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Author Topic: CVS REU's RYU + KEN .sff edited  (Read 8370 times)

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Offline SdotThaDon

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Re: AKUMA/GOUKI
« Reply #25 on: April 22, 2008, 03:19:37 AM »
I was wondering where Akuma went, I told you a while back those sprites are nice. Hopefully it ends up getting released. :O*D
« Last Edit: April 22, 2008, 07:22:10 PM by SdotThaDon »

Offline dastickupkidz

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Re: AKUMA/GOUKI
« Reply #26 on: April 23, 2008, 12:41:08 AM »
thank you to every1 who wrote nice PMs..
like i said as long as i dont step on any toes and dont piss anyone off and  not disrespect reu in any possible way.
ill reply and send it privately through email to all those who sent me a pm so far.

Offline dastickupkidz

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Re: AKUMA/GOUKI
« Reply #27 on: April 23, 2008, 11:25:08 AM »
ok im at school right now and after going to work but i started fine tuning the sprites yesterday.
ill post more pics and im trying to give him different palettes but when i click on shared pallettes all the colors get screwed up..i made up about 5 different .sff files with different palettes but im making a completely original palette and fine tune the sprites.

ill post pics of this and the REU's KEN.

also i was told that i can release these sprites publicly as a "patch" for people who want to play in cvs style format???
if its coo let me know if not i guess ill just reply to the pms.



Offline ATiC3

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Re: AKUMA/GOUKI
« Reply #28 on: April 23, 2008, 12:04:55 PM »
Yeah, I think it would be like a patch, because you're only putting edited sprites in there.. you're not changing or adding any moves (I think)...

If you're not changing or adding any moves, then release as patch..

If you are changing or adding any moves, then release as edit..
 

Offline Marancv

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Re: AKUMA/GOUKI
« Reply #29 on: April 23, 2008, 12:40:18 PM »
mmm. with all my respect to ya...
for me..is evil Ryu..spriteswapped.
new sprites? i see none.


Offline dastickupkidz

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Re: AKUMA/GOUKI
« Reply #30 on: April 23, 2008, 04:44:55 PM »
i made a few stances and different sprites but its less then 10.
the one on top is actually ryus stance he has a breathing animation, i kept his eyes closed and his head down to try to express that feeling of power and hes a master at what he is so he doesnt need to be in a fighing position, but the stance after that is just the regular evil ryu stance.
but yeh it was mainly for people who love reus ryu but wanted it in CVS style form. i didnt want to change anything from the original.
i would never edit reus coding or programming, it is a work of art and still the best damn ryu and ken out there.
i think the cvs style is the best looking art style and reus ryu is still one of the best out there, so i tried to implement the best of both worlds.

btw i was gonna send this through pm but i didnt want to keep replying individually since it gets tedious.
those who offered to take over my akuma the one in the first page, i have lost a lot of his work BUT if your serious i can recreate the sprites, it may take a little bit of time due to time but if you guys were serious ill hand the sprites over and you guys can put in your own touches of coding and programming and make a really good akuma.

..i found some of his old sprites i may start working on a brand new customized sprites since i lost half of them, for the akuma i originally planned on working on. ill release it open source after i finish converting REUS ken to cvs style.
 so the people who pmed me for akuma or whoever else may be able to access it for their own creation.
this stance has a full 6 sprite animation which shows the wind blowing through his dogi and hair while he calmly breathes. when i orignally intended to make the akuma he had 2 stance she would change to due to which mode he was fighting in. satsui mode or shun goku mode.

below are other pics of reus ryu after a bit of fine tuning, i still got a little more tunning and when i get the thumbs up ill release it as a patch.. ( GREAT IDEA from SDOT thadon btw)






« Last Edit: April 24, 2008, 10:55:22 AM by dastickupkidz »

