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Author Topic: Capcom Fighting All Stars - MUGEN Version  (Read 73405 times)

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Offline Malik

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #925 on: May 15, 2012, 12:16:28 AM »
I hope this question hasn't been answered but after my huge disappointment with SFXTekken...i have to ask what is the status on C.Viper  :-SS it's would be my life long dream to see her in this game. Hopefully you'll be able to answer this question  :)

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Offline Nestor

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #926 on: May 15, 2012, 12:49:48 AM »
Crimson Viper is progressing :) FeLo is doing a very good work with her, he said she's at 60%. Air kicks and special attacks are some of the things left to finish her. I got the last pack from FeLo and I sent it to MGMURROW, so he can begin with the coding whenever he can do it. Once june arrives we'll post more updates about the project ;).
« Last Edit: May 17, 2012, 11:37:32 PM by Nestor »

Offline O Ilusionista

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #927 on: May 15, 2012, 12:51:29 AM »
good to know this projec still exists, buddy

Offline Nestor

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #928 on: May 15, 2012, 01:12:23 AM »
Hehehe indeed man, as I said, I'm not going to let this project die :). Every and each project is hard, but in the end, is very rewarding. It's mostly due to school that I haven't had the time to work more time with it, but I'm trying to finish all my work ASAP.

Offline MGMURROW

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #929 on: May 15, 2012, 01:17:45 AM »
Hey O, i am soooo waiting on your necro!!  @Malik, i have asked Mr. I at the guild for C.Vipers FX from sf4, waiting until i have them to begin coding her super and hypers. @Nestor and O, the template has been updated heavily due to running into bugs the more characters i code, but most of it is copy and paste stuff so its no big deal to update your characters. @Nestor i have almost five of my characters completed, a couple just need FX updates to be complete. when i get C.Vipers fx i will restart on her but as i am waiting i will start on Ibuki. how hard is hypercam2 to use? if it is simple enough(and OK with Nestor) i could post some vids of my progress

Offline Nestor

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #930 on: May 15, 2012, 01:21:15 AM »
Sure man, any videos would be great :) I sent a PM to Ilu a few minutes ago about Necro and other stuff related to the ports ;). Also, I'm still working with the FX of Captain Commando. I use SnagIt (and old version) to do videos, but if you can use HyperCam to use them, please do it :)! Also, if you want me to do the videos, I can do them :).
« Last Edit: May 17, 2012, 11:36:34 PM by Nestor »

Offline MGMURROW

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #931 on: May 15, 2012, 01:25:12 AM »
Is snagit easy? also I don't really know what you would like me to show and what to keep under wraps(if anything)

Offline O Ilusionista

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #932 on: May 15, 2012, 01:33:51 AM »
Sorry guys, I had been away for some time, I stopped Necro. But I plan to make him, for sure.

About the Template, there is anyone free to update Shadowman?

Offline Nestor

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #933 on: May 15, 2012, 01:44:38 AM »
I can take over Shadowman, but it's going to take sometime until then. If you don't mind, I can take care of his transfer to the new template :)

Offline Malik

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #934 on: May 15, 2012, 02:28:08 AM »
Crimson Viper is progressing :) FeLo is doing a very good work with her, he said she's at 60%. Air kicks and special attacks are some of the things left to finish her. I got the last pack from FeLo and I send it to MGMURROW, so he can begin with the coding whenever he can do it. Once june arrives we'll post more updates about the project ;).
Thank you so much :) this just made my day :thumbsup: nice i cannot wait to see her in action :w00t: :w00t: :w00t: :w00t: and thank you again, i'll be waiting  ::salute::

@Malik, i have asked Mr. I at the guild for C.Vipers FX from sf4, waiting until i have them to begin coding her super and hypers.


Awesome, again as i stated i cannot wait for this character  :w00t: i'm very glad to hear she is still being worked on, congrats to everyone who is working on this project, your all doing an amazing job. can't wait for june  :thumbsup:

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Offline HyperVoiceActing

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #935 on: May 15, 2012, 01:41:20 PM »
MGMURROW, out of curiosity, is Chun Li one of those five chars?  :-SS

Offline MGMURROW

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #936 on: May 15, 2012, 02:23:16 PM »
@HyperSonic92, Yes Sir!!

Offline HyperVoiceActing

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #937 on: May 15, 2012, 02:40:16 PM »
@HyperSonic92, Yes Sir!!
HUZZAHS all around  :w00t: ! She's the one char of yours I was looking the most foward to

Offline A New Challenger

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #938 on: May 16, 2012, 12:28:22 AM »
Hadn't seen that Frank before. He looks great, dude. I had a design awhile back from CvS Yamazaki legs and Jojo top, pretty compatible if you wind up wanting to shortcut any anims.


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Offline O Ilusionista

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #939 on: May 16, 2012, 01:12:08 AM »
That Linn is so awesome.

I can take over Shadowman, but it's going to take sometime until then. If you don't mind, I can take care of his transfer to the new template :)

thanks!

Offline A New Challenger

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #940 on: May 16, 2012, 09:55:23 AM »
That Linn is so awesome.

Thanks, dude. God I made Fokker so bowlegged though, lol. I think his legs we scratched with charlie pants parts and Ruby Heart boots... so impractical. I should try to re-do him...

Wang Tang would be very easy though. Martial Masters dude... just a new head and coloring and slight resize. Moves even work.

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Offline O Ilusionista

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #941 on: May 17, 2012, 08:24:57 AM »
Quote
Wang Tang would be very easy though. Martial Masters dude... just a new head and coloring and slight resize. Moves even work.

Indeed :)
And check your PM at Unlimited

Offline Enso

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #942 on: May 17, 2012, 08:25:46 PM »
Looking so rad!


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Offline Nestor

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #943 on: May 17, 2012, 11:35:46 PM »
@ A New Challenger: thanks pal, all those concepts look great. I'll talk with balmsold about that possibility, maybe it can save some work for him :).

Thanks everyone for your comments :)!

Offline O Ilusionista

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #944 on: May 17, 2012, 11:39:43 PM »
Nestor, have you got my PM at Guild?

Offline Nestor

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #945 on: June 11, 2012, 11:50:23 PM »
@ Ilu: got it since the first day man ;) about the sf1 chars IIRC.

Alright, so I decided to try another take for the Screenpack... I think this one can show better the characters select portraits, so it's easier to recognize them. I'll post it later in the Roster topic:



I'll probably use sprites where the character is facing towards the screen, like Frank, Lou and Morrigan.

Offline HyperVoiceActing

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #946 on: June 12, 2012, 12:10:41 AM »
That looks awesome Nest.

Almost forgot about V.Joe, he's looking nice. And I see you added Sean's Haggar and Wesker as well

Offline Nestor

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #947 on: June 12, 2012, 12:26:49 AM »
Thanks pal, and well, I think most of the roster is finally revealed. Sean give us permission to include Haggar and Wesker, so we're pretty happy about this :).

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #948 on: June 12, 2012, 12:50:44 AM »
That roster is pretty big with the customs and all

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #949 on: June 12, 2012, 01:08:07 AM »
Yes, that's the reason because we're not including more characters anymore. We're full with our wip's so far :).

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