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Author Topic: hyper armor code  (Read 1478 times)

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Offline Aura-Master

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hyper armor code
« on: November 18, 2007, 03:22:52 PM »
i want to know what is the code so i dont have to flinch from being hit if im battling a cheap


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Offline Luis/Dshiznet

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Re: hyper armor code
« Reply #1 on: November 18, 2007, 04:42:35 PM »
this ahs been requested before.. but i dont think anyone has ever got it.

so my advice is, go to juggernaut or hulk, and looks for the code in there get hit state defs.

Offline Aura-Master

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Re: hyper armor code
« Reply #2 on: November 18, 2007, 05:49:54 PM »
i dont have juggernaut or hulk and i wish that at least post the code for hyper armor
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Offline Aura-Master

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Re: hyper armor code
« Reply #3 on: November 20, 2007, 06:18:52 PM »
ok i got juggernaut

is this the code?

; Super Armor State
[Statedef 9000]
type = U
movetype = H

[State 9000, a]
type = VarSet
trigger1 = time = 0
v = 16
value = 1

[State 9000, b]
type = VarSet
trigger1 = time <= 0
v = 13
value = AnimElemNo(0)
ignorehitpause = 1

[State 9000, 1]
type = VarSet
trigger1 = time = 0
v = 12
value = var(4)

[State 9000, 2]
type = Null ;VarSet
trigger1 = time = 0
v = 4
value = 0

[State 9000, PosFreeze]
type = PosFreeze
trigger1 = 1
value = 1

[State 9000, VarSet]
type = VarSet
trigger1 = Life <= 0
v = 7
value = 1

[State 9000, ChangeState];Dead
type = ChangeState
trigger1 = Life <= 0
value = ifelse(StateType = A, 5020,5000)

[State 9000, ChangeAnim]
type = ChangeAnim
trigger1 = 1
value = Anim
elem = var(13)

[State 9000, End]
type = ChangeState
trigger1 = (time >= floor(gethitvar(hittime) * 0.8)) && (Life > 0)
value = var(5)
ctrl = var(6)

if it its then i thank you for telling me it is
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Offline MirageAtoli

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