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Author Topic: Sheng Long x2(By Team AngelFang)  (Read 12684 times)

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Offline DanOwnsall112

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Re: Sheng Long x2(By Team AngelFang)
« Reply #200 on: October 13, 2009, 03:32:49 PM »
I know you didn't mean it that way.  :) Yea, but you do have a point about the head, I try to fix it.  :)

but I already fixed it for you :\



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Offline ANGELM

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Re: Sheng Long x2(By Team AngelFang)
« Reply #201 on: October 13, 2009, 03:34:24 PM »
Well......................You know what? I will use this one  :thumbsup:

Offline DanOwnsall112

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Re: Sheng Long x2(By Team AngelFang)
« Reply #202 on: October 14, 2009, 02:35:29 PM »
Well......................You know what? I will use this one  :thumbsup:

Okay man  :thumbsup:

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Offline ANGELM

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Re: Sheng Long x2(By Team AngelFang)
« Reply #203 on: October 14, 2009, 02:41:32 PM »
Btw, digging the sig man.  :)

Offline DanOwnsall112

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Re: Sheng Long x2(By Team AngelFang)
« Reply #204 on: October 14, 2009, 04:03:04 PM »
I found something very interesting

this was ripped by a guy named fayt I think
I will use this for my sheng long  :thumbsup:

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Offline ANGELM

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Re: Sheng Long x2(By Team AngelFang)
« Reply #205 on: October 14, 2009, 04:29:24 PM »
I found something very interesting

this was ripped by a guy named fayt I think
I will use this for my sheng long  :thumbsup:
Very interesting. Got any ideas on where to put it?

Offline DanOwnsall112

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Re: Sheng Long x2(By Team AngelFang)
« Reply #206 on: October 14, 2009, 05:38:01 PM »
W.I.P moves

Ryu's elbow move


Ryu's Shinku Shoryuuken( credit to N64 mario)


more later  :)

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Offline G.P.O.A - GatlingPunchRalf

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Re: Sheng Long x2(By Team AngelFang)
« Reply #207 on: October 15, 2009, 12:16:28 AM »
Nice.
You should do a Shin-Shoryuken start up, have him do an insane combo, and finish up with the Shin Shoryuken.
It can be called "What Must Be Defeated To Stand A Chance".

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Offline carloskillar3675

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Re: Sheng Long x2(By Team AngelFang)
« Reply #208 on: October 15, 2009, 12:43:07 AM »
for the signs above, you could do a Shun go satsu like Akuma in SF4 ultra

Offline Paraside

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Re: Sheng Long x2(By Team AngelFang)
« Reply #209 on: October 15, 2009, 04:37:27 AM »
WiiFang, What do you think about this new improved stance?  ^-^



I had to make the new arm  ;*))

Or what do you guys think?
 

Offline DanOwnsall112

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Re: Sheng Long x2(By Team AngelFang)
« Reply #210 on: October 15, 2009, 07:15:20 AM »
WiiFang, What do you think about this new improved stance?  ^-^



I had to make the new arm  ;*))

Or what do you guys think?

No No No...
I said no thank you  :|
the stance was just fine the way it was  \-/o

Nice.
You should do a Shin-Shoryuken start up, have him do an insane combo, and finish up with the Shin Shoryuken.
It can be called "What Must Be Defeated To Stand A Chance".

No, I think I will have him do it the way Ryu did in SF3  :-??

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Offline ANGELM

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Re: Sheng Long x2(By Team AngelFang)
« Reply #211 on: October 15, 2009, 10:06:53 AM »
for the signs above, you could do a Shun go satsu like Akuma in SF4 ultra
I beat you too it, but my Sheng Long won't have the Shun Goku Satsu, he will have a like a 15 hit combo to make up for it.

Offline DanOwnsall112

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Re: Sheng Long x2(By Team AngelFang)
« Reply #212 on: October 15, 2009, 04:35:18 PM »
Mine will probably have the shun goku satsu, or maybe something a little different then that  :-??

