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Author Topic: Character Specific Progress  (Read 3695 times)

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Online laspacho

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Character Specific Progress
« on: May 14, 2012, 05:21:57 PM »
    Megaman (ChAoTiC) - Done.
    Protoman (ChAoTiC) - Needs to be converted to RMM Template.--------(InProgress)
    Bass (ChAoTiC and Zero) - Needs to be converted to RMM Template.----------(InProgress) "Hello world!" -ChAoTiC
    Roll (DarkCipherLucius) - Needs Power Sets added.
    Duo (LynxDarkwood & Manic & Forum Member Wip) - Sprites not finished.
    Helmetless Megaman (Eternaga) - Needs to be converted to RMM Template.
    Quint (Rage & UltraRoboninja & Forum Member Wip)  - Sprites almost finished, basics coded.
    Rush (Trasgo7) - Needs to be converted to RMM Template.
    Sniper Joe (Spidermew) - Needs to be converted to RMM Template.
    Darkman (Magma Dragoon MK II) - Sprites finished needs coding.
    Cutman (Excursion) - Almost converted to RMM Template.
    Iceman (Excursion) - Needs to be converted to RMM Template.
    Bombman (EsʞEmo) - Sprites not finished.
    Fireman (Laspacho & Eternaga) - Almost converted to RMM template.
    Elecman (Akito-Sama & Laspacho & SlowCar48 & O Ilusionista) - Needs to be converted to RMM Template.
    Gutsman (Mastersatoshyx & Jfa)   - Sprites are not finished.
    Metalman (Laspacho) - Needs to be converted to RMM Template.
    Airman (Laspacho)  - Done.
    Quickman (Manic) (Old wip by Zr0)  - Sprites are not finished.
    Crashman (Laspacho) - Needs to be converted to RMM Template.
    Woodman (Laspacho & UltraRoboninja)  - Sprites are finished.  Needs to be coded.
    Heatman (Daeron)   - Sprites are finished.  Needs to be coded.
    Magnetman (Slowcar48) - Needs to be converted to RMM Template.
    Snakeman (Laspacho)  - Sprites are finished.  Partially coded, needs more coding.
    Needleman (Laspacho)  - Needs more specials and hypers.  Almost there.
    Topman (Jfa)   - Needs additional coding.
    Toadman (Laspacho)  - Done.
    Pharaohman (Excursion)  - Sprites are not finished.
    Skullman (Manic)   - Sprites are finished needs to be coded.
    Starman (Fou)  - Sprites are not finished.
    Crystalman (TheClone45)   - Sprites are not finished.
    Blizzardman (jfa)   - Sprites are not finished.
    Burstman (Magma Dragoon MK II)  - Sprites are finished, coding in progress.
    Shademan (Forum Member Wip)   - Sprites are not finished.
    Tenguman (aPoCaLyPsE)  -  Done.
    Sheepman (LynxDarkwood)   - Sprites are not finished
    Megaman X (Chaotic)  -  Redo in progress..
    Axl (Rage)  -  Sprites are done needs coding.
    Zero (RamzaNeko)   -  Sprites are getting close.
    Tron (Kong) - Needs to be converted to RMM Template.
    Servbot (Kong)  - Needs to be converted to RMM Template.
    Yellow Devil (Magma Dragoon MK II)  - Done.
    Mettonger Z (Magma Dragoon MK II & O Ilusionista)  - Sprites are done
    Dr. Wily   (Daeron) -  In progress.
« Last Edit: December 13, 2012, 03:43:16 PM by ChAoTiC »


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Online laspacho

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Re: Character Specific Progress
« Reply #1 on: October 08, 2012, 07:02:59 AM »
We have been receiving a lot of questions lately about RMM's progress and character progress.  Here is a list of what is going on with the project.  The coding is being worked on.
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Offline HyperVoiceActing

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Re: Character Specific Progress
« Reply #2 on: October 08, 2012, 10:10:50 AM »
It all looks like it's coming along well.

Offline Trinitronity

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Re: Character Specific Progress
« Reply #3 on: October 08, 2012, 11:55:10 AM »
I'm quite curious: if some chars (like ToadMan) are done, why aren't they released then?

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Offline Rage

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Re: Character Specific Progress
« Reply #4 on: October 08, 2012, 12:22:06 PM »
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I'm quite curious: if some chars (like ToadMan) are done, why aren't they released then?
o.O# cause the games not out.

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Offline Trinitronity

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Re: Character Specific Progress
« Reply #5 on: October 08, 2012, 12:57:35 PM »
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o.O# cause the games not out.
So they only get released, when the full game is finished?!
That's way too long.