Offline ~Hale "R@CE" Caesar~

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Re: AKUMA/GOUKI
« Reply #31 on: April 24, 2008, 02:07:26 AM »
you kno, i didn't even think about it like that, u really could do that, like release it as a sff patch.... Man i should have told you that, i feel like such a idiot  %-(  Well anyway, good luck man...  :thumbsup:

Offline dastickupkidz

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Re: AKUMA/GOUKI
« Reply #32 on: April 28, 2008, 02:34:23 AM »
here are the REUs KEN. the sprites are changed but the x,y axis needs tweaking.
i used metagoukis furious ken, his cvs furious ken sprites is really nice. the fact that its different from other ken sprites and his stance looks nice as well. im gonna ask him if its ok to use his ken sprites for the swap as a patch.
i used 2 other ken sprite sheets for other moves because the furious ken didnt have sprites with a lot f moves as well as recolored the palettes..this is really tedious boring work btw.
all credit goes to REU. for awesome coding and program
and metagouki for his sprites...if he says its ok, btw.


















Offline SdotThaDon

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Re: AKUMA/GOUKI
« Reply #33 on: April 28, 2008, 01:57:39 PM »
That's nice right there, looks good from here. So you are adjusting x,y. I was wondering about that. Definately waiting for these, good job.  :)

Offline dastickupkidz

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Re: AKUMA/GOUKI
« Reply #34 on: May 13, 2008, 03:31:45 AM »
ryus stance that reu made him is gone.
instead i have these 2...which are completely animated 6 frames.
one where he has his arms crossed and one where he is calmly breathing while flexing.
agian these are all animated..as for the gouki yes he still in the beta spriting...i have some cleaning up on some shadings.
ryu 1st stance and 2nd stance both animated








Offline dastickupkidz

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Re: AKUMA/GOUKI
« Reply #35 on: May 21, 2008, 05:46:58 PM »


..............this is the stance where the electricity goes around him everytime he flexes and shows his teeth.

i gave ryu these stances to give him that look like a true master.  REU did make the best ryu and ken up to date..so i wanted to show that through their stances.


Offline aheff69

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Re: AKUMA/GOUKI
« Reply #36 on: May 28, 2008, 11:57:05 PM »
oh man....your edits are awsome!!  PLEASE DONT STOP THE GOUKI CHAR!!!!!!!!!!!!!!!!!!!!! I WILL CRY!!!!!

edit/ just looked at the beginning of the thread again....i am now begging....please finish and release gouki! i will make a new rooster in my mugen around you gouki....they will all have to be at least half as awsome as this!!!
« Last Edit: May 31, 2008, 11:51:21 PM by aheff69 »

Offline dastickupkidz

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Re: CVS REU's RYU .sff +edited POTS akuma SPRITES
« Reply #37 on: May 25, 2009, 06:54:07 PM »
For the cvs fans who i promised last year i would release a patch for REU's ryu and ken.
had to restart over.

Changed the fighting stance for both fighters due to pallette issues.

ryu  90 percent.  +edited sprites.
ken  70 percent. +edited sprites.





everytime the frame shows ryu clenching his teeth and flex the electricity revolves around him.




Offline spoondip

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Re: CVS REU's RYU + KEN .sff edited
« Reply #38 on: May 27, 2009, 03:49:14 AM »
so when can we see one of these three chars to be released???cant wait

i have seen these wips for long, long time ago on mugen infantry

Offline dastickupkidz

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Re: CVS REU's RYU + KEN .sff edited
« Reply #39 on: May 27, 2009, 12:52:01 PM »
@spoon...yeh it was meant to be released last year but due to computer malfunctions i had to start over.

it took so long cause i lost motivation once i lost all my work.

you really start to respect mugen character creators, they sure do put in a lot of time and effort, just so the community can keep striving.

it took me almost a year just to create a sprite sheet. jeez.

