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Author Topic: Super Cranky Fighters 2  (Read 756 times)

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Offline mulambo

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Super Cranky Fighters 2
« on: June 27, 2017, 07:37:00 PM »
Ok, this is an idea I had in mind.
My second full game, You are not allowed to view links. Register or Login is a bit.. uhm... lacking of characters (they're just 9, not counting the boss and the bonus stages).
So I thought, why not making a sequel with characters made by the community?
I know it can be really hard, but it can be fun.
All you got to do is:
- making same style characters/stages (using blender or whatever 3d program)
- making moves/actions like the others (limited in number, max 4 supers, 2 specials, 1 hyper)
- characters must be funny, weird, nonconventional but original, invented by you
- I must revise them to put them in the same content and common sets (so you can just take one of the characters as example)

For this reason I'm looking for developers with a basic knowledge of MUGEN development.
The number of characters will be limited to 21 (so there would be a total of 30 characters). A single developer can also make more than one char. Any developer has also to make a stage for each char and an original music track. This limitation in number is due to make the project not too huge for my internet connection and to limit the project in time (there must be a deadline of sort, or the project will be discontinued).


Who's up to this challenge?
« Last Edit: December 02, 2017, 12:57:08 PM by mulambo »


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Offline mulambo

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Re: Super Cranky Fighters 2 ... Developers Needed!
« Reply #1 on: December 02, 2017, 11:43:34 AM »
Crankiness returns!

JonKK helped me a bit by balancing the AI and minor other things of characters' code and OldGamer made a brand new screenpack just for the game (videos will be released soon).

So, in exchange of his favour, I made a character of OldGamer with the game's style, now complete and fully playable.

Also completed the animations for Wai Fai just today, she will be a new character with ninja moves.


Now it's time to code her, she'll probably perform stealth moves like Ibuki, throw shurikens and other ninja stuff...
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Offline .:O Ilusionista:.

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Re: Super Cranky Fighters 2 ... Developers Needed!
« Reply #2 on: December 02, 2017, 12:34:49 PM »
Haha loved OldGamer character.
I liked the idea, too bad I am too busy :(
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Offline mulambo

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Re: Super Cranky Fighters 2 ... Developers Needed!
« Reply #3 on: December 02, 2017, 12:56:17 PM »
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Haha loved OldGamer character.
I liked the idea, too bad I am too busy :(
oh well, no prob actually, I think I can manage the remaining 6 characters on my own, I can't really ask others to mess with my messy code (it gives nightmares to me too)

just edited the topic title :P
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Offline mulambo

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Re: Super Cranky Fighters 2
« Reply #4 on: December 07, 2017, 01:21:59 PM »
Wai Fai's character and stage completed.


official Boss of the game announced: Psychosis



next character in development: Ramina, a capoeira girl (possibly she will have a clone male brother) OR JonKK's character if he's up to it. who knows! -4 characters and stages to completion.
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Offline mulambo

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Re: Super Cranky Fighters 2
« Reply #5 on: December 12, 2017, 11:37:21 AM »
update: Ramina Hernandez character...complete!
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Offline .:O Ilusionista:.

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Re: Super Cranky Fighters 2
« Reply #6 on: December 13, 2017, 10:19:16 AM »
A capoeira fighter? nice.
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Offline NX-MEN

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Re: Super Cranky Fighters 2
« Reply #7 on: December 13, 2017, 11:59:18 AM »
I like her too!!  :thumbsup:
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Re: Super Cranky Fighters 2
« Reply #8 on: December 15, 2017, 12:58:55 PM »
thanks, I've also made a male capoeira fighter (from Brazil, Ramina is from Mexico), calle Zan Vieira, a young dude to whom I gave the voice of Link (yeah, from Zelda Ocarina of Time, lol). Also completed his stage (the desert, with having an original soundtrack like the rest of the  stages).
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Re: Super Cranky Fighters 2
« Reply #9 on: December 15, 2017, 05:46:41 PM »
new and last character in development: Taneo (guest star from Incredible Crisis / Tondemo Crisis... psx game). remodeled from scratch on Blender. he will probably use Gouki's moves, lol.

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Offline mulambo

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Re: Super Cranky Fighters 2
« Reply #10 on: December 17, 2017, 04:54:06 PM »
guest star character Taneo from Incredible Crisis (PS1)... complete!


now working on the 16th character... probably a cheap bonus one.
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Re: Super Cranky Fighters 2
« Reply #11 on: December 18, 2017, 01:40:42 PM »
Very good news!  :thumbsup:
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Offline mulambo

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Re: Super Cranky Fighters 2
« Reply #12 on: December 19, 2017, 11:10:36 AM »
another char complete, the boss of the game: Obmalum!, hell-sent lord of chaos!


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Re: Super Cranky Fighters 2
« Reply #13 on: December 19, 2017, 01:47:52 PM »
Nicw!! Ninja gameplay?  :)
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Offline mulambo

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Re: Super Cranky Fighters 2
« Reply #14 on: December 19, 2017, 05:36:57 PM »
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Nicw!! Ninja gameplay?  :)
well he's more like a cheap boss with cheap moves like the red demon from SVC if we can make a comparison. There's a ninja character already, though, she's called Waifai (maybe I didn't update about her).

About new char: Ernie Johnson
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Offline mulambo

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Re: Super Cranky Fighters 2
« Reply #15 on: December 20, 2017, 06:24:40 PM »
Completed another char: Keith, while Ernie will be developed probably tomorrow.
The roster is almost complete, Dr.Culo's char has been put aside of the roster, hidden butt selectable, next to the cheap boss.
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Re: Super Cranky Fighters 2
« Reply #16 on: December 21, 2017, 09:57:08 AM »
Good news man!!
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Offline mulambo

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Re: Super Cranky Fighters 2
« Reply #17 on: December 21, 2017, 02:50:04 PM »
Yup, I think I'm having enough of this project... 1 char/stage to 100% completion, unfortunely this game will be released probably by 2018.

Minor updates, some new feautures for the characters, these will complete the defensive system (so now 3 buttons are for attacks, 3 buttons for defense techniques):
- added sc-ism combo breaker: the player can interrupt a series of combos while guarding
- added guard break attack for all character
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Offline mulambo

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Re: Super Cranky Fighters 2
« Reply #18 on: December 21, 2017, 09:18:22 PM »
the game is almost complete!
finished all 17 chars (2 more can be seen in game, selectable after the random select box)
let's hope to release this stuff on Christmas


hey, not having a social life surely pays up.
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Re: Super Cranky Fighters 2
« Reply #19 on: December 22, 2017, 01:20:51 PM »
Very good news man!  :w00t:
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