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Author Topic: Versus project  (Read 6069 times)

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Online No_Face_MAVERIK

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Versus project
« on: April 21, 2013, 02:38:09 PM »



The Roster
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Gameplay standard
forward dash
back dash
x= left hand
y=right hand
a=left kick
b=right kick
c=alt
z=alt
c+z=powerup

Down Spike
ability to bounce the opponent off the ground for extended combos)
stun attacks. Only works once during a juggle.

attack types
High- hits standing and aerial
Mid- hits standing, crouching and aerial
Low-hits standing and crouching not aerial


Just Frame attack
A move that requires strict input to execute. It's similar to an EX attack giving extra benefits as oppose to its standard counterpart. The movetype has extremely fast startup and is always safe on block giving you frame advantage. Cool down of the move is also pretty quick.
Not all just frame attacks are done after charging some characters can do this type of move without powering up

stun types
nose bleed stun small advantage frame
jelly legs stun - large advantage frame
impact stun- topples opponent.

videos

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Stun Types & taking advantage of a stunned opponent
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yoshimitsu preview video here
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My original design for yoshimitsu for this project


« Last Edit: December 16, 2014, 04:22:15 PM by No_Face_MAVERIK »



Offline .:O Ilusionista:.

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Re: Versus project
« Reply #1 on: April 21, 2013, 05:22:58 PM »
I love your works, dude. This project look very cool and the renders are very fluid.
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Offline Beto

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Re: Versus project
« Reply #2 on: April 21, 2013, 05:31:42 PM »
It is Fantastic, Good Luck!!  ^:)^

Offline .Batzarro.

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Re: Versus project
« Reply #3 on: April 21, 2013, 05:32:17 PM »
Damn, I don't think we're in Mugen anymore. This is looking great. King, a Ranger, and Rises' Bane.? Count me in as a fan. Hoping we'll get to see a preview of Bane sometime soon.

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Offline YoungSamurai5

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Re: Versus project
« Reply #4 on: April 21, 2013, 05:52:48 PM »
love watching your progress. since i saw it at mfg a while back.
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Online No_Face_MAVERIK

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Re: Versus project
« Reply #5 on: April 23, 2013, 05:15:11 PM »
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love watching your progress. since i saw it at mfg a while back.

cheers

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Damn, I don't think we're in Mugen anymore. This is looking great. King, a Ranger, and Rises' Bane.? Count me in as a fan. Hoping we'll get to see a preview of Bane sometime soon.

 ;) thanks. You will see a bane preview pretty soon.

and thanks to everyone else. More updates coming shortly.

Online No_Face_MAVERIK

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Versus project/Burning taunt
« Reply #6 on: May 24, 2013, 06:39:13 PM »

The powerup system updated


The player can powerup/Burning Taunt by holding  c and z.
After this the player will execute a burning taunt and emit aura



The command for this technique can be buffed during other attacks for example. You can punch with x whilst holding c then all you need to do is press z to initiate the burning taunt. A very effective way of executing it fast.

What it does
After the burning taunt animation is finished an aura will emit from the character for up to 90 ticks. During those 90 ticks the players damage is multiplied by 2.

also the guys and myself were discussing the idea of adding special attacks and  Just frame attacks that can be done only by charging up. This way it is much harder and much more rewarding when executing and landing a special.

What is a Just Frame attack
A move that requires strict input to execute. It's similar to an EX attack giving extra benefits as oppose to its standard counterpart. The movetype has extremely fast startup and is always safe on block giving you frame advantage. Cool down of the move is also pretty quick.
Not all just frame attacks are done after charging some characters can do this type of move without powering up
« Last Edit: May 24, 2013, 06:53:15 PM by No_Face_MAVERIK »

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Re: Versus project
« Reply #7 on: May 24, 2013, 11:34:57 PM »
This looks pretty cool. Kinda reminds me of the early 3D (Or 2.5D in this case) fighting games on the Playstation and Dreamcast. And Grey Fox?! You have my attention sir.

Offline overlordnick

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Re: Versus project
« Reply #8 on: May 24, 2013, 11:53:43 PM »
damn fine work sir  ::salute:: damn fine
You know they're scraping the bottom of the barrel when they make me a mod

Offline SpiderMew

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Re: Versus project
« Reply #9 on: May 25, 2013, 08:24:30 AM »
I want to know more about your Green Ranger.

Is he going to be based off of Tommy Oliver from Power Rangers or Burai from Kyōryū Sentai Zyuranger?
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Offline C.R.O.M.-Mugen-Ninja

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Re: Versus project
« Reply #10 on: May 25, 2013, 10:45:35 AM »
Oh Hell Yeah, LE MAVERIK IS BACK! :D Miss'd u on MFG, Glad to see more about this project! :D
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Re: Versus project
« Reply #11 on: May 25, 2013, 12:03:48 PM »
Great amazing work Maverik. I swore awhile back i said mugen was gonna get 3d characters like this and low and behold! They look tight...oh and that yoshimitsu...smooth and brilliant dude.  All we need now man is Mugen to make 3d full stages...Mugen evolved.... complete.

keep up the good work man. :thumbsup: :thumbsup:
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Re: Versus project
« Reply #12 on: May 25, 2013, 01:53:26 PM »
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All we need now man is Mugen to make 3d full stages...Mugen evolved.... complete.
Maybe in 2.0?

