »
Looks cool, i'll try him.

Offline cybaster

  • Initiate
  • **
  • Posts: 47
  • Last Login:March 18, 2013, 04:21:56 PM
Re: MvC Violent Ken
« Reply #27 on: July 16, 2008, 09:34:24 AM »
- While they don't define infinite priority, the CLSNs on the basic are FAR FAR too big.
- Shouldn't Flip Kick make the opponent fall down ?
- Tatsumaki Zankuu Kyaku can be chained 3 times, even though it deals very few damage.
- All the supers give back power to Violent Ken.
- Should I really be able to juggle so much after the supers ?
- Shinbuu Messatsu performed in the corner leaves Ken completely open to the opponent at the end of the move, since he's already close to him while Ken is still in "rage position".
- Shinryuken should do less damage and get more hits by smashing buttons. I know you're not going for accuracy, but that's sort of Violent Ken's trademark. :P
- Talking about juggling : Shinryuken -> standing MK -> Shinryuken = 591 damage.
- Shinryuken can be chained into itself 3 times.
- His stance sprites are bleh. Not round enough on some parts, and the bottom of the pants are not very nice. But well, I guess they do their job not so badly, editing is not an easy job at all.

Offline DizzyTheConquer

  • Novice Animator
  • Database Moderator
  • *****
  • Posts: 1905
  • Country: United States us
  • Last Login:February 23, 2018, 07:37:31 PM
  • Amateur Animator, Editor, Game Programmer
    • Story-Arc Animations
Re: MvC Violent Ken
« Reply #28 on: July 16, 2008, 10:47:09 AM »
Sweet character scar, I test it out in a fight with the other MVC Vio-ken one I send you in a A.I. match, and guess who one? really...guess. You too members.

Offline shinaobi

  • New Member
  • *
  • Posts: 8
  • Last Login:May 08, 2010, 10:20:43 PM
    • Email
Re: MvC Violent Ken
« Reply #29 on: July 16, 2008, 11:00:33 AM »
Mashing the standing MK close up is an infinite; I'm thinking that you just not let them cancel that particular move into itself.

The Kokuretsu Zan is an infinite if used in the corner; maybe just give it a little more recoil time so that the victim can hit the ground before it can be executed again.

The Shinbuu Messatsu can have some of its hits miss, even if it connects; maybe give it more vacuum power so that the opponent has to take all the hits.

It'd also be nice if it could hit an opponent while they're in the air; it executes fast enough off a trip for it to chain, but it doesn't, and considering the move's range, it'd make it more usable in fights if it could be implemented in combo chains easier.

Offline aheff69

  • Initiate
  • **
  • Posts: 51
  • Last Login:January 14, 2016, 01:51:43 PM
  • yea..its real!
    • Email
Re: MvC Violent Ken
« Reply #30 on: July 16, 2008, 06:52:11 PM »
now this is what i am talking about!!!! awsome!!! whats next??? evil dan mabey?

Offline Scar

  • Dragonslayer
  • Infinity Administrator
  • *
  • Posts: 2803
  • Country: United States us
  • Last Login:July 29, 2016, 10:49:53 AM
  • Cobra Mugen Team
Re: MvC Violent Ken
« Reply #31 on: July 16, 2008, 06:57:26 PM »
Thanks for the feedbacks guys...

I will make the corrections this week so expect an update next monday..

As for that evil dan, In all honestly im tired of shotos...

I dont want to make any more as long as I live..

The last one will be cyber ken and then im moving on....     maybe

"I create for the fans because I myself am a fan"___SCAR___
!!Unite, Mobilize, Destroy!!

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12461
  • Country: Brazil br
  • Last Login:May 06, 2024, 12:04:31 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: MvC Violent Ken
« Reply #32 on: July 16, 2008, 07:10:13 PM »
Yeah, Shotos are easy to do...but they are so overdone (like EVIL chars too) that you got enough from them very quickly :)

Offline Scar

  • Dragonslayer
  • Infinity Administrator
  • *
  • Posts: 2803
  • Country: United States us
  • Last Login:July 29, 2016, 10:49:53 AM
  • Cobra Mugen Team
Re: MvC Violent Ken
« Reply #33 on: July 16, 2008, 07:43:57 PM »
You know after seeing a certain video I decided to work on it today..

