collapse

Author Topic: Symbiote Ken WIP (By Sonic7)  (Read 4026 times)

0 Members and 1 Guest are viewing this topic.

Offline Lothar-Ex

  • Initiate
  • **
  • Posts: 128
  • Last Login:July 13, 2016, 06:05:59 PM
Symbiote Ken WIP (By Sonic7)
« on: July 09, 2008, 12:30:08 AM »
Ok now before i start the thread i would like to say Dave is on hold but i will get back to work on him soon and i am useing some of Ken X's code for only a few moves, so far i have only used his code for Shoryukken (he will be credited)

Current progress:65%
Stand Basics:100%
Crouch Basics:100%
air Basics 90%
Blocks: 100%
Get hits: 35%

Specail moves progress:90%
Haduoken: 100%
Shoryukken: 90% (need to do the Sound)
Hurricane kick:100%
Symbiote Goo Trap:100%
(Code from Sludge's Spiderman Sound from Scar Some Sprites From Grim and Bonzai and projectile by LameLikeMike)

Symbiote Snakes: In consideration

Hypers:
Shinku Haduoken: 0%
3 fire Shoryukken: 0%
Still thinking of more hypers

Screenshots:

Stance


Low Punch


Stand Block and Medium Punch


Crouch Block and High Punch


Haduoken


Haduoken Hit


Shoryukken (ken X code and sound used)


Shoryukken 2 (Ken X Code and Sound and fire sprites used)


Shoryukken 3 (Ken X Code and sound used)


Symbiote Goo Trap

(Projectile)


(Trapped)


Normal Hurricane Kick (Coding from Ryu X)


Symbiote Hurricane Kick (Coding from Ryu X Idea By LameLikeMike)




Intro






GIF of Intro


Revised Intro 2




Also if you noticed He now Has Another Pallete and his effects are color swapable

Well thats my progress please comment and tell me some ideas
« Last Edit: July 26, 2008, 01:51:42 PM by Sonic7 »



My Brawl Friend Code

3952-6721-7091

Offline BEATMASTERMIKE

  • Forum Member
  • ***
  • Posts: 209
  • Last Login:November 23, 2013, 07:30:51 PM
  • SHINKU HADOUKEN真空波動拳!!!
    • Youtube.com
    • Email
Re: Symbiote Ken WIP
« Reply #1 on: July 09, 2008, 12:33:14 AM »
Have  symbiote ken doing a shoryuken with fire coming from his fist like the one from street fighter III 3rd strike have him do a hurricane kick/Tatsumaki senpukyaku
優秀な反作用

Offline ATiC3

  • Cryomancer
  • MUGEN Content Architect
  • *****
  • Posts: 4643
  • Country: United States us
  • Last Login:February 04, 2024, 12:00:37 AM
  • "Why not fight for Earthrealm?"
    • My Creations
Re: Symbiote Ken WIP
« Reply #2 on: July 09, 2008, 12:39:44 AM »
From the 2 hadou-ken pics... it doesn't look like there's anything special about the hadou-kens... maybe you can spice them up.. VENOM style!  :thumbsup:
 

Offline DARKTALBAIN

  • " STAR "
  • Global Moderator (out of the office)
  • *****
  • Posts: 7518
  • Last Login:March 15, 2011, 07:49:36 PM
  • Anyone have some pound cake?
    • Infinitywiki DARKTALBAIN'S page
Re: Symbiote Ken WIP
« Reply #3 on: July 09, 2008, 12:54:59 AM »
From the 2 hadou-ken pics... it doesn't look like there's anything special about the hadou-kens... maybe you can spice them up.. VENOM style!  :thumbsup:

I agree , add some Venom style to the hadokens . Glad he is in the WIP section now  :thumbsup:

Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


(click to show/hide)

Offline Draco

  • GFX Artist
  • Contributor
  • ****
  • Posts: 600
  • Last Login:December 26, 2008, 02:11:28 AM
Re: Symbiote Ken WIP
« Reply #4 on: July 09, 2008, 01:34:34 AM »
lmao, :D it looks like its going to be a fun to play character. it looks cool.  %%- :thumbsup:


