collapse

Author Topic: how do you make mugen Hi-res?  (Read 1216 times)

0 Members and 1 Guest are viewing this topic.

Offline reezy718

  • Forum Member
  • ***
  • Posts: 287
  • Last Login:September 02, 2008, 01:21:38 AM
    • Email
how do you make mugen Hi-res?
« on: November 18, 2007, 05:01:56 PM »
I wanted to know how can I make my mugen hi res?I downloaded a hi res stage from here and it looks like Im playing in the sky.(http://www.infinitymugenteam.com/Forum_345/index.php?topic=6023.msg77133#new)

Is there anyway I can make my mugen Hi res without having to download a whole new mugen,screenpack etc.??  :-??



Offline nick09

  • Contributor
  • ****
  • Posts: 3481
  • Last Login:December 21, 2011, 10:16:38 PM
  • Avatar Credit to CD.
    • Nick09's creations
    • Email
Re: how do you make mugen Hi-res?
« Reply #1 on: November 18, 2007, 05:24:11 PM »
nope get hi-res mugen.

Offline reezy718

  • Forum Member
  • ***
  • Posts: 287
  • Last Login:September 02, 2008, 01:21:38 AM
    • Email
Re: how do you make mugen Hi-res?
« Reply #2 on: November 18, 2007, 05:25:38 PM »
nope get hi-res mugen.

Yea I had a feeling.Will infinity screenpack work with hi res mugen?

Offline nick09

  • Contributor
  • ****
  • Posts: 3481
  • Last Login:December 21, 2011, 10:16:38 PM
  • Avatar Credit to CD.
    • Nick09's creations
    • Email
Re: how do you make mugen Hi-res?
« Reply #3 on: November 18, 2007, 05:28:23 PM »
nope get hi-res mugen.

Yea I had a feeling.Will infinity screenpack work with hi res mugen?

if you resize sprites and other stuff it will.

Offline reezy718

  • Forum Member
  • ***
  • Posts: 287
  • Last Login:September 02, 2008, 01:21:38 AM
    • Email
Re: how do you make mugen Hi-res?
« Reply #4 on: November 18, 2007, 05:30:29 PM »
nope get hi-res mugen.

Yea I had a feeling.Will infinity screenpack work with hi res mugen?

if you resize sprites and other stuff it will.
lol o ok nevermind.That sounds like a lot of work lol.Thanks again though for the help

Offline Hattori hanzo

  • Forum Member
  • ***
  • Posts: 286
  • Last Login:June 11, 2015, 11:20:32 PM
  • here to stay
    • im a memeber now
    • Email
Re: how do you make mugen Hi-res?
« Reply #5 on: November 18, 2007, 06:22:09 PM »
it depends because some stages have very little sprites to work with.. only thing you are doing is resizeing the pics
man forget your mugen site.. drop it and click up with me, it will be the best damn decision you made.


straight up awsome - 

<table border="1" width="100%" bordercolor="#aaaaaa" style="border-collapse: collapse"><tr><td width="20%"><a href="krunkest - Male - United States » KEEPING IT ABOVE 9000 - src="http://shadow-intel.com/file/pic/user/2011/05/dab17bf204949d20e1187c7547c81585_75.jpg"  align="left"></a></td><td width="80%" height="100%" bgcolor="#E6F2FF"><center><b><font size=2 color=#333333>Visit my Profile at:</font><br><font size=3><a href="krunkest - Male - United States » KEEPING IT ABOVE 9000 - intel</a></font></center></td></tr></table><table border="1" bordercolor="#aaaaaa" width="100%" bgcolor="#E6F2FF" style="border-collapse: collapse"><tr><td><img src="KEEPING IT ABOVE 9000 - align="left" hspace="3"><font color="#444444"><a href="KEEPING IT ABOVE 9000 - Blogs:</b></a> 105</font></td><td><img src="[url]http://shadow-intel.com/theme/frontend/default/style/default/image/module/photo.png"[/url%] align="left" hspace="3"><font color="#444444"><a href="[url]http://shadow-intel.com/krunkest/photo/"><b>Photos:</b></a>[/url%] 21</font></td><td><img src="[url]http://shadow-intel.com/theme/frontend/default/style/default/image/module/video.png"[/url%] align="left" hspace="3"><font color="#444444"><a href="[url]http://shadow-intel.com/krunkest/video/"><b>Videos:</b></a>[/url%] 63</font></td></tr></table><table width="100%"><tr><td><font size=1>Powered by: <a href="[url]http://shadow-intel.com/">http://shadow-intel.com/<b></font></a></td></tr></table>[/url%]

