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Author Topic: MM:RMM Offical Suggestion Thread  (Read 13159 times)

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Offline KudosForce

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Re: MM:RMM Offical Suggestion Thread
« Reply #25 on: October 31, 2010, 06:31:25 PM »
Ahh, good ol' Flame Man. I do distinctly recall that someone made a particularly good sprite of him, though it wasn't that one.

Of course, having him in would be fair. With his fixation on getting oil at regular intervals (thus, making him rather demanding), he'd be humorous enough to stand out among the other fire-based RMs.

Also, it would be extra-nice if someone could provide him with both English and Hindu voice-acting. He is a foreign robot, after all. ;)
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Offline Manic

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Re: MM:RMM Offical Suggestion Thread
« Reply #26 on: October 31, 2010, 07:04:20 PM »
The other Flameman edit was by Z999. It's a really spiffy looking one, too. :thumbsup: He also made really nice renditions of Flashman and Quint.
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Offline KudosForce

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Re: MM:RMM Offical Suggestion Thread
« Reply #27 on: October 31, 2010, 08:03:59 PM »
That's the one. Ah, it would be heaven if someone did him in this way...
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Re: MM:RMM Offical Suggestion Thread
« Reply #28 on: October 31, 2010, 08:23:01 PM »
You know who i think would be cool to have?
Turbo Man
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fight starts at 3:25

I li3k him cuz he's a transformer, but i dont think i could pull off doing him myself...
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Offline waluigimaster

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Re: MM:RMM Offical Suggestion Thread
« Reply #29 on: November 01, 2010, 10:08:04 AM »
I'd love to see a battle of Quickman Vs. Turboman!  :O*D
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Re: MM:RMM Offical Suggestion Thread
« Reply #30 on: November 01, 2010, 12:31:57 PM »
Well since RMM is...meant to make characters have many different weapons. Name as many weapon moves from any megaman game and list them. For ideas purposes of course...
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Offline TheClone45

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Re: MM:RMM Offical Suggestion Thread
« Reply #31 on: November 01, 2010, 01:58:19 PM »
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You know who i think would be cool to have?
Turbo Man
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fight starts at 3:25

I li3k him cuz he's a transformer, but i dont think i could pull off doing him myself...

found it. by spiderslash

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Offline LunaG

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Re: MM:RMM Offical Suggestion Thread
« Reply #32 on: November 01, 2010, 11:22:08 PM »
Does MM RMM have a storyline actually?

Offline Manic

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Re: MM:RMM Offical Suggestion Thread
« Reply #33 on: November 02, 2010, 12:43:58 AM »
Back when it was XR, it had a storyline. It had to do with Wily creating a time portal, which brought the X universe into the Classic series time line. Quint was also supposed to be involved with the portal, as well.

Offline Magma MK-II

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Re: MM:RMM Offical Suggestion Thread
« Reply #34 on: November 02, 2010, 09:52:44 AM »
In my opinion, a story like the one in Megaman 8-Bit Deathmatch is enough!

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Offline Rage

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Re: MM:RMM Offical Suggestion Thread
« Reply #35 on: November 02, 2010, 11:22:59 AM »
i was told the story but i forgot it. I only been working on the Quint aspect of the story. Quint is the reason for everyone beyond the original Mega Man series being in the game.

I really need to know all of the future character involved in the project. Im using these character to inspire some of Quints Attacks.


Edit: Like the Quint adapter will have influence from Tron  >:D

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Offline waluigimaster

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Re: MM:RMM Offical Suggestion Thread
« Reply #36 on: November 02, 2010, 02:25:11 PM »
Well, I'd like to create Sheepman, but I'm a bad drawer so I can't create any sprites myself :(
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Offline LynxDarkwood

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Re: MM:RMM Offical Suggestion Thread
« Reply #37 on: November 03, 2010, 12:27:58 PM »
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Well, I'd like to create Sheepman, but I'm a bad drawer so I can't create any sprites myself :(

If You want. I can start a sprite sheet for Sheep Man. I just need some resources. Like Pictures of his portrait.  or Maybe a sprite sheet from MM10. I wouldn't mind doing all the work.

