;--------------------- Variable List ----------------------

; Var(0) - StateDef 3008, 3600, 3708, 1700
; Var(1) - StateDef 3008, 3708, 1700, 190, 191, 196, 197, 198, 192, 193, 180
; Var(7) - StateDef 3602, 9000
; Var(8) - StateDef 3602
; Var(12) - StateDef 9000
; Var(13) - StateDef 9000
; Var(16) - StateDef 9000
; Var(18) - StateDef -2
; Var(23) - StateDef 195, 10195
; Var(25) - StateDef 3600
; Var(26) - StateDef 1603, 71603, 3600, 3604
; Var(28) - StateDef 3600, 195, 10195
; Var(29) - StateDef 3600
; Var(59) - Statedef -1
;--------------------- Float Variable List ----------------------

; fVar(5) - StateDef -3
;-------------------------------------------------------------------------------
;-------------------------------------------------------------------------------
;-------------------------------------------------------------------------------
[Data]
life = 1000
attack = 100
defence = 100
fall.defence_up = 50
liedown.time = 50
airjuggle = 15
sparkno = 2
guard.sparkno = S8001
KO.echo = 0
volume = 555
IntPersistIndex = 60
FloatPersistIndex = 40

[Size]
xscale = 1
yscale = 1
ground.back = 20
ground.front = 20
air.back = 18
air.front = 22
height = 60
attack.dist = 160
attack.width = 4,4
proj.dist = 90
proj.attack.dist = 90
proj.doscale = 0
head.pos = 1, -83
mid.pos = 1, -53
shadowoffset = 0
draw.offset = 0,0

[Velocity]
walk.fwd  = 3.9      ;Walk forward
walk.back = -2.5      ;Walk backward
run.fwd  = 7.75, 0      ;Run forward (x, y)
run.back = -4.5,-3.8   ;Hop backward (x, y)
jump.neu = 0,-8.5      ;Neutral jumping velocity (x, y)
jump.back = -4,-8.25      ;Jump back Speed (x, y)
jump.fwd = 4,-8.25   ;Jump forward Speed (x, y)
runjump.back = -2.55,-8.2;Running jump speeds (opt)
runjump.fwd = 4,-8.2   ;.
airjump.neu = 0,-8.2   ;.
airjump.back = -2.55   ;Air jump speeds (opt)
airjump.fwd = 2.65

;[Size]
;xscale = 1;.1
;yscale = 1;.1
;ground.back = 20
;ground.front = 20
;air.back = 18
;air.front = 22
;height = 60
;attack.dist = 160
;attack.width = 4,4
;proj.dist = 90
;proj.attack.dist = 90
;proj.doscale = 0
;head.pos = 1, -83
;mid.pos = 1, -53
;shadowoffset = 0
;draw.offset = 0,0

;[Velocity]
;walk.fwd = 3.6
;walk.back = -2.7
;run.fwd = 6
;run.back = -8,-3
;jump.neu = 0,-9.0
;jump.back = -3.7
;jump.fwd = 3.2
;runjump.fwd = 4.4
;runjump.back = -4.4
;airjump.neu = 0, -8.9
;airjump.fwd = 2.5
;airjump.back = -2.55

[Movement]
airjump.num = 0
airjump.height = 65
yaccel = .31
stand.friction = .80
crouch.friction = .80
air.friction = .20


 
[Quotes]
victory1 = "Always, everywhere the X-Men go, the same maddening distrust of mutants!"
victory2 = "This world has been distorted, Its the natural course that has been interfered with. I must rectify that"
victory3 = "Not bad. You'll pardon me if I don't let you get all touchy-feely with me. I've seen what you can do"
victory4 = "Not now. I got a thing to kill."
victory5 = "Destroy yourselves or destroy each other. I can always just watch it from above"
victory6 = "Maybe your back's broad enough to take it... but mine is covered with feathers...and they've just been ruffled!"
victory7 = "You're reveling in it..While the world is filled with you monsters, who want nothing more than simple destruction!


























