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Offline laspacho

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Woodman
« on: November 17, 2010, 10:48:02 PM »
Here is my current Wip.  Woodman.  This is going to be fun Megaman 2 characters are my favorite.
I haven't had much time recently but when I get some time, this is what I have been working on.  :)
A special thanks goes to UltraRoboninja for starting this wonderful character some time ago and giving it to me to complete.
There is More then enough sprites and angles made so I have lots to work with.   ::salute::





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Offline Rage

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Re: Woodman
« Reply #1 on: November 17, 2010, 10:52:35 PM »
altho im not a woodman fan I do however look forward to seeing what you do with him . i would like to say good work . ::salute::

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Offline laspacho

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Re: Woodman
« Reply #2 on: November 17, 2010, 11:01:38 PM »
I have a few ideas for leaf moves after looking at sprites of him from various games he appeared in.  (MM2 Nes, PB Arcade, MM8 Saturn, SAR PSX1)
And I got one crazy idea for a hyper which is gonna be interesting to sprite.  (Non leaf related) :-"
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Offline Rage

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Re: Woodman
« Reply #3 on: November 17, 2010, 11:10:44 PM »
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I have a few ideas for leaf moves after looking at sprites of him from various games he appeared in.  (MM2 Nes, PB Arcade, MM8 Saturn, SAR PSX1)
And I got one crazy idea for a hyper which is gonna be interesting to sprite.  (Non leaf related) :-"
sweet

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Offline Jelux Da Casual

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Re: Woodman
« Reply #4 on: November 17, 2010, 11:42:43 PM »
That stage... I finally figured out why that stage as always bothered me.

Woodman's forest is dark in the background. It is an actual forest, not a concrete jungle like, well Concrete Man. And even then, Concrete Man's forest area is dark in the background too.
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Offline Manic

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Re: Woodman
« Reply #5 on: November 18, 2010, 12:56:28 AM »
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That stage... I finally figured out why that stage as always bothered me.

Woodman's forest is dark in the background. It is an actual forest, not a concrete jungle like, well Concrete Man. And even then, Concrete Man's forest area is dark in the background too.

I can fix that up, then. All I did really was use the background of Searchman's boss room of Megaman 8. I'll customize it to look more like it should. ;D Also, awesome stuff so far, Laspacho. Another amazing WIP to look forward to. :cool

EDIT:
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Forest enough? I think so, lol. I'll make a dark background version and daytime version of the backgrounds.

Post Merge: November 18, 2010, 12:14:49 AM
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Added brown to the trees in the background. Which do you guys prefer, the blue trees or the brown ones? This applies to the day time one only. Either way, there's a night version now. 8)
« Last Edit: November 18, 2010, 02:15:55 AM by Manic »

Offline waluigimaster

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Re: Woodman
« Reply #6 on: November 18, 2010, 10:01:10 AM »
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I can fix that up, then. All I did really was use the background of Searchman's boss room of Megaman 8. I'll customize it to look more like it should. ;D Also, awesome stuff so far, Laspacho. Another amazing WIP to look forward to. :cool

EDIT:
(click to show/hide)
Forest enough? I think so, lol. I'll make a dark background version and daytime version of the backgrounds.

Post Merge: November 18, 2010, 12:14:49 AM
(click to show/hide)

Added brown to the trees in the background. Which do you guys prefer, the blue trees or the brown ones? This applies to the day time one only. Either way, there's a night version now. 8)
::salute::
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Offline Fou

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Re: Woodman
« Reply #7 on: November 18, 2010, 10:25:20 AM »
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I can fix that up, then. All I did really was use the background of Searchman's boss room of Megaman 8. I'll customize it to look more like it should. ;D Also, awesome stuff so far, Laspacho. Another amazing WIP to look forward to. :cool

EDIT:
(click to show/hide)
Forest enough? I think so, lol. I'll make a dark background version and daytime version of the backgrounds.

Post Merge: November 17, 2010, 03:14:49 AM
(click to show/hide)

Added brown to the trees in the background. Which do you guys prefer, the blue trees or the brown ones? This applies to the day time one only. Either way, there's a night version now. 8)

why not put the day stage for Woodman and the night stage for Plantman (or other robot) ?

I very like all two versions  ;D

Woodman It's very cool, one of my fav robot master from Megaman 2 !!!  :thumbsup:  :thumbsup:
For the attack, why not inspired of Pokemon?  ;) (woodman use Razor Leaf !)

brief comment : Woodman is not a little bigger?
« Last Edit: November 18, 2010, 10:33:26 AM by Fou »

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Offline waluigimaster

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Re: Woodman
« Reply #8 on: November 18, 2010, 11:53:13 AM »
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why not put the day stage for Woodman and the night stage for Plantman (or other robot) ?

I very like all two versions  ;D

Woodman It's very cool, one of my fav robot master from Megaman 2 !!!  :thumbsup:  :thumbsup:
For the attack, why not inspired of Pokemon?  ;) (woodman use Razor Leaf !)

brief comment : Woodman is not a little bigger?
I like that idea!
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Offline Spidermew

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Re: Woodman
« Reply #9 on: November 18, 2010, 05:31:12 PM »
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why not put the day stage for Woodman and the night stage for Plantman (or other robot) ?