Online No_Face_MAVERIK

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Re: Versus project
« Reply #13 on: May 27, 2013, 02:33:11 PM »
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I want to know more about your Green Ranger.

Is he going to be based off of Tommy Oliver from Power Rangers or Burai from Kyōryū Sentai Zyuranger?

It's based on tommy but I guess I could add a sound swap option so that the user can switch to burai.

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Great amazing work Maverik. I swore awhile back i said mugen was gonna get 3d characters like this and low and behold! They look tight...oh and that yoshimitsu...smooth and brilliant dude.  All we need now man is Mugen to make 3d full stages...Mugen evolved.... complete.

keep up the good work man. :thumbsup: :thumbsup:

I have made 3d stages before on mugen I'll show you.


and here is somebody playing in the stage
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So yeah it can be done.


Offline C.R.O.M. Zaxis

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Re: Versus project
« Reply #14 on: May 27, 2013, 02:58:42 PM »
I'm amped for Bane alone!

Offline {C.R.O.M.} Skorpophobia

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Re: Versus project
« Reply #15 on: May 27, 2013, 08:38:42 PM »
Yea i love the detail that you put in your chars but i must ask is there going to be more chars available or is that the final roster? cause that roster is rather small but then again since you makin 3D chars im sure it takes you a very long time to make the chars

and btw i barely know most of those chars i only know king,yoshimitsu,bane (of course) the green ranger and the guy with the one eye but i forgot were he is from
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Online No_Face_MAVERIK

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Re: Versus project
« Reply #16 on: May 27, 2013, 10:25:48 PM »
@skorpophobia

The roster is as follows. Also some of these characters are my own originals.

(click to show/hide)

Offline {C.R.O.M.} Skorpophobia

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Re: Versus project
« Reply #17 on: May 28, 2013, 12:32:37 PM »
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@skorpophobia

The roster is as follows. Also some of these characters are my own originals.

(click to show/hide)

Not a bad roster my friend. so i must ask in the future will you have DLC chars for this game like if people wanted to request to see a char to be featured in this game would you do it?
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Online No_Face_MAVERIK

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Re: Versus project
« Reply #18 on: May 29, 2013, 09:48:47 AM »
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Not a bad roster my friend. so i must ask in the future will you have DLC chars for this game like if people wanted to request to see a char to be featured in this game would you do it?

No, I'm not taking character requests since the dlc characters are already listed in the roster. The characters that don't come with the first release will come as dlc after.

Online No_Face_MAVERIK

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New update video(sumiko)
« Reply #19 on: June 05, 2013, 06:53:14 AM »
Sumiko updates
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A progress update for sumiko. Showcasing the new additions to her arsenal.

-retreating slash combo
-retreating slash
-banzai battle flag= pancake stun
-sode thrust combo   
-reiki-jutsu powerup
-counter
-sode thrust
-vanishing arts

Online No_Face_MAVERIK

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Re: Versus project
« Reply #20 on: June 14, 2013, 08:36:17 AM »
The palette updates




Move & animation updates (king and armor king)


Armor king-updates
- Frame data has been editted
-Brilliant brawler kick + ukemi tech roll
-dark hooking elbow
-dark jab to hell stab (causes jelly legs stun)
-bare knuckle/PK combo


Online No_Face_MAVERIK

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The kungfu man Versus
« Reply #21 on: June 25, 2013, 01:34:46 AM »
The Kung fu man video
The video is a little jerky the actual gameplay itself is as smooth as ever trust me on this.
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One of my favourite characters so far. His troll nature is too much fun. More troll moves to come for him.

also a look at the present day/futuristic kid sumiko


« Last Edit: June 25, 2013, 01:54:05 AM by No_Face_MAVERIK »

Offline Laharl

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Re: Versus project
« Reply #22 on: June 25, 2013, 06:54:07 AM »
oh so this is your new place to post now? KFM looks great honestly.

Offline Cayne

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Re: Versus project
« Reply #23 on: June 25, 2013, 08:25:21 AM »
You pull this off and You will be king of mugen. F*cking awesome.......... You have a new fan.
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Online No_Face_MAVERIK

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Re: Versus project
« Reply #24 on: June 25, 2013, 10:42:40 PM »
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You pull this off and You will be king of mugen. F*cking awesome.......... You have a new fan.

 :-j Doing the best I can with this. It's always good to get new fans.

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oh so this is your new place to post now? KFM looks great honestly.

cheers.
« Last Edit: June 26, 2013, 02:44:13 PM by No_Face_MAVERIK »

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