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A Mugen Character is a digital fighter created for the M.U.G.E.N engine.


Each character consists of the following files:

  • DEF - the main file that holds the character's name, author's name and tells with of the below files to use in the character.
  • SFF - file format used to hold compressed groups of sprites, typically in pcx format.
  • ACT - 256 color palette file to assign a color to each sprite index
  • AIR - text file format used to give animation and collision properties to a character
  • CNS - text file format used to program a series of statedefs
  • CMD - text file format used to program the characters input contorls
  • SND - file formate used to hold compressed sound files, typically in wav format



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