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Author Topic: Topman  (Read 14645 times)

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Offline KudosForce

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Re: Topman
« Reply #25 on: February 23, 2011, 02:23:16 PM »
Agreed also. I rather like the launcher and intro ideas.
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Offline waluigimaster

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Re: Topman
« Reply #26 on: February 24, 2011, 05:05:44 AM »
This is going to be an awesome character, I can tell
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Offline TheClone45

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Re: Topman
« Reply #27 on: March 03, 2011, 08:22:15 PM »
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Well,  long time since that post, i was working in topman. at this time I did some more animations. I have some samples here ..


all guard done.. example


strong kick

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strong punch

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I did all the basic movements,exept crouch light and crouch medium punch, and those included in the Template.

so I'm willing to listen to ideas for special sprites, though I'm not ready to program them.
just because I have no experience on mugen...


edit: many original moves, color updated  ;)
two palettes: a lighter orange(for different tastes), and a blue body, black (marron) face (will not discriminate LOL ).






that strong kick kinda remind me of beast. nice work.
« Last Edit: April 21, 2013, 01:26:21 AM by TheClone45 »

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Offline jfa

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Re: Topman
« Reply #28 on: March 13, 2011, 05:35:17 PM »
Well, time passed and I was working in topman, to see the progress I decided to make a video or two  :D .
including
-rush
-back rush
-all stand punch/kick
-all air punch/kick
-all crouch punch/kick
-block animation stand/crouch/air(need be added 'while blocking' and guard push)
-and other things as a special  ;D


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the second, I did it to see how well you do combos, including the defamed strong punch(sub-zero styled  8))

Well, that's it, I'll wait opinions

PD: I promise next time, remove the megaman´s dog  o.O#


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Re: Topman
« Reply #29 on: March 13, 2011, 05:49:07 PM »
Holy medarolly!!!  :o (always wanted to say that)
Amazing! Very well done!  :thumbsup:
Have you decided on specials yet? I think he could use some somersaults and back-flips, may be sliding.
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Offline jfa

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Re: Topman
« Reply #30 on: March 13, 2011, 10:25:32 PM »
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Holy medarolly!!!  :o (always wanted to say that)
Amazing! Very well done!  :thumbsup:
Have you decided on specials yet? I think he could use some somersaults and back-flips, may be sliding.
I thought in a slide, make a tackle, but it felt right to him, decided that the slide is for the rush and the kick that knocks down (  :2  :bk  ) but if I think of something better or someone has an idea,i'll think

Yes, I thought of making a serie of somersaults, circus style.
or Guile Backflip  ( :2 :8 :bk )
I also thought about throwing tops, leaving a top spinning on the floor, like mine, and launch one ( or two) spin and that this return, like boomerang.
but those special I can not do, for lack of knowledge in programming MUGEN..  :-[
I hope someone with experience in this can lend a hand  ;)

Offline laspacho

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Re: Topman
« Reply #31 on: March 14, 2011, 02:50:48 PM »
Great job topman is coming along great. The video shows all your hard work very nicely.
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Offline Fist Dracon

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Re: Topman
« Reply #32 on: March 14, 2011, 05:35:39 PM »
NO! don't remove the dog... change it to a Kitty Top pet for Top Man, call it Bowsie... (LOL Bowser Koopa reference)

it will be cool (as Laspacho's Metal Man with Mini-Mecha Dragon and Tengu Man's little bird!)

EDIT:



How 'bout those?  :D
« Last Edit: March 16, 2011, 02:39:10 PM by Lucario and Pharaoh Man »
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Offline jfa

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Re: Topman
« Reply #33 on: March 16, 2011, 10:50:16 PM »
NICE SPRITES!!!  =D>

I will apply, thanks for the contribution

only that, I did not know that the robot had bone lol


Offline Jelux Da Casual

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Re: Topman
« Reply #34 on: March 16, 2011, 11:35:58 PM »
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NICE SPRITES!!!  =D>

I will apply, thanks for the contribution

only that, I did not know that the robot had bone lol



Yeah, I was gonna say, Masters have bones?
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Offline .Batzarro.

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Re: Topman
« Reply #35 on: March 17, 2011, 12:47:08 AM »
Doesn't Megaman have an intro or win pose where they show some type of bone layout under him.? Unless that didn't come from the original sprite set.

All in all though, do find it odd regardless to see a bone layout in there.