Offline reezy718

  • Forum Member
  • ***
  • Posts: 287
  • Last Login:September 02, 2008, 01:21:38 AM
    • Email
Re: how do you make mugen Hi-res?
« Reply #6 on: November 18, 2007, 07:01:05 PM »
ok I opened the sprites in mugen fighter factory.what size do I set the sprites too?

here's the size its set at now: Group:20          Image:0
                                              X Axis -20          Y Axis -200

Offline nick09

  • Contributor
  • ****
  • Posts: 3481
  • Last Login:December 21, 2011, 10:16:38 PM
  • Avatar Credit to CD.
    • Nick09's creations
    • Email
Re: how do you make mugen Hi-res?
« Reply #7 on: November 18, 2007, 07:39:15 PM »
that is to adjust the position of the sprite, not to resize it.

just save all sprites as PCX and resize them by 2x.

then realign all the sprites.

Offline reezy718

  • Forum Member
  • ***
  • Posts: 287
  • Last Login:September 02, 2008, 01:21:38 AM
    • Email
Re: how do you make mugen Hi-res?
« Reply #8 on: November 18, 2007, 07:47:10 PM »
that is to adjust the position of the sprite, not to resize it.

just save all sprites as PCX and resize them by 2x.

then realign all the sprites.

ok now Im kinda lost here.I think I saved all sprites as pcx.(click the pcx button).
Now what do you mean by resize them by 2 and realign the sprites?
how do I do that?

Offline reezy718

  • Forum Member
  • ***
  • Posts: 287
  • Last Login:September 02, 2008, 01:21:38 AM
    • Email
Re: how do you make mugen Hi-res?
« Reply #9 on: November 18, 2007, 08:14:05 PM »
Can somebody please help me out with this  :-??

Offline nick09

  • Contributor
  • ****
  • Posts: 3481
  • Last Login:December 21, 2011, 10:16:38 PM
  • Avatar Credit to CD.
    • Nick09's creations
    • Email
Re: how do you make mugen Hi-res?
« Reply #10 on: November 18, 2007, 08:18:09 PM »
you will need a image editing program.

by 2x i mean resize the sprites by x2

so if you have a sprite that is 500px in width times by 2 it would be 1000

Offline reezy718

  • Forum Member
  • ***
  • Posts: 287
  • Last Login:September 02, 2008, 01:21:38 AM
    • Email
Re: how do you make mugen Hi-res?
« Reply #11 on: November 18, 2007, 08:49:38 PM »
you will need a image editing program.

by 2x i mean resize the sprites by x2

so if you have a sprite that is 500px in width times by 2 it would be 1000

aight so do I increase the X axis or the Y axis?
Also can u tell me where can I get an image editing program from?

Offline nick09

  • Contributor
  • ****
  • Posts: 3481
  • Last Login:December 21, 2011, 10:16:38 PM
  • Avatar Credit to CD.
    • Nick09's creations
    • Email
Re: how do you make mugen Hi-res?
« Reply #12 on: November 18, 2007, 09:11:11 PM »
you will need a image editing program.

by 2x i mean resize the sprites by x2

so if you have a sprite that is 500px in width times by 2 it would be 1000

aight so do I increase the X axis or the Y axis?
Also can u tell me where can I get an image editing program from?

gimp is freeware:
http://www.gimp.org/

Offline reezy718

  • Forum Member
  • ***
  • Posts: 287
  • Last Login:September 02, 2008, 01:21:38 AM
    • Email
Re: how do you make mugen Hi-res?
« Reply #13 on: November 18, 2007, 09:18:45 PM »
you will need a image editing program.

by 2x i mean resize the sprites by x2

so if you have a sprite that is 500px in width times by 2 it would be 1000

aight so do I increase the X axis or the Y axis?
Also can u tell me where can I get an image editing program from?

gimp is freeware:
http://www.gimp.org/

Its like 20 different gimp programs on that site.which one am I suppose to download? :-??