Offline Yagoshi300

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Re: CVS REU's RYU + KEN .sff edited
« Reply #40 on: May 27, 2009, 01:27:15 PM »
*Evil Homer goes O_O at CvS Evil Ken*

Hmm! Interesting


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Offline ATiC3

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Re: CVS REU's RYU + KEN .sff edited
« Reply #41 on: May 27, 2009, 04:04:15 PM »
Dude! I seriously can't wait for one of these to be released...

I understand about the motivation thing.. I almost started over with Chameleon, because I thought I didn't save my work but I did end up finding it on my pc (took me a few days, though... ;*))).

Good luck with your creations man!

 :)

 :w00t:
 

Offline dastickupkidz

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Re: CVS REU's RYU + KEN .sff edited
« Reply #42 on: May 27, 2009, 05:50:24 PM »
i think someone mentioned this here or another forum.
but they asked me to update the hit sparks and special effects.

now lookin through the .sff file i think i will update the hit sparks and the special effects.


@atice. thanks i may have to take up on your offer if it gets to hectic or i get lazy.  :w00t:

Offline spoondip

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Re: CVS REU's RYU + KEN .sff edited
« Reply #43 on: May 27, 2009, 08:49:54 PM »
understandable about the length it takes to get the job done
and i do recall the bit about your computer busting on you
i offer my help if i can help you
i dont know what i could do because of my lack of creating anything in mugen
but again if i can help NAME it.even if i have to learn !!!!!!!!!!!!!!

dont give up this is epic in the mugen world

quality chars yo

Offline dastickupkidz

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Re: CVS REU's RYU + KEN .sff edited
« Reply #44 on: May 28, 2009, 03:31:28 AM »
working on kens intro since it has the most edited sprites i have to completely make new sprites accordingly.
anyways heres one of kens  intro from REU's evilken converted to CVS style.












one of kens intros converted to CVS.  
i know the bottom of the cape looks weird.
ill fix everything up, once i get all of kens sprites in place.








« Last Edit: May 28, 2009, 03:51:51 AM by dastickupkidz »

Offline dastickupkidz

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Re: CVS REU's RYU + KEN .sff edited
« Reply #45 on: May 30, 2009, 04:01:38 PM »
thank you for the kind comments, but please stop sending me PM's with your emails requesting this.

the .sff files are not even FINISHED.

i have said i will release this as a "PATCH" which seems to be perfectly fine with the community leaders.

i have this open up at mugen infantry and mugenjf...nobody has a problem with me releasing it as a "patch."

so please do not send any more PM's with emails requesting for this, when i am done with the .sff file ill release it.

if you have anything to say please just say it here without me opening up every PM to see that its bombarded with emails and requests.

Offline DARKTALBAIN

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Re: CVS REU's RYU + KEN .sff edited
« Reply #46 on: May 30, 2009, 04:20:56 PM »
I guess it sucks to be popular .

That's just the way it goes when you are making something people are interested in .

You know how many PM's I got for Wolvenom ?

I just always looked at it as being flattered that so many people were interested in my creation . It would really be horrible if I spent months of my life making something & no one cared about it . They took the time to type the PM , so I took the time to respond to them . Just my veiw point
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Offline dastickupkidz

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Re: CVS REU's RYU + KEN .sff edited
« Reply #47 on: March 06, 2010, 10:54:02 PM »
here are the links:

as i already have mentioned on my other wip.
ken is still unfinished and needs polishing, while ryu is pretty much done cept some minor details.


http://www.megaupload.com/?d=TAXFDL30
KEN -unfinished and needs a lot of polishing

http://www.megaupload.com/?d=J93GZNRC
RYU - pretty much done except there a few alpha hadoken super, sprites and alignments not finished.


Offline Link2113

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Re: CVS REU's RYU + KEN .sff edited
« Reply #48 on: March 30, 2010, 11:24:10 PM »
when do we get to see akuma? :)

Offline MuηkyMØÜf

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Re: CVS REU's RYU + KEN .sff edited
« Reply #49 on: April 02, 2010, 09:07:41 PM »
this kinda reminds me of Plaza's work.
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