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Offline jfa

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Re: Topman
« Reply #36 on: March 17, 2011, 07:54:48 PM »
I made a small advance, I could do to launch a spin, and a throw..
 
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honestly, I think this acceptable ..
 ^-^

ohh.. yes, added the effect of dust to some movements








Offline Magma MK-II

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Re: Topman
« Reply #37 on: March 18, 2011, 08:49:28 AM »
Nice!

You could give him an attack like Megaman III, where he throws three tops that hover in the air then aim at the enemy.
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Offline TheClone45

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Re: Topman
« Reply #38 on: March 20, 2011, 01:30:04 PM »
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Doesn't Megaman have an intro or win pose where they show some type of bone layout under him.? Unless that didn't come from the original sprite set.

All in all though, do find it odd regardless to see a bone layout in there.

win pose. it was DG's Mega Man.

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Offline jfa

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Re: Topman
« Reply #39 on: March 22, 2011, 08:29:24 PM »
hi, i was using the last days of vacation, I was learning and working something in topman.
I've made ​​progress, finished the intro, the MM3 special, and did a hyper for him.


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I uploaded two videos, one showing the attacks, then do another specifically thought to clearly show how it works and also show intro.

and its for ...

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Nice!

You could give him an attack like Megaman III, where he throws three tops that hover in the air then aim at the enemy.

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[/b]

Offline TheClone45

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Re: Topman
« Reply #40 on: March 22, 2011, 08:58:16 PM »
AWESOME!!!

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Re: Topman
« Reply #41 on: March 23, 2011, 07:18:18 AM »
This is full of win :w00t: :thumbsup:
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Offline .:O Ilusionista:.

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Re: Topman
« Reply #42 on: March 23, 2011, 07:21:43 AM »
Congrats, I loved the throw where it flips over the p2
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Offline Uche_of_IMT

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Re: Topman
« Reply #43 on: March 24, 2011, 11:59:33 AM »
You may want to do something about Rush.
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Offline jfa

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Re: Topman
« Reply #44 on: March 24, 2011, 08:14:05 PM »
yes, still there because I'm lazy, the only thing I do is uncheck a CheckBox in the Fighter Factory.
Also,delete it but I got hurt  :( , and went back to checking  ;D
I know the first video I said I'd take off, but the feeling for it is stronger than me  :P

edit:
-good bye Rush
-add more Gethits sprites
-add recovery roll
-add new special( anti-air? )

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« Last Edit: March 28, 2011, 08:36:21 PM by jfa »

Offline laspacho

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Re: Topman
« Reply #45 on: April 01, 2011, 11:14:26 PM »
The new move looks awesome!   =D>
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Re: Topman
« Reply #46 on: April 02, 2011, 09:06:09 AM »
jfa, your topman doing great :thumbsup:

I've really got attached to him in process of making, so take good care of him ;)
---
Maybe this'll inspire you a bit
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« Last Edit: April 02, 2011, 05:21:33 PM by ExeLord »
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Re: Topman
« Reply #47 on: April 02, 2011, 05:14:06 PM »
Nice portrait!

I just don't like its stance. It seams to be dancing lambada :)
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Offline jfa

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Re: Topman
« Reply #48 on: April 04, 2011, 10:53:15 PM »
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jfa, your topman doing great :thumbsup:

I've really got attached to him in process of making, so take good care of him ;)
---
Maybe this'll inspire you a bit
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WOOWW! NICE Portrait!!    :o

I've discovered, from the beginning I inspire in Skate,that boy wise. but still always preferred to Adam :)
I always imagined a day, playing with a friend and see this dream scene, Skate and Adam, brother and brother, fighting together against the bad guys ....

Returning to the subject ..
-Duck Gethits Sprites
-Add Guard pushes, stand, duck and air...
-air recovery animation
-New Hyper
-Small changes to some sprites. = )

upload videos to be viewed progress, and how well I play  ;) heh, indeed, I can do a lot better

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I'll be working on:
-2 hypers, who already have work done
-1 Special,not yet decided how it will be ..
-eliminating the annoying "Powerset".
-I had thought, Topman does not dance Lambada, Maybe dance a little more appropriate, as Axe Bahia  :DxDie ( New Stance :P )











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Re: Topman
« Reply #49 on: April 05, 2011, 04:46:28 AM »
Cool! :thumbsup:
It's good, you using Skate's moves, but Lilica's aren't bad too ;)
I think you can use her air trow and slide, and maybe air hyper:
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