Offline nick09

  • Contributor
  • ****
  • Posts: 3481
  • Last Login:December 21, 2011, 10:16:38 PM
  • Avatar Credit to CD.
    • Nick09's creations
    • Email
Re: how do you make mugen Hi-res?
« Reply #14 on: November 18, 2007, 09:30:23 PM »
you will need a image editing program.

by 2x i mean resize the sprites by x2

so if you have a sprite that is 500px in width times by 2 it would be 1000

aight so do I increase the X axis or the Y axis?
Also can u tell me where can I get an image editing program from?

gimp is freeware:
http://www.gimp.org/

Its like 20 different gimp programs on that site.which one am I suppose to download? :-??

the latest which is 2.4.1

Offline reezy718

  • Forum Member
  • ***
  • Posts: 287
  • Last Login:September 02, 2008, 01:21:38 AM
    • Email
Re: how do you make mugen Hi-res?
« Reply #15 on: November 18, 2007, 10:52:22 PM »
you will need a image editing program.

by 2x i mean resize the sprites by x2

so if you have a sprite that is 500px in width times by 2 it would be 1000

aight so do I increase the X axis or the Y axis?
Also can u tell me where can I get an image editing program from?

gimp is freeware:
http://www.gimp.org/

Its like 20 different gimp programs on that site.which one am I suppose to download? :-??

the latest which is 2.4.1

Ok I got it.I installed it.what do I do next?I opend the pcx file?can u give me the directions to resize it? :-??

Offline Hattori hanzo

  • Forum Member
  • ***
  • Posts: 286
  • Last Login:June 11, 2015, 11:20:32 PM
  • here to stay
    • im a memeber now
    • Email
Re: how do you make mugen Hi-res?
« Reply #16 on: November 20, 2007, 03:04:20 AM »
bro you mkae it bigger by going to the size area and maulally increase it.. just like on paint on windows when u increase a pic it is almost like that
man forget your mugen site.. drop it and click up with me, it will be the best damn decision you made.


straight up awsome - 

<table border="1" width="100%" bordercolor="#aaaaaa" style="border-collapse: collapse"><tr><td width="20%"><a href="krunkest - Male - United States » KEEPING IT ABOVE 9000 - src="http://shadow-intel.com/file/pic/user/2011/05/dab17bf204949d20e1187c7547c81585_75.jpg"  align="left"></a></td><td width="80%" height="100%" bgcolor="#E6F2FF"><center><b><font size=2 color=#333333>Visit my Profile at:</font><br><font size=3><a href="krunkest - Male - United States » KEEPING IT ABOVE 9000 - intel</a></font></center></td></tr></table><table border="1" bordercolor="#aaaaaa" width="100%" bgcolor="#E6F2FF" style="border-collapse: collapse"><tr><td><img src="KEEPING IT ABOVE 9000 - align="left" hspace="3"><font color="#444444"><a href="KEEPING IT ABOVE 9000 - Blogs:</b></a> 105</font></td><td><img src="[url]http://shadow-intel.com/theme/frontend/default/style/default/image/module/photo.png"[/url%] align="left" hspace="3"><font color="#444444"><a href="[url]http://shadow-intel.com/krunkest/photo/"><b>Photos:</b></a>[/url%] 21</font></td><td><img src="[url]http://shadow-intel.com/theme/frontend/default/style/default/image/module/video.png"[/url%] align="left" hspace="3"><font color="#444444"><a href="[url]http://shadow-intel.com/krunkest/video/"><b>Videos:</b></a>[/url%] 63</font></td></tr></table><table width="100%"><tr><td><font size=1>Powered by: <a href="[url]http://shadow-intel.com/">http://shadow-intel.com/<b></font></a></td></tr></table>[/url%]

Offline reezy718

  • Forum Member
  • ***
  • Posts: 287
  • Last Login:September 02, 2008, 01:21:38 AM
    • Email
Re: how do you make mugen Hi-res?
« Reply #17 on: November 20, 2007, 04:04:52 PM »
bro you mkae it bigger by going to the size area and maulally increase it.. just like on paint on windows when u increase a pic it is almost like that

ok i did that.am i suppose to do something else?I tried loading it but im still having the same error with the stage

Offline nick09

  • Contributor
  • ****
  • Posts: 3481
  • Last Login:December 21, 2011, 10:16:38 PM
  • Avatar Credit to CD.
    • Nick09's creations
    • Email
Re: how do you make mugen Hi-res?
« Reply #18 on: November 20, 2007, 08:07:40 PM »
in fighter factory make sure you click in sprites--> covert all PCX to 256 colors.

make sure you replaced every sprite and realign.