Offline cHoMp

  • Forum Member
  • ***
  • Posts: 439
  • Last Login:April 16, 2021, 01:40:37 PM
  • VIVA MEXICO CABRONES!!
    • PM!. El Power Mexicano
    • Email
Re: Symbiote Ken WIP
« Reply #5 on: July 09, 2008, 04:10:02 AM »
yeah he looks good

he reminds me to Rario, hehe

god luck with your wip

Offline disisserr

  • Initiate
  • **
  • Posts: 51
  • Last Login:July 01, 2015, 11:37:17 PM
    • Email
Re: Symbiote Ken WIP
« Reply #6 on: July 09, 2008, 06:16:42 AM »
the head and arms are too big.. but other that that its really nice  :thumbsup:

Offline moonmaster1

  • Forum Member
  • ***
  • Posts: 406
  • Country: United States us
  • Last Login:November 06, 2014, 10:42:08 PM
  • Amateur Movie Maker
    • Email
Re: Symbiote Ken WIP
« Reply #7 on: July 09, 2008, 07:01:20 AM »
maybe ken can stretch out his symbiote to make his arms bigger in attacks like dhalshim or brocken from world heroes. either that or you can give him a set of bigger legs, akuma always needed that as he was just as tall as ryu ingame but in everything else, akuma was a hulking monster!!! symbiote ken should have that menacing appeal to him, awesome to play as him but the scariest thing in the world to face him, like hulk on mvc in expert mode.   :-SS
We don’t need a toilet. The pile of clothes in the hallway has worked fine for us for years, and it will continue to work. — Master Shake

Offline warner

  • IMT Content Architect
  • *
  • Posts: 458
  • Country: El Salvador sv
  • Last Login:May 09, 2021, 03:12:58 AM
    • Email
Re: Symbiote Ken WIP
« Reply #8 on: July 09, 2008, 07:15:32 AM »
I like it.  :o
I prefer this kind of new Ken, with edits, than the other that just change the palette and say are evil, angry, angel, etc.
Good Luck.

btw. you should let him Ken's  hair  :P
No estaba Muerto...

Offline Zerok_116

  • Forum Member
  • ***
  • Posts: 247
  • Last Login:April 06, 2016, 05:37:25 PM
  • sprite by "DooM" and Avy by "R-15"
    • Email
Re: Symbiote Ken WIP
« Reply #9 on: July 09, 2008, 12:01:40 PM »
wow never thought of that  =D>

Offline LameLikeMike

  • Initiate
  • **
  • Posts: 110
  • Last Login:June 13, 2011, 01:10:40 AM
Re: Symbiote Ken WIP
« Reply #10 on: July 09, 2008, 01:01:26 PM »
i really like the idea, but i think that the edits need a bit more . . . wel editing i guess,  like for instance, carry the dark outlike you get in the venom sprites throughout the character, im talking mostly about the feet, oh and it wouldn't hurt to add some symbiote goo to the hadou-ken sprites similar to the stuff hanging off the shield

Offline TÐZ

  • Lazy
  • Contributor
  • ****
  • Posts: 1244
  • Last Login:December 23, 2009, 01:50:22 AM
    • ÐЦÐΞ Z's Site
Re: Symbiote Ken WIP
« Reply #11 on: July 09, 2008, 01:20:19 PM »
He needs Ken's face of course with venom like features

Offline aristotle

  • Contributor
  • ****
  • Posts: 688
  • Last Login:April 24, 2013, 05:36:53 PM
Re: Symbiote Ken WIP
« Reply #12 on: July 09, 2008, 01:57:23 PM »
are you going to have an intro with him transforming from his regular look into this symbiote one?

Offline nick09

  • Contributor
  • ****
  • Posts: 3481
  • Last Login:December 21, 2011, 10:16:38 PM
  • Avatar Credit to CD.
    • Nick09's creations
    • Email
Re: Symbiote Ken WIP
« Reply #13 on: July 09, 2008, 02:24:08 PM »
are you going to have an intro with him transforming from his regular look into this symbiote one?

That is a good idea!

Offline Lothar-Ex

  • Initiate
  • **
  • Posts: 128
  • Last Login:July 13, 2016, 06:05:59 PM
Re: Symbiote Ken WIP
« Reply #14 on: July 09, 2008, 02:24:27 PM »
From the 2 hadou-ken pics... it doesn't look like there's anything special about the hadou-kens... maybe you can spice them up.. VENOM style! :thumbsup:

How do you added venom style to a haduoken

are you going to have an intro with him transforming from his regular look into this symbiote one?

