collapse

Author Topic: zombie Col. america wip  (Read 6664 times)

0 Members and 1 Guest are viewing this topic.

Offline x_mad80

  • Infinity Regular
  • ****
  • Posts: 603
  • Last Login:September 25, 2014, 11:28:52 PM
    • xmad's mugen crap!
Re: zombie Col. america wip
« Reply #50 on: March 04, 2009, 08:00:22 PM »
;D hi man well done char and nice stages keep going with those proyects and let me tell you i be preparing a complete redone for the mvc2 screenpack so with your creations will be the perfect complements  :P


thx dakangel, hey man i have'nt seen you around the forum for awile.
and you can use my stages for whatever you want.  :)

Offline x_mad80

  • Infinity Regular
  • ****
  • Posts: 603
  • Last Login:September 25, 2014, 11:28:52 PM
    • xmad's mugen crap!
Re: zombie Col. america wip
« Reply #51 on: March 10, 2009, 07:13:06 AM »
first posted updated with a suprise so check it out.

Offline Weapon x program

  • Infinity Regular
  • ****
  • Posts: 1752
  • Country: Canada ca
  • Last Login:July 16, 2015, 12:38:11 PM
  • welcome
Re: zombie Col. america wip
« Reply #52 on: March 10, 2009, 07:18:09 AM »
lol to zombiecyclops as an helper  :w00t:

Offline x_mad80

  • Infinity Regular
  • ****
  • Posts: 603
  • Last Login:September 25, 2014, 11:28:52 PM
    • xmad's mugen crap!
Re: zombie Col. america wip
« Reply #53 on: March 10, 2009, 07:19:06 AM »
lol to zombiecyclops as an helper  :w00t:


you like that eh?

Offline Spidermew

  • IMT Content Architect
  • *
  • Posts: 6059
  • Country: United States us
  • Last Login:January 16, 2024, 10:15:50 PM
  • Wubba lubba dub-dub
    • Skype - spidermew@aol.com
    • SpiderMew's House of Stuff
    • Email
Re: zombie Col. america wip
« Reply #54 on: March 10, 2009, 09:49:41 AM »
You may want to add another frame so it looks like hes taking off the head instead of the head jumping into his hand. Otherwize you captured the spirt of what i was going for with my orginal sprite lol

Offline x_mad80

  • Infinity Regular
  • ****
  • Posts: 603
  • Last Login:September 25, 2014, 11:28:52 PM
    • xmad's mugen crap!
Re: zombie Col. america wip
« Reply #55 on: March 10, 2009, 11:09:34 AM »
You may want to add another frame so it looks like hes taking off the head instead of the head jumping into his hand. Otherwize you captured the spirt of what i was going for with my orginal sprite lol


well this is just a rough anim still going to sprite some more.

and once again thx for letting me use the sprite . :)

Offline DARKTALBAIN

  • " STAR "
  • Global Moderator (out of the office)
  • *****
  • Posts: 7518
  • Last Login:March 15, 2011, 07:49:36 PM
  • Anyone have some pound cake?
    • Infinitywiki DARKTALBAIN'S page
Re: zombie Col. america wip
« Reply #56 on: March 10, 2009, 12:16:47 PM »
You have to make that Cyclops look more like a zombie .
Thin the sprite up & have more exposed bloody flesh .

One day soon I will get that tutorial up on making zombies .

Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


(click to show/hide)

Offline x_mad80

  • Infinity Regular
  • ****
  • Posts: 603
  • Last Login:September 25, 2014, 11:28:52 PM
    • xmad's mugen crap!
Re: zombie Col. america wip
« Reply #57 on: March 11, 2009, 12:59:51 AM »
You have to make that Cyclops look more like a zombie .
Thin the sprite up & have more exposed bloody flesh .

One day soon I will get that tutorial up on making zombies .




cool can't wait for the tutorial.