Offline reezy718

  • Forum Member
  • ***
  • Posts: 287
  • Last Login:September 02, 2008, 01:21:38 AM
    • Email
Re: how do you make mugen Hi-res?
« Reply #19 on: November 20, 2007, 08:30:21 PM »
in fighter factory make sure you click in sprites--> covert all PCX to 256 colors.

make sure you replaced every sprite and realign.

where is covert all pcx to 256 colors?i dont see that button.nick can you do me a big favor and fix the stage for me?I uploaded my screenpack on sendspace.just download it and fix that stage for me.its the spidey stage.This is getting too confusing and Im wind up messing something up lol.here's the link:


http://www.sendspace.com/file/vi71kg

Offline nick09

  • Contributor
  • ****
  • Posts: 3481
  • Last Login:December 21, 2011, 10:16:38 PM
  • Avatar Credit to CD.
    • Nick09's creations
    • Email
Re: how do you make mugen Hi-res?
« Reply #20 on: November 20, 2007, 08:37:06 PM »
its not a button.

click the word sprites and go to Convert all to 256 colors.

try it. ;)

Offline reezy718

  • Forum Member
  • ***
  • Posts: 287
  • Last Login:September 02, 2008, 01:21:38 AM
    • Email
Re: how do you make mugen Hi-res?
« Reply #21 on: November 20, 2007, 08:39:33 PM »
its not a button.

click the word sprites and go to Convert all to 256 colors.

try it. ;)

aight i did it but i still need instructions on how to use gimp and resize the sprites.I need direct instructions,i need to know what menu to go to and everything lol.seriously though,I have no idea what Im doing.how many sprites am i suppose to resize?


one sprite is 23 x 11
so if i double it does that means it has to be 42 x 22


please let me know cuz i been trying to figure this out since i made this thread  :-??

Offline reezy718

  • Forum Member
  • ***
  • Posts: 287
  • Last Login:September 02, 2008, 01:21:38 AM
    • Email
Re: how do you make mugen Hi-res?
« Reply #22 on: November 21, 2007, 01:08:03 PM »
yo Nick stop ignoring my topic.you helping everybody else out but me.whast going on buddy.why do u keep bypassing this :-??

Offline nick09

  • Contributor
  • ****
  • Posts: 3481
  • Last Login:December 21, 2011, 10:16:38 PM
  • Avatar Credit to CD.
    • Nick09's creations
    • Email
Re: how do you make mugen Hi-res?
« Reply #23 on: November 21, 2007, 01:29:58 PM »
i just did not notice this for a bit of time <_<
one sprite is 23 x 11
so if i double it does that means it has to be 42 x 22

yes that is what it means.

now once you opened your image.

go to image-->Scale image

at the bar that says pixels next to the bars of width and height.

click the bar to select percent.

then select the width and height to 200%

then click scale to resize it.

then to make sure its 8-bit.

go to image-->mode-->indexed...

a window will open select convert and there you go your sprite is resized.

Offline reezy718

  • Forum Member
  • ***
  • Posts: 287
  • Last Login:September 02, 2008, 01:21:38 AM
    • Email
Re: how do you make mugen Hi-res?
« Reply #24 on: November 21, 2007, 11:51:47 PM »
i just did not notice this for a bit of time <_<
one sprite is 23 x 11
so if i double it does that means it has to be 42 x 22

yes that is what it means.

now once you opened your image.

go to image-->Scale image

at the bar that says pixels next to the bars of width and height.

click the bar to select percent.

then select the width and height to 200%

then click scale to resize it.

then to make sure its 8-bit.

go to image-->mode-->indexed...

a window will open select convert and there you go your sprite is resized.

ok I resized the sprites.it was about 8 of them.do i have to resize the blank sprites too?it  was 8 that shows part of the stage but 42 all together.
Also how do I realign the sprites?I need instructions on how to do that too :-??