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Re: Sheng Long x2(By Team AngelFang)
« Reply #213 on: October 15, 2009, 04:50:20 PM »
Mine will probably have the shun goku satsu, or maybe something a little different then that  :-??
Going to go original? Good call.  :thumbsup:

Offline DanOwnsall112

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Re: Sheng Long x2(By Team AngelFang)
« Reply #214 on: October 15, 2009, 09:00:39 PM »
Any original move ideas guys, I cant think of any... o.O#

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Offline Akumaranger

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Re: Sheng Long x2(By Team AngelFang)
« Reply #215 on: October 16, 2009, 01:24:48 AM »
Any original move ideas guys, I cant think of any... o.O#

I have an idea for a special... Have Sheng Long stuns the opponet with a strong-punch then do a warps back as he fades off screen for a second, then quickly flash warps in and out as he attacks the opponent from all sides.

Offline ANGELM

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Re: Sheng Long x2(By Team AngelFang)
« Reply #216 on: October 16, 2009, 09:04:57 AM »
I have an idea for a special... Have Sheng Long stuns the opponet with a strong-punch then do a warps back as he fades off screen for a second, then quickly flash warps in and out as he attacks the opponent from all sides.
That's kind of like SF3 Gouken's Eagle Kick by alexlexus, only whne Sheng Long is on the ground and not in the air........... :thumbsup:

Offline DanOwnsall112

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Re: Sheng Long x2(By Team AngelFang)
« Reply #217 on: October 16, 2009, 03:17:33 PM »
That's kind of like SF3 Gouken's Eagle Kick by alexlexus, only whne Sheng Long is on the ground and not in the air........... :thumbsup:

Well he punch's not kick and it sounds a bit more different than that :\
any ways any other move ideas?  :-??

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Offline G.P.O.A - GatlingPunchRalf

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Re: Sheng Long x2(By Team AngelFang)
« Reply #218 on: October 16, 2009, 05:19:57 PM »
How about a ShinShoryuReppa?
Like, combine Ken's Shinryuken and Shoryureppa?
Or maybe an awesome kick special, like an upgraded Shinku Tastumaki Senpu Kyaku?

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Offline DanOwnsall112

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Re: Sheng Long x2(By Team AngelFang)
« Reply #219 on: October 16, 2009, 05:48:42 PM »
How about a ShinShoryuReppa?
Like, combine Ken's Shinryuken and Shoryureppa?
Or maybe an awesome kick special, like an upgraded Shinku Tastumaki Senpu Kyaku?

 I want original moves!

 :-w

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Offline ANGELM

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Re: Sheng Long x2(By Team AngelFang)
« Reply #220 on: October 16, 2009, 05:57:11 PM »
How about a ShinShoryuReppa?
Like, combine Ken's Shinryuken and Shoryureppa?
Or maybe an awesome kick special, like an upgraded Shinku Tastumaki Senpu Kyaku?
That Ken move is already been made, the Khoryuu Reppa.

Offline G.P.O.A - GatlingPunchRalf

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Re: Sheng Long x2(By Team AngelFang)
« Reply #221 on: October 16, 2009, 10:13:02 PM »
Original moves, huh?
Alright; how's bout a Tae kwon do move thrown into the mix? Like a meo? Or a jaehon?
A meo (may-oh) is essentially a jumping axe kick. You jump in the air, lift your leg into the air as high as you can, and slam it down as hard as you can, taking down the enemy from their shoulder. There is a ground variation called a seo (say-oh) if you want something like that instead.
A jaehon (eye-hon) is more difficult to do. It's a counter based kick. You lift your leg into the air and bring your elbow to your knee, setting you purposely off balence. If an opponent hits you, you're supposed to drop you foot held in the air onto the ground, and, at the same time, take your foot that's on the ground and do a roundhouse kick. I couldn't do it because I didn't have quick enough foot work, but maybe Sheng Long can.
THERE! Those original enough for ya?

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Offline DanOwnsall112

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Re: Sheng Long x2(By Team AngelFang)
« Reply #222 on: October 17, 2009, 11:19:03 AM »
A meo (may-oh) is essentially a jumping axe kick. You jump in the air, lift your leg into the air as high as you can, and slam it down as hard as you can, taking down the enemy from their shoulder.

Would this be it?



Would that be good?

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Offline carloskillar3675

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Re: Sheng Long x2(By Team AngelFang)
« Reply #223 on: October 17, 2009, 12:16:08 PM »
That looks pretty good, good job

Offline ANGELM

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Re: Sheng Long x2(By Team AngelFang)
« Reply #224 on: October 17, 2009, 12:17:57 PM »
Would this be it?



Would that be good?

Looking good man. Just make sure he has the symbol on him arm, ok?  :thumbsup:

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