collapse

Author Topic: hyper help  (Read 1385 times)

0 Members and 1 Guest are viewing this topic.

Offline Luis/Dshiznet

  • Infinity Regular
  • ****
  • Posts: 1277
  • Last Login:September 16, 2009, 04:58:10 PM
  • Aaron-sama
    • My myspace
    • Email
Re: hyper help
« Reply #25 on: September 03, 2007, 05:38:02 PM »
Remove
Post the entire state for your hyper then. XD||
[State 0, SuperPause]
type = SuperPause
trigger1 =     AnimElem = 1
time = 110
anim = 1
sound = S0,0
pos = 0,0
move
darken = 200
p2defmul = 200
poweradd = -2000
unhittable = 1
;ignorehitpause =
;persistent =
Maybe that? :-??

super pause already worked

and i did what you told me, and it still wont work =/

Offline Fallen_Angel

  • Global Moderator (out of the office)
  • *****
  • Posts: 1358
  • Last Login:July 04, 2012, 03:11:05 PM
    • Email
Re: hyper help
« Reply #26 on: September 03, 2007, 06:14:59 PM »
dshiznetz_is_back, if understood your problem I think that you have to change the pos

[State 0, Explod]
type = Explod
trigger1 =  AnimElem = 1
anim =  543
pos = 104,-16  <--change these, because the portrait apperas 104 tics to the left of the player, and apperas out of the screen
postype = p1  ;p2,front,back,left,right
facing = 1
removetime = 100
supermovetime = 99999999
pausemovetime = 99999999


sig made by shullbocka

Offline Luis/Dshiznet

  • Infinity Regular
  • ****
  • Posts: 1277
  • Last Login:September 16, 2009, 04:58:10 PM
  • Aaron-sama
    • My myspace
    • Email
Re: hyper help
« Reply #27 on: September 03, 2007, 06:16:51 PM »
dshiznetz_is_back, if understood your problem I think that you have to change the pos

[State 0, Explod]
type = Explod
trigger1 =  AnimElem = 1
anim =  543
pos = 104,-16  <--change these, because the portrait apperas 104 tics to the left of the player, and apperas out of the screen
postype = p1  ;p2,front,back,left,right
facing = 1
removetime = 100
supermovetime = 99999999
pausemovetime = 99999999

i did that already, changed its position lots and lots of time, and they end with the same result.

Offline Fallen_Angel

  • Global Moderator (out of the office)
  • *****
  • Posts: 1358
  • Last Login:July 04, 2012, 03:11:05 PM
    • Email
Re: hyper help
« Reply #28 on: September 03, 2007, 06:36:41 PM »
dshiznetz_is_back, try puting the pos = 0,0  and look where it apperas, and then start moving it

can you put a picture ??


sig made by shullbocka

Offline Luis/Dshiznet

  • Infinity Regular
  • ****
  • Posts: 1277
  • Last Login:September 16, 2009, 04:58:10 PM
  • Aaron-sama
    • My myspace
    • Email
Re: hyper help
« Reply #29 on: September 03, 2007, 06:38:22 PM »
dshiznetz_is_back, try puting the pos = 0,0  and look where it apperas, and then start moving it

can you put a picture ??
can i pout a picture? um yea i see it and i move it ..

Offline Luis/Dshiznet

  • Infinity Regular
  • ****
  • Posts: 1277
  • Last Login:September 16, 2009, 04:58:10 PM
  • Aaron-sama
    • My myspace
    • Email
Re: hyper help
« Reply #30 on: September 03, 2007, 06:47:28 PM »
got it to work just had to restart my pc(lol)

thanks everyone :)

Offline Error Macro

  • Never finishes anything
  • MUGEN Content Architect
  • *****
  • Posts: 1861
  • Country: United States us
  • Last Login:May 30, 2022, 05:37:56 AM
    • :)
    • Email
Re: hyper help
« Reply #31 on: September 03, 2007, 08:24:40 PM »
got it to work just had to restart my pc(lol)
8-}

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

Classic VS : Athena by ELECTRO
[May 10, 2024, 02:44:09 PM]


Ballroom Hallway (1.1 Only/AIGS) by Vegaz by LightFlare
[May 09, 2024, 11:53:48 AM]


Neon Light Force Demo by kyoman
[May 08, 2024, 12:50:05 PM]


D2TD VS Showcase Thread by D2TD
[May 05, 2024, 10:08:50 AM]


Lasombra's IKEMEN Go Interactive Stages' WIP Topic and Releases by Lasombra Demon
[April 21, 2024, 12:09:20 PM]


Ultimate E. Honda + stage by ELECTRO
[April 18, 2024, 09:47:24 PM]


Sunset Beach (1.1 Only/AIGS) by Vegaz by LightFlare
[April 16, 2024, 06:55:00 PM]


Wonder Twins 2.0 by brucewayne74, Shining and Skhsato123 by brucewayne74
[April 05, 2024, 06:07:48 PM]


X-Men Training Room (Bright & Dark) Stage 1.1 & 1.0 by MatreroG
[April 05, 2024, 10:55:29 AM]


[WIP] Pocket Dimensional Clash 2 by O Ilusionista
[April 01, 2024, 11:03:03 PM]

* IMT Calendar

May 2024
Sun Mon Tue Wed Thu Fri Sat
1 2 3 4
5 6 7 8 9 10 11
[12] 13 14 15 16 17 18
19 20 21 22 23 24 25
26 27 28 29 30 31

SimplePortal 2.3.5 © 2008-2012, SimplePortal