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Author Topic: Batman: Arkham City  (Read 2270 times)

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Offline -Whiplash-

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Re: Batman: Arkham City
« Reply #50 on: December 12, 2010, 12:41:45 AM »
Not sure about you guys, but I hated scarecrow fights, I hope if they put him in the game, you can actually fight him.

I Imagined his fight would be alot like the fear from MGS3, jumping around and keeping you guessing where he is.

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Re: Batman: Arkham City
« Reply #51 on: December 12, 2010, 12:43:42 AM »
I Imagined he's fight alot like the fear from MGS3, jumping around and keeping you guessing where he is.
Yeah and zombies of people in Batman's life would attack you.

Offline ATiC3

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Re: Batman: Arkham City
« Reply #52 on: December 14, 2010, 02:35:33 PM »
Another concept would be that Scarecrow was indeed the one getting the crate and that now becoming a Titan in the darkness he has intensified his nightmares. This way his nightmares are longer and more heart-pumping, if you catch my drift. They should definitely be spookier for sure, but keep the old version as sort of a base. I like how you had to get to the light to escape his nightmare.
 

Offline -Whiplash-

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Re: Batman: Arkham City
« Reply #53 on: December 15, 2010, 11:56:37 PM »
I like how you had to get to the light to escape his nightmare.
...

You liked that? it was really boring a repetitive.

Offline ATiC3

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Re: Batman: Arkham City
« Reply #54 on: December 16, 2010, 12:54:19 AM »
It wasn't boring and repetitive.. wtf.. that whole thing made the game even more awesome.. and i like how you had to make it through without being seen but at the top you totally are seen and bam! you blast his chest out with that light! that was awesome!
 

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Re: Batman: Arkham City
« Reply #55 on: December 16, 2010, 01:58:27 AM »
It wasn't boring and repetitive.. wtf.. that whole thing made the game even more awesome.. and i like how you had to make it through without being seen but at the top you totally are seen and bam! you blast his chest out with that light! that was awesome!

It was boring and repetivie, you had sneak through it, just like everywhere else in the game, first time it was slightly neat but I still found it kinda lame, then after that it was just the same thing, followed by the same thing. To me, it was the worst part of the game.

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Re: Batman: Arkham City
« Reply #56 on: December 30, 2010, 11:59:22 PM »
The tongues of dying men force attention, like deep harmony. Where words are spent, they are seldom spent in vain.
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Re: Batman: Arkham City
« Reply #57 on: December 31, 2010, 06:09:25 PM »
nice!

http://geektyrant.com/news/2010/11/13/harley-quinn-concept-art-from-batman-arkham-city.html

Multiplayer rumors surface: 12 player multiplayer?

http://www.comicbookmovie.com/fansites/joshw24/news/?a=27023

http://leagueofcomicgeeks.com/news/567/batman-arkham-city-getting-12-person-multiplayer

It's possible that you'll be able to be able to play as not only Batman but The Joker, Harley, Hugo Strange is a possibility, rumors are also surfacing that people have seen Nightwing, Huntress silhouette, Robin, and more!
 

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Re: Batman: Arkham City
« Reply #58 on: December 31, 2010, 07:25:24 PM »
12 person co-op?!

Well there's obviously Bats, Catwoman, Harley, maybe Joker, perhaps Nightwing

Hope you don't have a thug as an option. He'd be screwed

Offline Dead Phoenix

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Re: Batman: Arkham City
« Reply #59 on: December 31, 2010, 07:55:38 PM »
hmm 12 player co op. they could do a steath game where it's a free for all and all the characters fight and do takedowns.That would be awsome to see.
The tongues of dying men force attention, like deep harmony. Where words are spent, they are seldom spent in vain.
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Offline Dead Phoenix

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Re: Batman: Arkham City
« Reply #60 on: January 19, 2011, 02:53:05 AM »
IGN posted an article of whats known so far about Batman:AC

http://ps3.ign.com/articles/114/1144267p1.html

Quote
What is Batman: Arkham City?
Sequel to the critically acclaimed Batman: Arkham Asylum, mixing hand-to-hand combat, exploration and puzzle-solving. You've heard of Batman, haven't you?

What's New?
According to developer Rocksteady, a whole lot is new.