I very like all two versions  ;D

Woodman It's very cool, one of my fav robot master from Megaman 2 !!!  :thumbsup:  :thumbsup:
For the attack, why not inspired of Pokemon?  ;) (woodman use Razor Leaf !)

brief comment : Woodman is not a little bigger?

Woodman basicly already does Razor Leaf. When he throws the Leaf shield at you.  Or when he makes leafs fall from the sky.

A tornado or a spray of leafs would be cool for hypers
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Offline TheClone45

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Re: Woodman
« Reply #10 on: November 18, 2010, 08:08:31 PM »
awesome work laspacho  :thumbsup:
btw, isn't snakeman finished too?

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Offline alex87

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Re: Woodman
« Reply #11 on: November 19, 2010, 03:12:53 AM »
Amazing... your Megaman chars are fantastic <3
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Offline Magma MK-II

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Re: Woodman
« Reply #12 on: November 19, 2010, 08:34:33 AM »
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awesome work laspacho  :thumbsup:
btw, isn't snakeman finished too?

From what I can guess, he may be planning to release all at the same time.
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Offline TheClone45

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Re: Woodman
« Reply #13 on: November 19, 2010, 06:23:08 PM »
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From what I can guess, he may be planning to release all at the same time.

pretty much.

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Offline Fist Dracon

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Re: Woodman
« Reply #14 on: November 20, 2010, 12:29:51 PM »
OMG!...

you will make a M.U.G.E.N. Char of my 3rd Favorite Robot Master! (Pharaoh Man is my 1st one and Crash Man is my 2nd one)

here you got some ideas...

can Wood Man summon a giant tree that can hurt the opponent?...

thats all... for now...
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Offline waluigimaster

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Re: Woodman
« Reply #15 on: November 20, 2010, 01:20:21 PM »
He could also have an attack that covers the screen in a leaf storm - it does very little damage but it makes everything very hard to see. The only problem is I'm not sure how to make it effect the AI, as they don't look at the screen like we do
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Re: Woodman
« Reply #16 on: November 20, 2010, 02:12:26 PM »
^ Seth Z's spider-man has a similar attack, where the screen goes black except for him.  Used on AI, this SEEMS to somehow mess them up, so he might have cracked the code there, but it could just be the placebo effect for all I know... Anyhow, maybe Seth knows how to do this.

Offline laspacho

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Re: Woodman
« Reply #17 on: November 22, 2010, 06:22:28 PM »
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^ Seth Z's spider-man has a similar attack, where the screen goes black except for him.  Used on AI, this SEEMS to somehow mess them up, so he might have cracked the code there, but it could just be the placebo effect for all I know... Anyhow, maybe Seth knows how to do this.

Might be fun never though of that.

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awesome work laspacho  :thumbsup:
btw, isn't toadman and snakeman finished too?

Yup

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From what I can guess, he may be planning to release all at the same time.

Yup

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More Screen Shots.


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Offline Rage

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Re: Woodman
« Reply #18 on: November 22, 2010, 06:34:14 PM »
nice work  :-SS both of those kicks looks like quints. Anyhow hope to see a vid some time in the future.

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Offline laspacho

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Re: Woodman
« Reply #19 on: November 22, 2010, 06:44:35 PM »
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nice work  :-SS both of those kicks looks like quints. Anyhow hope to see a vid some time in the future.

Never noticed.  Ultrarobotninja did both of those kicks before Quint came along so no worries, coincidence. 
Those get hits are racking my brain at the moment.   :P
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Offline TheClone45

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Re: Woodman
« Reply #20 on: November 22, 2010, 09:12:10 PM »
did you release toadman and snakeman? ???

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Offline laspacho

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Re: Woodman
« Reply #21 on: November 22, 2010, 09:14:16 PM »
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did you release toadman and snakeman? ???

Nope they are not released.  The sprites for Toadman and Snakeman are done.  They still need more coding.  I plan to release both around the same time with other stuff one they are finished.   ;)
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Re: Woodman
« Reply #22 on: November 24, 2010, 03:48:07 PM »
one thing... Wood Man will got special intros with Pharaoh Man and Crash Man?

also i got another idea... Wood Man will go up and then crush buttdown (as Bowser in SMB3)...
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Offline laspacho

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Re: Woodman
« Reply #23 on: November 24, 2010, 05:17:04 PM »
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one thing... Wood Man will got special intros with Pharaoh Man and Crash Man?

also i got another idea... Wood Man will go up and then crush buttdown (as Bowser in SMB3)...

I still need one more regular intro at the moment, I'm not to concerned with special intro's I would rather work on other stuff for the character.
The Bowser move is a great idea, thanks.
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Offline TheClone45

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Re: Woodman
« Reply #24 on: November 24, 2010, 10:35:31 PM »
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Nope they are not released.  The sprites for Toadman and Snakeman are done.  They still need more coding.  I plan to release both around the same time with other stuff one they are finished.   ;)

ok. just need to know.
btw, nice work with woodman  :thumbsup:
can't wait for this character. good luck!  ::salute::

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