Im not going to mention any names but this lit me up a bit so im feeling creative today..
!!Unite, Mobilize, Destroy!!

Offline Scar

  • Dragonslayer
  • Infinity Administrator
  • *
  • Posts: 2803
  • Country: United States us
  • Last Login:July 29, 2016, 10:49:53 AM
  • Cobra Mugen Team
Re: MvC Violent Ken
« Reply #34 on: July 17, 2008, 02:24:47 AM »
The Kokuretsu Zan is an infinite if used in the corner; maybe just give it a little more recoil time so that the victim can hit the ground before it can be executed again.

I checked this out and this cant be an infinite because it uses up to level bars..

So unless your in training mode you cant do the move twice until you charge up to 2 level bars.

Anyways I sped him up cause I know you guys want to go combo crazy and I also took care of all those infinite basic attacks..
!!Unite, Mobilize, Destroy!!

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12461
  • Country: Brazil br
  • Last Login:May 06, 2024, 12:04:31 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: MvC Violent Ken
« Reply #35 on: July 17, 2008, 02:39:06 AM »
Do I know the video? :)

Quote
The Kokuretsu Zan is an infinite if used in the corner; maybe just give it a little more recoil time so that the victim can hit the ground before it can be executed again.

Or, raises the JUGGLE for that move. Some cornerpush will work also.


Offline The Great Matsutzu

  • Global Moderator (out of the office)
  • *****
  • Posts: 559
  • Last Login:April 17, 2009, 10:03:33 AM
Re: MvC Violent Ken
« Reply #36 on: July 17, 2008, 07:44:32 AM »
Congrats on the release, Scar! Wow, you've gotten a lot of work done since the initial release too.  ;*))


Offline DARKTALBAIN

  • " STAR "
  • Global Moderator (out of the office)
  • *****
  • Posts: 7518
  • Last Login:March 15, 2011, 07:49:36 PM
  • Anyone have some pound cake?
    • Infinitywiki DARKTALBAIN'S page
Re: MvC Violent Ken
« Reply #37 on: July 17, 2008, 03:13:55 PM »
D#mn I didn't even realize you released him  :-??

Congrats .

Downloading now .

Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


(click to show/hide)

Offline Lothar-Ex

  • Initiate
  • **
  • Posts: 128
  • Last Login:July 13, 2016, 06:05:59 PM
Re: MvC Violent Ken
« Reply #38 on: July 17, 2008, 03:24:17 PM »
Sweet VK is here im going to try him out now  >:(

My Brawl Friend Code

3952-6721-7091

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

D2TD VS Showcase Thread by D2TD
[May 12, 2024, 10:20:11 AM]


Classic VS : Athena by ELECTRO
[May 10, 2024, 02:44:09 PM]


Ballroom Hallway (1.1 Only/AIGS) by Vegaz by LightFlare
[May 09, 2024, 11:53:48 AM]


Neon Light Force Demo by kyoman
[May 08, 2024, 12:50:05 PM]


Lasombra's IKEMEN Go Interactive Stages' WIP Topic and Releases by Lasombra Demon
[April 21, 2024, 12:09:20 PM]


Ultimate E. Honda + stage by ELECTRO
[April 18, 2024, 09:47:24 PM]


Sunset Beach (1.1 Only/AIGS) by Vegaz by LightFlare
[April 16, 2024, 06:55:00 PM]


Wonder Twins 2.0 by brucewayne74, Shining and Skhsato123 by brucewayne74
[April 05, 2024, 06:07:48 PM]


X-Men Training Room (Bright & Dark) Stage 1.1 & 1.0 by MatreroG
[April 05, 2024, 10:55:29 AM]


[WIP] Pocket Dimensional Clash 2 by O Ilusionista
[April 01, 2024, 11:03:03 PM]

* IMT Calendar

May 2024
Sun Mon Tue Wed Thu Fri Sat
1 2 3 4
5 6 7 8 9 10 11
12 13 [14] 15 16 17 18
19 20 21 22 23 24 25
26 27 28 29 30 31

SimplePortal 2.3.5 © 2008-2012, SimplePortal