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Offline ExeLord

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Re: Character Specific Progress
« Reply #6 on: October 08, 2012, 01:39:45 PM »
goddamn... patience is a virtue.
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Offline HyperVoiceActing

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Re: Character Specific Progress
« Reply #7 on: October 08, 2012, 01:52:42 PM »
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So they only get released, when the full game is finished?!
That's way too long.
Why do people hate patience?

Online laspacho

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Re: Character Specific Progress
« Reply #8 on: October 09, 2012, 12:45:58 AM »
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So they only get released, when the full game is finished?!
That's way too long.

The first RMM release won't have that whole list above, it will be a smaller roster to start.  As for Toadman, I plan on releasing him shortly after RMM's first release.   ;)
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Offline Trinitronity

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Re: Character Specific Progress
« Reply #9 on: October 09, 2012, 01:13:42 PM »
...okay. However, I will release my TopMan, as soon, as he is finished.
And by the way, I decided to change his last hyper into something more original...

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Offline Rage

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Re: Character Specific Progress
« Reply #10 on: October 09, 2012, 01:38:09 PM »
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The first RMM release won't have that whole list above, it will be a smaller roster to start.  As for Toadman, I plan on releasing him shortly after RMM's first release.   ;)
your too nice. I would have said how about i dont release it at all. ;*))

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Offline waluigimaster

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Re: Character Specific Progress
« Reply #11 on: October 09, 2012, 02:50:52 PM »
Are some of the characters not listed scrapped or unlikely to be carried on with? I noticed Plantman isn't on the list, and he's one of those characters that I really want to see finished.
(I'm really not used to having signatures to be honest)

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Re: Character Specific Progress
« Reply #12 on: October 09, 2012, 07:43:01 PM »
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Are some of the characters not listed scrapped or unlikely to be carried on with? I noticed Plantman isn't on the list, and he's one of those characters that I really want to see finished.
yep. You can always pm the creator too.

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Offline Manic

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Re: Character Specific Progress
« Reply #13 on: October 10, 2012, 08:46:42 AM »
I'd say my Quickman is currently on hiatus for now due to other things I have to do in life, otherwise I'll continue work on him soon enough. :thumbsup:

Offline M. Satoshy X

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Re: Character Specific Progress
« Reply #14 on: October 10, 2012, 01:14:47 PM »
I need more sprites for Gutsman!! :)



Offline HyperVoiceActing

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Re: Character Specific Progress
« Reply #15 on: October 10, 2012, 02:16:27 PM »
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I need more sprites for Gutsman!! :)
What sprites do you need?

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Re: Character Specific Progress
« Reply #16 on: October 11, 2012, 03:21:21 PM »
Only the intros, endings, a mid-super , supers and ultra XD and finally be finished the sprites.



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Re: Character Specific Progress
« Reply #17 on: October 11, 2012, 03:22:50 PM »
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Only the intros, endings, a mid-super , supers and ultra XD
I see. I do have an idea for an intro but not sure if I'll have enough time to sprite it

Offline Shadic54

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Re: Character Specific Progress
« Reply #18 on: October 13, 2012, 02:45:28 PM »
Im guessing the relase will be in Febuary 2013.
« Last Edit: October 14, 2012, 07:15:36 AM by Sonic54 »
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Re: Character Specific Progress
« Reply #19 on: October 14, 2012, 04:22:48 AM »
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When are you relaseing tenguman and toadman?
WE ALREADY SAID NOT TILL THE GAME IS RELEASED. Please read the tread.  :-w

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Re: Character Specific Progress
« Reply #20 on: October 14, 2012, 08:06:00 AM »
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Only the intros, endings, a mid-super , supers and ultra XD and finally be finished the sprites.

Good news...

i got the ideas for ALL of them!

BTW: i hope the release of the game soon...
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Offline HyperVoiceActing

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Re: Character Specific Progress
« Reply #21 on: October 14, 2012, 09:04:56 AM »
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Good news...

i got the ideas for ALL of them!
I think he's looking for people to help sprite them, not give ideas

Offline SolidZone 26

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Re: Character Specific Progress
« Reply #22 on: October 14, 2012, 10:51:01 PM »
Thanks for the info laspacho. I was very curious to see what's the progress of Toadman, Snakeman, Axl, and Tenguman are.

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I think he's looking for people to help sprite them, not give ideas
Ideas are important too. If they have no ideas, what sprites are they going to make?

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Offline jwilliams08

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Re: Character Specific Progress
« Reply #23 on: November 20, 2012, 05:41:25 PM »
I think you should update this once a month so I can get more accuracy on the progress. As soon as you read this the first update should be released. Hope this is a good full game. :)

Offline HyperVoiceActing

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Re: Character Specific Progress
« Reply #24 on: November 20, 2012, 05:51:24 PM »
That's where you're wrong. Whenever the creators feel like they want to post an update, they will.

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