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Author Topic: Zero  (Read 21121 times)

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Offline RamzaNeko

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Zero
« on: April 30, 2012, 10:06:19 AM »
     Maverick Hunter Zero


New HYPER anim, done today [30/04/12] based on some Manic works :D



Zero inmugen

Wanna Help?
Anyone who wants to create/sprite some animations or wanna give ideas about Zero feel free.
« Last Edit: May 07, 2012, 09:40:01 AM by RamzaNeko »


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Offline laspacho

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Re: Zero
« Reply #1 on: April 30, 2012, 10:31:43 AM »
Zero looks great, I love the new hyper animation too.   :)
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Offline empawk

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Re: Zero
« Reply #2 on: April 30, 2012, 10:37:00 AM »
I know in the modern games that Zero doesn't charge his Z Buster, but would you be willing to give him a chargeable buster, like in X1-X3?

Also, does Zero have any throws in this project? I'd like to see some throws, maybe a Soul Calibur type of grapple with a Z Saber hilt strike to the head.

Offline Rage

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Re: Zero
« Reply #3 on: April 30, 2012, 12:28:39 PM »
so this is the zero thats been in hiding seen day one of the project.  :|

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Offline G.P.O.A - GatlingPunchRalf

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Re: Zero
« Reply #4 on: April 30, 2012, 01:27:37 PM »
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so this is the zero thats been in hiding seen day one of the project.  :|
Even I didn't expect it to come out of the woodwork. It looks real nice.

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Offline Rage

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Re: Zero
« Reply #5 on: April 30, 2012, 01:31:03 PM »
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Even I didn't expect it to come out of the woodwork. It looks real nice.
yeah but leaves me wanting.......

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Offline Shadic54

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Re: Zero
« Reply #6 on: April 30, 2012, 01:32:23 PM »
That looks amazing
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Offline Hypnotize

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Re: Zero
« Reply #7 on: April 30, 2012, 04:11:41 PM »
Oh my God. Finally! I've been waiting for this exact Zero to show in RMM. With Rage's Axl and ChAoTiC's X, the entire trio will be unstoppable! I can't wait!

Offline laspacho

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Re: Zero
« Reply #8 on: April 30, 2012, 04:16:01 PM »
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I know in the modern games that Zero doesn't charge his Z Buster, but would you be willing to give him a chargeable buster, like in X1-X3?

Also, does Zero have any throws in this project? I'd like to see some throws, maybe a Soul Calibur type of grapple with a Z Saber hilt strike to the head.

I would assume that Zero is going to get some projectiles from the buster since Zero will also have the 6 power sets.  One power set could easily be a charge shot.  Different projectiles are the easiest way to fill the slots.   :)
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Offline Zerothemaster

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Re: Zero
« Reply #9 on: May 02, 2012, 08:37:25 AM »
I think that a grapple like Hayato's in MvC2 would be good for Zero. The one where he stabs with his sword, then throws?
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Offline RamzaNeko

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Re: Zero
« Reply #10 on: May 02, 2012, 02:43:50 PM »


I think Megaman RMM project will not use this hyper, but just to show off, Absolute Zero sprites for a "WEAPON X"-like hyper
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Offline Hypnotize

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Re: Zero
« Reply #11 on: May 02, 2012, 05:22:09 PM »
Cool.

Offline RamzaNeko

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Re: Zero
« Reply #12 on: May 02, 2012, 07:14:17 PM »


More one Frame...
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Offline G.P.O.A - GatlingPunchRalf

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Re: Zero
« Reply #13 on: May 02, 2012, 09:38:17 PM »
Considering that's from my favorite Megaman X game, it would almost be a sin NOT to use it in my opinion.

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Re: Zero
« Reply #14 on: May 02, 2012, 10:03:16 PM »
??? What game is that from?

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Re: Zero
« Reply #15 on: May 02, 2012, 11:11:15 PM »
It's from Command Mission.
(click to show/hide)
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Re: Zero
« Reply #16 on: May 02, 2012, 11:18:19 PM »
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It's from Command Mission.
(click to show/hide)

I beat that gameand I don't emember that. was it some extra thing?

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Re: Zero
« Reply #17 on: May 02, 2012, 11:26:27 PM »
(click to show/hide)
« Last Edit: May 03, 2012, 12:14:18 AM by ExeLord »
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Offline G.P.O.A - GatlingPunchRalf

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Re: Zero
« Reply #18 on: May 03, 2012, 08:33:39 AM »
That thing is SOOOO much easier to beat that Raffelsia. I could never beat her, so I never got X's Ultimate Armor, although I heard it wasn't worth it by more than a couple of people.

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Offline D.Magician(Ky)

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Re: Zero
« Reply #19 on: May 03, 2012, 10:28:17 AM »
do you have a palette maker? If not, I can be that person, I'd just need a sprite to work with.

Offline Rage

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Re: Zero
« Reply #20 on: May 03, 2012, 12:45:27 PM »




Okay i think ill say something finally. First off your Zero is the best looking in Mugen sprite wise. Now down to business. Look at  zeros face. dont know whats happening there but doesn't look good. Reminds me of Battletoads Double Dragon. lol I took your gif broke it down and looked at it. I had to because your sprites were not alined correctly. They were sliding every which way. I adjusted the timing to give the punch more power too. (The second animation  up top.) By dissecting  the animation looks like you can use one  more recovery frame. The Hair needs more frames too. its a solid mass so it will be very noticeable if frames are missing. The only time choppy hair works is while zero is kneeling. Why is the hair in the air when his arm is raised?  i noticed you got some squashing and stretching going on with that right leg. Thats cool but its not a smooth animation. your missing a in-between ( frame)on that leg too. Its just moves from a front view to a side view doing the kneeling. The legs motion in this animation are just as important as the punch. On that note i loving what animation you did with the right arm. moved the arm and fingers. The left i say adjust the timing and it rocks too.

****i added one frame doing my review its the first fame the zero stance. I dont base none of my comments off of the inclusion of that sprite. i didnt that for my own viewing purpose.****

Over all great work. add a lil spit shine and will glow.


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Offline D.Magician(Ky)

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Re: Zero
« Reply #21 on: May 03, 2012, 01:05:18 PM »

found one of Zero's UMVC3 colors and was trying to make it work into your Zero, hope you like it.

Offline RamzaNeko

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Re: Zero
« Reply #22 on: May 03, 2012, 01:39:21 PM »
Thanks Rage, I will work on his right-leg, and about the hair, I cant figure out how can I make a better anim, if you want, feel free to edit ; )

@ D.Magician: lets go start with simple palletes, like black Zero, nightmare Zero etc
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Offline Rage

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Re: Zero
« Reply #23 on: May 03, 2012, 01:48:52 PM »
the hair is secondary animation. the base way to start is to the the animation without the hair. in other words add the hair last. look at mvc3 zero for points....

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Offline RamzaNeko

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Re: Zero
« Reply #24 on: May 03, 2012, 02:43:54 PM »

better?
« Last Edit: May 03, 2012, 03:13:25 PM by RamzaNeko »
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