Maybe

i really like the idea, but i think that the edits need a bit more . . . wel editing i guess, like for instance, carry the dark outlike you get in the venom sprites throughout the character, im talking mostly about the feet, oh and it wouldn't hurt to add some symbiote goo to the hadou-ken sprites similar to the stuff hanging off the shield

What do you mean by adding symbiote goo to a haduoken

I like it. :o
I prefer this kind of new Ken, with edits, than the other that just change the palette and say are evil, angry, angel, etc.
Good Luck.

btw. you should let him Ken's  hair  :P

hmmm Ken hair (runs to his sprites and makes a mock up of symbiote ken with hair) Lol

He needs Ken's face of course with venom like features

oh thats what you mean i would try that but i already have 79 sprites done plus im no that good at editing

thanks for the comments

My Brawl Friend Code

3952-6721-7091

Offline ATiC3

  • Cryomancer
  • MUGEN Content Architect
  • *****
  • Posts: 4643
  • Country: United States us
  • Last Login:February 04, 2024, 12:00:37 AM
  • "Why not fight for Earthrealm?"
    • My Creations
Re: Symbiote Ken WIP
« Reply #15 on: July 09, 2008, 02:39:35 PM »
Ken hair??? That's ridiculous! Don't put that in...

What I meant by spicing up the hadou-ken was basically the same idea as adding Symbiote or VENOM goo into it... You do know what goo is... right?? Like, the green goo coming off of the Symbiote's mouth... kinda like that...
 

Offline Lothar-Ex

  • Initiate
  • **
  • Posts: 128
  • Last Login:July 13, 2016, 06:05:59 PM
Re: Symbiote Ken WIP
« Reply #16 on: July 09, 2008, 02:44:18 PM »
So wait should the goo come out his mouth when he fires it or dose it come out of the haduoken?

My Brawl Friend Code

3952-6721-7091

Offline nick09

  • Contributor
  • ****
  • Posts: 3481
  • Last Login:December 21, 2011, 10:16:38 PM
  • Avatar Credit to CD.
    • Nick09's creations
    • Email
Re: Symbiote Ken WIP
« Reply #17 on: July 09, 2008, 02:47:31 PM »
Make the goo have a thin layer around the haduoken and give it a nasty goo tail at the end.

Offline ATiC3

  • Cryomancer
  • MUGEN Content Architect
  • *****
  • Posts: 4643
  • Country: United States us
  • Last Login:February 04, 2024, 12:00:37 AM
  • "Why not fight for Earthrealm?"
    • My Creations
Re: Symbiote Ken WIP
« Reply #18 on: July 09, 2008, 02:50:08 PM »
Make the goo have a thin layer around the haduoken and give it a nasty goo tail at the end.
yeah.. do that, Sonic7.  :thumbsup:
 

Offline DARKTALBAIN

  • " STAR "
  • Global Moderator (out of the office)
  • *****
  • Posts: 7518
  • Last Login:March 15, 2011, 07:49:36 PM
  • Anyone have some pound cake?
    • Infinitywiki DARKTALBAIN'S page
Re: Symbiote Ken WIP
« Reply #19 on: July 09, 2008, 03:38:56 PM »
Make the goo have a thin layer around the haduoken and give it a nasty goo tail at the end.
yeah.. do that, Sonic7.  :thumbsup:

Do that & ....

Make the symbiote on his arms go crazy & start lifting off his skin & " squirming " Since technically the Hadoken is fire & symbiotes don't like fire .

Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


(click to show/hide)

Offline LameLikeMike

  • Initiate
  • **
  • Posts: 110
  • Last Login:June 13, 2011, 01:10:40 AM
Re: Symbiote Ken WIP
« Reply #20 on: July 09, 2008, 11:02:07 PM »
i didn't know how to explain it well so look here

^ its a bit rough, a goo ball like this will need like 3 or 4 frames to look right.
if you want i can send you my bmp's so you have a place to start

but you should make his arms go nuts too

Offline Lothar-Ex

  • Initiate
  • **
  • Posts: 128
  • Last Login:July 13, 2016, 06:05:59 PM
Re: Symbiote Ken WIP
« Reply #21 on: July 10, 2008, 02:31:22 PM »
i didn't know how to explain it well so look here

^ its a bit rough, a goo ball like this will need like 3 or 4 frames to look right.
if you want i can send you my bmp's so you have a place to start

but you should make his arms go nuts too


Hmm that goo ball looks good i wonder if i could use it like he fires it like a haduoken but it has the effect of venoms spider web (like Player 2 get traped and cant move) so can you send me the BMPS thanks :thumbsup:

Also the first Post has been Updated with finished Shoryukken Screenshots (Sound needs to be added) but there pretty much done and once again Ken X codes sound and some fire sprites used

My Brawl Friend Code

3952-6721-7091

Offline DARKTALBAIN

  • " STAR "
  • Global Moderator (out of the office)
  • *****
  • Posts: 7518
  • Last Login:March 15, 2011, 07:49:36 PM
  • Anyone have some pound cake?
    • Infinitywiki DARKTALBAIN'S page
Re: Symbiote Ken WIP
« Reply #22 on: July 10, 2008, 03:18:10 PM »
I'm telling you bro , anytime there is fire involved ( like the uppercut) make the symbiote squirm & go crazy . It will really add a cool unique effect to him

Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


(click to show/hide)

Offline Lothar-Ex

  • Initiate
  • **
  • Posts: 128
  • Last Login:July 13, 2016, 06:05:59 PM
Re: Symbiote Ken WIP
« Reply #23 on: July 10, 2008, 07:48:21 PM »
I'm telling you bro , anytime there is fire involved ( like the uppercut) make the symbiote squirm & go crazy . It will really add a cool unique effect to him



Well i already figured that out if you look at the his arm there is no symbiote on him because i made in his animation that right before the attack starts the symbiote moves off his arm but once the the fire is gone it moves back to where it was also

I have finished the up jump now i have to finish the forward and backward jump(i may re-use the sprties for the up jump)

and thanks for the sprites LameLikeMike

My Brawl Friend Code

3952-6721-7091

Offline LameLikeMike

  • Initiate
  • **
  • Posts: 110
  • Last Login:June 13, 2011, 01:10:40 AM
Re: Symbiote Ken WIP
« Reply #24 on: July 10, 2008, 08:11:02 PM »
I think DT is saying all this because he knows how cool it would be if you took the idea and ran with it, full out making him a unique character, instead of just putting venoms arms and head on ken's body and being done with it.
I'm pretty sure his comments were for the good of the character less than to criticize you, which it seems is how you are taking it.

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

D2TD VS Showcase Thread by D2TD
[May 12, 2024, 10:20:11 AM]


Classic VS : Athena by ELECTRO
[May 10, 2024, 02:44:09 PM]


Ballroom Hallway (1.1 Only/AIGS) by Vegaz by LightFlare
[May 09, 2024, 11:53:48 AM]


Neon Light Force Demo by kyoman
[May 08, 2024, 12:50:05 PM]


Lasombra's IKEMEN Go Interactive Stages' WIP Topic and Releases by Lasombra Demon
[April 21, 2024, 12:09:20 PM]


Ultimate E. Honda + stage by ELECTRO
[April 18, 2024, 09:47:24 PM]


Sunset Beach (1.1 Only/AIGS) by Vegaz by LightFlare
[April 16, 2024, 06:55:00 PM]


Wonder Twins 2.0 by brucewayne74, Shining and Skhsato123 by brucewayne74
[April 05, 2024, 06:07:48 PM]


X-Men Training Room (Bright & Dark) Stage 1.1 & 1.0 by MatreroG
[April 05, 2024, 10:55:29 AM]


[WIP] Pocket Dimensional Clash 2 by O Ilusionista
[April 01, 2024, 11:03:03 PM]

* IMT Calendar

May 2024
Sun Mon Tue Wed Thu Fri Sat
1 2 3 4
5 6 7 8 9 10 11
12 13 [14] 15 16 17 18
19 20 21 22 23 24 25
26 27 28 29 30 31

SimplePortal 2.3.5 © 2008-2012, SimplePortal