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Author Topic: Filtered Gill  (Read 2533 times)

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Offline laspacho

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Filtered Gill
« on: September 27, 2011, 05:07:42 PM »
The HD party continues!  This time it's Gill

As always a special thanks to Bajm627 and GM for their wonderful work.


Download Here!



Offline SanjiSasuke

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Re: Filtered Gill
« Reply #1 on: September 27, 2011, 10:19:09 PM »
Gill's sprites transferred nicely, they look very good filtered.

Offline Saikoro

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Re: Filtered Gill
« Reply #2 on: September 28, 2011, 12:31:54 PM »
While I'm digging the glossy look of filtered releases, you guys are being very, very VAGUE on information. Is this Gill WinMugen or 1.0 comparable?? Which version, meaning a most recent update or an older one (E.G. version 9.28.11, etc.), did you apply these filters to??

I hope this doesn't come across as bashing your work. I'd just like to know more about what EXACTLY you're updating as there can be like 20+ versions of a single character.

And what steps did you go to resize each sprite?? I'm curious....

Offline thehitmanzack

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Re: Filtered Gill
« Reply #3 on: September 28, 2011, 12:55:54 PM »
These characters are made for Mugen 1.0, seeing as how they are rendered for HD and seem to have scalable AI.

Offline Acey

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Re: Filtered Gill
« Reply #4 on: September 28, 2011, 01:34:26 PM »
While I'm digging the glossy look of filtered releases, you guys are being very, very VAGUE on information. Is this Gill WinMugen or 1.0 comparable?? Which version, meaning a most recent update or an older one (E.G. version 9.28.11, etc.), did you apply these filters to??

I hope this doesn't come across as bashing your work. I'd just like to know more about what EXACTLY you're updating as there can be like 20+ versions of a single character.

And what steps did you go to resize each sprite?? I'm curious....
Like TheHitManzack said, and which is stated in the original thread, these chars only work in Mugen 1.0. The filters are applied to the most recent version of the character as of 1/1/11 but that will not have any affect on you the user since you don't need to patch any characters, these are full releases themselves. Your last question, which has also been answered before, sprites are extracted from the character, resized in filtering software such as Alienware blowup, reindexed, added back into the char, and the code adjusted to match the size change.

Offline Saikoro

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Re: Filtered Gill
« Reply #5 on: September 28, 2011, 04:16:10 PM »
Very cool!! Thanks for the quick reply. This is making me want to make a seperate HD Mugen folder just for these. Awesome!!

Offline SanjiSasuke

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Re: Filtered Gill
« Reply #6 on: September 28, 2011, 04:33:41 PM »
Yup, and since it seems like you missed the original thread (more info in there) there will be an HD screenpack for all of it in the end, perfect for said separate game..

Offline sexyhotlowrider

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Re: Filtered Gill
« Reply #7 on: October 08, 2011, 01:41:01 AM »
his eyes dont look right, nope they look big or something  ::salute::
[WinMUGEN 2003 WIP]

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