•Five times the size of Arkham Asylum

•Improved combat

•Interrogations

•Many new gadgets

•Multiplayer

The Story
A year after the events of the first game, Arkham's former warden Quincy Sharp is now mayor of Gotham. With Arkham destroyed, Sharp has turned Gotham's slums into a prison for Arkham's inmates. When Two-Face threatens to execute Catwoman, Batman must break into Arkham City and put a stop to the madness.

Single-Player
The focus remains the main campaign (it's unknown if it will include co-op play). The basics from the first game remain the same, but now players will need to identify enemies with information and avoid knocking them out in combat. The story is said to be darker and has more characters than in the first game, with the Boy Wonder among many believed to make an appearance.

   

See more images.

Multiplayer
Nothing is known about multiplayer yet. It could be co-op, it could be competitive play. You might play as the villains of Akrham City or as Batman and Robin. Only Rocksteady knows for sure.

Characters
The list of characters continues to grow, but here are the main players we know about:
•Batman

•Catwoman

•Talia al Ghul

•Two-Face

•Hugo Strange

•The Joker

•Harley Quinn

•Mr. Freeze

•The Riddler

•Mr. Zsasz

•Calendar Man

How's It Looking?
Sadly, we haven't seen Arkham City yet. We'll certainly let you know if it's turning out better than the original once we've seen it.

Similar Games
Batman: Arkham Asylum, Splinter Cell: Conviction

The tongues of dying men force attention, like deep harmony. Where words are spent, they are seldom spent in vain.
-Mei Ling quotting Shakespeare

Offline Dead Phoenix

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Re: Batman: Arkham City
« Reply #61 on: February 01, 2011, 02:30:17 PM »
http://www.gamespot.com/special_feature/most-anticipated-2011/day-1/index.html
Hit the link to view the entire article.

Quote
Batman: Arkham Asylum seamlessly tied its subject matter and mechanics into a cohesive experience that ultimately showed how great a game could be based on a licensed property. For the sequel, Batman leaves the confines of the asylum and heads to the city where he'll have to deal with new threats in a much larger setting. We spoke with Sefton Hill, game director at Rocksteady Studios, to learn more about this new setting and how the Dark Knight will adapt.
The tongues of dying men force attention, like deep harmony. Where words are spent, they are seldom spent in vain.
-Mei Ling quotting Shakespeare

Offline Dead Phoenix

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Re: Batman: Arkham City
« Reply #62 on: February 16, 2011, 01:29:06 AM »
Batman:Arkham City will not have multiplayer?
http://www.g4tv.com/thefeed/blog/post/710442/Batman-Arkham-City-Will-Not-Feature-Multiplayer.html

Quote
Batman: Arkham City will not feature an online multiplayer mode. In fact the game won't have any multiplayer or co-op modes and will only have a single-player experience. When designing the sequel to 2009's Batman: Arkham Asylum Rocksteady Studios Game Director, Sefton Hill told IGN, "If we use all of the energy that is required to create multiplayer and instead focus this on the single player, would that deliver a better overall game?"


Batman: Arkham City is now reaching its final stages of development. Hill is positive that Batman: AC wouldn't be the game they hoped to create if they had divided their efforts between both a single player and multiplayer experience.  According to Hill, multiplayer is a common and often unnecessary add-on to games. It can also extend a game's lifespan and add to replayability. Hill hopes gamers will see they made the right choice once they beat Arkham City.

In my opinion some games like BioShock 2 and even Uncharted 2 didn't need a multiplayer mode to be a complete gaming experience. Batman: Arkham Asylum was a fantastic game that did well critically despite not offering multiplayer gameplay. Do you think not adding multiplayer will help or hurt Batman: AC? Are you as crushed as I am there won't be a Batman and Robin co-op mode?


The tongues of dying men force attention, like deep harmony. Where words are spent, they are seldom spent in vain.
-Mei Ling quotting Shakespeare

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Re: Batman: Arkham City
« Reply #63 on: February 16, 2011, 01:37:57 PM »
While it would have been cool to see Nightwing in a co-op mode, I knew this was coming a mile away

Offline -Whiplash-

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Re: Batman: Arkham City
« Reply #64 on: February 16, 2011, 01:55:33 PM »
It was more rumoured that you'd be able to play as Catwoman then Nightwing. (though I would liked playing as nightwing.)

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