Offline nick09

  • Contributor
  • ****
  • Posts: 3481
  • Last Login:December 21, 2011, 10:16:38 PM
  • Avatar Credit to CD.
    • Nick09's creations
    • Email
Re: how do you make mugen Hi-res?
« Reply #25 on: November 22, 2007, 03:39:44 PM »
i just did not notice this for a bit of time <_<
one sprite is 23 x 11
so if i double it does that means it has to be 42 x 22

yes that is what it means.

now once you opened your image.

go to image-->Scale image

at the bar that says pixels next to the bars of width and height.

click the bar to select percent.

then select the width and height to 200%

then click scale to resize it.

then to make sure its 8-bit.

go to image-->mode-->indexed...

a window will open select convert and there you go your sprite is resized.

ok I resized the sprites.it was about 8 of them.do i have to resize the blank sprites too?it  was 8 that shows part of the stage but 42 all together.
Also how do I realign the sprites?I need instructions on how to do that too :-??

yes all the sprites.

after you done that replace the old sprites in fighter factory.

how to realign:(in fighter factory)

go to sprites:


whatever number is in those bars above you double them.

so for example the X axis above would be 260 double. and the Y axis would be zero since all numbers times 0 is 0.

got it?

Offline reezy718

  • Forum Member
  • ***
  • Posts: 287
  • Last Login:September 02, 2008, 01:21:38 AM
    • Email
Re: how do you make mugen Hi-res?
« Reply #26 on: November 22, 2007, 06:13:37 PM »
i just did not notice this for a bit of time <_<
one sprite is 23 x 11
so if i double it does that means it has to be 42 x 22

yes that is what it means.

now once you opened your image.

go to image-->Scale image

at the bar that says pixels next to the bars of width and height.

click the bar to select percent.

then select the width and height to 200%

then click scale to resize it.

then to make sure its 8-bit.

go to image-->mode-->indexed...

a window will open select convert and there you go your sprite is resized.

ok I resized the sprites.it was about 8 of them.do i have to resize the blank sprites too?it  was 8 that shows part of the stage but 42 all together.
Also how do I realign the sprites?I need instructions on how to do that too :-??

yes all the sprites.

after you done that replace the old sprites in fighter factory.

how to realign:(in fighter factory)

go to sprites:


whatever number is in those bars above you double them.

so for example the X axis above would be 260 double. and the Y axis would be zero since all numbers times 0 is 0.

got it?

ok I get what you saying now.the only question I have now is what do you mean by replace the old sprites in fighter factory?how do i do that?do you want me to overwrite them with the pcx files that I saved for each one?
please reply when u get a chance

Offline nick09

  • Contributor
  • ****
  • Posts: 3481
  • Last Login:December 21, 2011, 10:16:38 PM
  • Avatar Credit to CD.
    • Nick09's creations
    • Email
Re: how do you make mugen Hi-res?
« Reply #27 on: November 22, 2007, 06:18:43 PM »
i just did not notice this for a bit of time <_<
one sprite is 23 x 11
so if i double it does that means it has to be 42 x 22

yes that is what it means.

now once you opened your image.

go to image-->Scale image

at the bar that says pixels next to the bars of width and height.

click the bar to select percent.

then select the width and height to 200%

then click scale to resize it.

then to make sure its 8-bit.

go to image-->mode-->indexed...

a window will open select convert and there you go your sprite is resized.

ok I resized the sprites.it was about 8 of them.do i have to resize the blank sprites too?it  was 8 that shows part of the stage but 42 all together.
Also how do I realign the sprites?I need instructions on how to do that too :-??

yes all the sprites.

after you done that replace the old sprites in fighter factory.

how to realign:(in fighter factory)

go to sprites:


whatever number is in those bars above you double them.

so for example the X axis above would be 260 double. and the Y axis would be zero since all numbers times 0 is 0.

got it?

ok I get what you saying now.the only question I have now is what do you mean by replace the old sprites in fighter factory?how do i do that?do you want me to overwrite them with the pcx files that I saved for each one?
please reply when u get a chance

in the sprites area find this icon:


with that button you can change sprites.

