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Author Topic: AI Helper  (Read 751 times)

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Offline Hellzone

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AI Helper
« on: January 15, 2015, 09:53:56 PM »
i was wondering on how i would go about coding an ai helper



Offline Cyanide

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Re: AI Helper
« Reply #1 on: January 16, 2015, 01:39:48 AM »
Nothing that special. Give it a basic state and then use a bunch of changestates to make it decide what to do. It is easier if this doesn't really include walking/running/jumping but otherwise all you're really doing is coding AI into the cns. Or you can give it keyctrl = 1 and code it into the cmd with ishelper(ID) and !ishelper(id) triggeralls on everything.

Offline Hellzone

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Re: AI Helper
« Reply #2 on: January 20, 2015, 12:13:26 AM »
Thank you for your reply and help. i plan to implament this into my next character

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