Offline ilikedamugen

  • Initiate
  • **
  • Posts: 118
  • Last Login:July 18, 2009, 12:34:00 AM
  • I Do Ya Know!
    • Email
Re: zombie Col. america wip
« Reply #58 on: March 11, 2009, 08:22:06 PM »
1st off , sweet idea for the zombie helper & also love the touch that u used classic cyclops  =D>  :O*D

Just For Fun! & Fa Life

Offline x_mad80

  • Infinity Regular
  • ****
  • Posts: 603
  • Last Login:September 25, 2014, 11:28:52 PM
    • xmad's mugen crap!
Re: zombie Col. america wip
« Reply #59 on: March 12, 2009, 04:23:10 PM »
hey look what i found.



HA!, anyways gotta go back  to work.
« Last Edit: March 12, 2009, 04:36:08 PM by x_mad80 »

Offline ConMan789

  • Initiate
  • **
  • Posts: 14
  • Last Login:January 26, 2017, 03:20:04 PM
    • Email
Re: zombie Col. america wip
« Reply #60 on: March 15, 2009, 11:46:20 AM »
well I have some good helper ideas
thor
he comes down and throw's his hammer with his hand still attached

ant man
rips off a foot and drops it on them

spider man
spiderman swings down pulls off his leg and beats them with it

hulk
hulk comes out and kicks them hard were his foot falls of both hulk's foot and your opponent go high of the screen

wolverine
goes and cuts them so many times that his metal bone goes through his arm

iron man
rips out a bomb from his stomach

luke cage
pulls out two ribs and stabs them with it

I would keep going but this is your character

Offline x_mad80

  • Infinity Regular
  • ****
  • Posts: 603
  • Last Login:September 25, 2014, 11:28:52 PM
    • xmad's mugen crap!
Re: zombie Col. america wip
« Reply #61 on: March 15, 2009, 01:52:23 PM »
well I have some good helper ideas
thor
he comes down and throw's his hammer with his hand still attached

ant man
rips off a foot and drops it on them

spider man
spiderman swings down pulls off his leg and beats them with it

hulk
hulk comes out and kicks them hard were his foot falls of both hulk's foot and your opponent go high of the screen

wolverine
goes and cuts them so many times that his metal bone goes through his arm

iron man
rips out a bomb from his stomach

luke cage
pulls out two ribs and stabs them with it

I would keep going but this is your character


good ideas.
i was actully going to have a hyper move where col. trows his arm and hits them with it, or chokes them,
and at the end he catches his arm just like he does with his sheild.
just need to learn how to code it, or have someone help.

Offline ANGELM

  • Infinity Regular
  • ****
  • Posts: 1558
  • Country: United States us
  • Last Login:December 03, 2018, 05:02:16 AM
  • The One and Only........
    • The new home of MKR
Re: zombie Col. america wip
« Reply #62 on: March 15, 2009, 01:55:24 PM »
good ideas.
i was actully going to have a hyper move where col. trows his arm and hits them with it, or chokes them,
and at the end he catches his arm just like he does with his sheild.
just need to learn how to code it, or have someone help.

funny moves but great ideas.

Offline spiderclone

  • Initiate
  • **
  • Posts: 146
  • Country: French Polynesia pf
  • Last Login:June 25, 2018, 06:44:04 AM
    • Email
Re: zombie Col. america wip
« Reply #63 on: March 17, 2009, 11:30:29 AM »
hahaha i love helper suggestions very funny
yo
post some progress please
justice is best served in death

Offline x_mad80

  • Infinity Regular
  • ****
  • Posts: 603
  • Last Login:September 25, 2014, 11:28:52 PM
    • xmad's mugen crap!
Re: zombie Col. america wip
« Reply #64 on: March 17, 2009, 11:34:39 AM »
hahaha i love helper suggestions very funny
yo
post some progress please

just waiting for a freind to finish spriteing the walks then i'll post a new vid.

Offline x_mad80

  • Infinity Regular
  • ****
  • Posts: 603
  • Last Login:September 25, 2014, 11:28:52 PM
    • xmad's mugen crap!
Re: zombie Col. america wip
« Reply #65 on: March 19, 2009, 01:56:37 PM »
notice to everyone i'm moveing out today to live by myself so you guys might not hear from me for awhile. just letting everyone know.