Offline ClubSyN-X-TReME

  • Character and Interactive Stage Specialist
  • Club Syndicate Admin
  • *
  • Posts: 1641
  • Last Login:July 28, 2014, 06:54:54 AM
    • Club SyN -X-treme
Yes There is A way to make life bars hi res in mugen
« Reply #28 on: November 22, 2007, 06:36:42 PM »
you can use hi res scaling in the fight.def for the lifebars to be high res in regular and hi res mugen.

but the life bars have to be almost twice the size of length of the default mugen window size. (320x240)

Offline Hattori hanzo

  • Forum Member
  • ***
  • Posts: 286
  • Last Login:June 11, 2015, 11:20:32 PM
  • here to stay
    • im a memeber now
    • Email
Re: how do you make mugen Hi-res?
« Reply #29 on: November 23, 2007, 05:21:27 AM »
yes dude overwrite them.. and u have to line them up right.. because the size double so you should know how to line it up
man forget your mugen site.. drop it and click up with me, it will be the best damn decision you made.


straight up awsome - 

<table border="1" width="100%" bordercolor="#aaaaaa" style="border-collapse: collapse"><tr><td width="20%"><a href="krunkest - Male - United States » KEEPING IT ABOVE 9000 - src="http://shadow-intel.com/file/pic/user/2011/05/dab17bf204949d20e1187c7547c81585_75.jpg"  align="left"></a></td><td width="80%" height="100%" bgcolor="#E6F2FF"><center><b><font size=2 color=#333333>Visit my Profile at:</font><br><font size=3><a href="krunkest - Male - United States » KEEPING IT ABOVE 9000 - intel</a></font></center></td></tr></table><table border="1" bordercolor="#aaaaaa" width="100%" bgcolor="#E6F2FF" style="border-collapse: collapse"><tr><td><img src="KEEPING IT ABOVE 9000 - align="left" hspace="3"><font color="#444444"><a href="KEEPING IT ABOVE 9000 - Blogs:</b></a> 105</font></td><td><img src="[url]http://shadow-intel.com/theme/frontend/default/style/default/image/module/photo.png"[/url%] align="left" hspace="3"><font color="#444444"><a href="[url]http://shadow-intel.com/krunkest/photo/"><b>Photos:</b></a>[/url%] 21</font></td><td><img src="[url]http://shadow-intel.com/theme/frontend/default/style/default/image/module/video.png"[/url%] align="left" hspace="3"><font color="#444444"><a href="[url]http://shadow-intel.com/krunkest/video/"><b>Videos:</b></a>[/url%] 63</font></td></tr></table><table width="100%"><tr><td><font size=1>Powered by: <a href="[url]http://shadow-intel.com/">http://shadow-intel.com/<b></font></a></td></tr></table>[/url%]

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

Classic VS : Athena by ELECTRO
[May 10, 2024, 02:44:09 PM]


Ballroom Hallway (1.1 Only/AIGS) by Vegaz by LightFlare
[May 09, 2024, 11:53:48 AM]


Neon Light Force Demo by kyoman
[May 08, 2024, 12:50:05 PM]


D2TD VS Showcase Thread by D2TD
[May 05, 2024, 10:08:50 AM]


Lasombra's IKEMEN Go Interactive Stages' WIP Topic and Releases by Lasombra Demon
[April 21, 2024, 12:09:20 PM]


Ultimate E. Honda + stage by ELECTRO
[April 18, 2024, 09:47:24 PM]


Sunset Beach (1.1 Only/AIGS) by Vegaz by LightFlare
[April 16, 2024, 06:55:00 PM]


Wonder Twins 2.0 by brucewayne74, Shining and Skhsato123 by brucewayne74
[April 05, 2024, 06:07:48 PM]


X-Men Training Room (Bright & Dark) Stage 1.1 & 1.0 by MatreroG
[April 05, 2024, 10:55:29 AM]


[WIP] Pocket Dimensional Clash 2 by O Ilusionista
[April 01, 2024, 11:03:03 PM]

* IMT Calendar

May 2024
Sun Mon Tue Wed Thu Fri Sat
1 2 3 4
5 6 7 8 9 10 [11]
12 13 14 15 16 17 18
19 20 21 22 23 24 25
26 27 28 29 30 31

SimplePortal 2.3.5 © 2008-2012, SimplePortal