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I have been spending, long hour in the Lab working on a boat load of Secret projects, but I manage to squeeze this on in for you Walugimaster. Hope you like it this is just the base.
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« Last Edit: November 15, 2010, 09:10:53 AM by LynxDarkwood »
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Offline Invader Dooms

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Re: MM:RMM Offical Suggestion Thread
« Reply #38 on: November 15, 2010, 05:58:23 PM »
I don't mean to nitpick, but I think you should redo these.

Sheep Man is usually always hunched over, to make him look more round and sheep-like. I just think that making him stand up straight just doesn't fit with him.  :-??
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Re: MM:RMM Offical Suggestion Thread
« Reply #39 on: November 15, 2010, 06:28:16 PM »
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I don't mean to nitpick, but I think you should redo these.

Sheep Man is usually always hunched over, to make him look more round and sheep-like. I just think that making him stand up straight just doesn't fit with him.  :-??
agreed


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Offline LynxDarkwood

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Re: MM:RMM Offical Suggestion Thread
« Reply #40 on: November 16, 2010, 01:51:21 PM »
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I don't mean to nitpick, but I think you should redo these.

Sheep Man is usually always hunched over, to make him look more round and sheep-like. I just think that making him stand up straight just doesn't fit with him.  :-??

Oh no feel free. I could use the feedback. He was a rushed copy I did late one night. Think of it as drawing with my eyes close.
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Re: MM:RMM Offical Suggestion Thread
« Reply #41 on: November 16, 2010, 02:07:20 PM »
I can try to make Sheep Man too?  :-"

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Offline Invader Dooms

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Re: MM:RMM Offical Suggestion Thread
« Reply #42 on: November 16, 2010, 03:26:39 PM »
Dude, this is just the suggestion thread. Pretty sure you can make a sprite or two.
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Re: MM:RMM Offical Suggestion Thread
« Reply #43 on: November 16, 2010, 03:30:45 PM »
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I can try to make Sheep Man too?  :-"
hows slash man coming?

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Re: MM:RMM Offical Suggestion Thread
« Reply #44 on: November 16, 2010, 04:40:29 PM »
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I can try to make Sheep Man too?  :-"

I think I smell a Community W.I.P.  :-??
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Re: MM:RMM Offical Suggestion Thread
« Reply #45 on: November 16, 2010, 06:35:24 PM »
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I think I smell a Community W.I.P.  :-??
you should know as well as me these start out strong ......

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Offline TheClone45

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Re: MM:RMM Offical Suggestion Thread
« Reply #46 on: November 16, 2010, 10:59:40 PM »
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Ya know, I just had a crazy idea. We're putting Wily in RMM, so...why not have Dr. Light, as well?

good idea. but why not add mr. x and dr. cossack?

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Offline KudosForce

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Re: MM:RMM Offical Suggestion Thread
« Reply #47 on: November 17, 2010, 05:56:50 AM »
I thought about suggesting Dr. Cossack myself, but since I assume that a lot of time passed between MM4 and MM10, his daughter ought to be a lot older now (if she does show up in his ending, that is).

As for Mr. X...Although he and Wily are really the same guy, this idea might be crazy enough to work! ;D The X Crusher does need some love, after all.
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Re: MM:RMM Offical Suggestion Thread
« Reply #48 on: November 17, 2010, 09:20:17 AM »
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I thought about suggesting Dr. Cossack myself, but since I assume that a lot of time passed between MM4 and MM10, his daughter ought to be a lot older now (if she does show up in his ending, that is).

As for Mr. X...Although he and Wily are really the same guy, this idea might be crazy enough to work! ;D The X Crusher does need some love, after all.

Why not?

Why not?

In fact, I've tried to make Cossack a long time ago, he would use a flying machine with floating hands.
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Offline waluigimaster

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Re: MM:RMM Offical Suggestion Thread
« Reply #49 on: November 17, 2010, 10:12:34 AM »
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I can try to make Sheep Man too?  :-"
Of course!
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