Offline x_mad80

  • Infinity Regular
  • ****
  • Posts: 603
  • Last Login:September 25, 2014, 11:28:52 PM
    • xmad's mugen crap!
Re: zombie Col. america wip
« Reply #66 on: March 21, 2009, 05:12:14 PM »
ok moved in now. but gotta find a job. anyways will start working on zombie col. when i get the chance.

Offline ANGELM

  • Infinity Regular
  • ****
  • Posts: 1558
  • Country: United States us
  • Last Login:December 03, 2018, 05:02:16 AM
  • The One and Only........
    • The new home of MKR
Re: zombie Col. america wip
« Reply #67 on: March 21, 2009, 05:46:00 PM »
here that man.

Offline x_mad80

  • Infinity Regular
  • ****
  • Posts: 603
  • Last Login:September 25, 2014, 11:28:52 PM
    • xmad's mugen crap!
Re: zombie Col. america wip
« Reply #68 on: March 21, 2009, 05:52:28 PM »
yup gotta pay rent. wich sucks *Iceman ThumbsDown!*

Offline ANGELM

  • Infinity Regular
  • ****
  • Posts: 1558
  • Country: United States us
  • Last Login:December 03, 2018, 05:02:16 AM
  • The One and Only........
    • The new home of MKR
Re: zombie Col. america wip
« Reply #69 on: March 21, 2009, 05:54:04 PM »
yup gotta pay rent. wich sucks *Iceman ThumbsDown!*

as long as you can maintain it your good.

Offline triplec716

  • Initiate
  • **
  • Posts: 91
  • Last Login:June 20, 2014, 10:41:49 PM
Re: zombie Col. america wip
« Reply #70 on: March 26, 2009, 07:30:39 PM »
ok this has not been asked yet so here it goes (if you havent read the comics dont read this).

(click to show/hide)


Offline x_mad80

  • Infinity Regular
  • ****
  • Posts: 603
  • Last Login:September 25, 2014, 11:28:52 PM
    • xmad's mugen crap!
Re: zombie Col. america wip
« Reply #71 on: March 26, 2009, 07:37:07 PM »
i was waiting for someone to ask that. 

Offline triplec716

  • Initiate
  • **
  • Posts: 91
  • Last Login:June 20, 2014, 10:41:49 PM
Re: zombie Col. america wip
« Reply #72 on: March 27, 2009, 06:53:19 PM »
i was waiting for someone to ask that. 

well what you gonna do? oh and i had an idea for a lose pose when he does this


he could pull the top of his head off.

Offline Spidermew

  • IMT Content Architect
  • *
  • Posts: 6059
  • Country: United States us
  • Last Login:January 16, 2024, 10:15:50 PM
  • Wubba lubba dub-dub
    • Skype - spidermew@aol.com
    • SpiderMew's House of Stuff
    • Email
Re: zombie Col. america wip
« Reply #73 on: March 27, 2009, 06:55:45 PM »
well what you gonna do? oh and i had an idea for a lose pose when he does this


he could pull the top of his head off.

Might be better as a desperation hyper move where he throws his head as a projectile in one last shot. And if he fails he dies, but if he gets it, its instant win. Like a lv 3 hyper that can only be triggerd with less then 10% health.

Offline triplec716

  • Initiate
  • **
  • Posts: 91
  • Last Login:June 20, 2014, 10:41:49 PM
Re: zombie Col. america wip
« Reply #74 on: March 27, 2009, 07:36:39 PM »
Might be better as a desperation hyper move where he throws his head as a projectile in one last shot. And if he fails he dies, but if he gets it, its instant win. Like a lv 3 hyper that can only be triggerd with less then 10% health.

thats cool too. i was just suggesting the lose pose cause of how he died in the comic.

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

* IMT Calendar

May 2024
Sun Mon Tue Wed Thu Fri Sat
1 2 3 4
[5] 6 7 8 9 10 11
12 13 14 15 16 17 18
19 20 21 22 23 24 25
26 27 28 29 30 31

SimplePortal 2.3.5 © 2008-2012, SimplePortal