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Author Topic: Miss Marvel by UltraRoboNinja and ZVitor v1.1  (Read 4264 times)

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Offline ZVitor

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Miss Marvel by UltraRoboNinja and ZVitor v1.1
« on: January 15, 2009, 10:45:12 AM »
http://www.infinitymugenteam.com

Miss Marvel
-more sprites to binary mode
-more damage and combos do binary mode
-less damage to some specials
-more faster basics
-more combos and linked with specials
-AI for binary mode
-More usefull prism blast
-some beams and hit sparks changes
« Last Edit: February 10, 2009, 07:54:53 PM by Excursion »



Offline Spidercide

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Re: Miss Marvel by UltraRoboNinja and ZVitor v1.1
« Reply #1 on: January 16, 2009, 12:55:48 AM »
Thank you Z.

EDIT: Just played with her and Fantastic and they are both outstanding. Leaps and bounds better than the last release.

I do however have just a few more suggestions. I noticed with her backwards flite in Binary mode she retains her regular stance. Although I appreciate her flame hair moving backwards I think it would be great if you could implement a body sprite which would have her appear to be flying backwards. Also her duck looks like it could use some tweaking other than that great job! I love your characters.

I see you took my advice on the beamspark, really nice. ;) It adds that little extra thing to make the character even better. Thanks again for listening it compliments fans of the Mugen community when you make use of the advice given to you by the fans. I think it makes for a much improved character.
« Last Edit: January 16, 2009, 03:34:26 AM by Spidercide »
WRRRYYYYYYYYY!

Offline CaptainHook

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Re: Miss Marvel by UltraRoboNinja and ZVitor v1.1
« Reply #2 on: January 16, 2009, 04:28:00 PM »
Could you possibly put her as an rar or a zip file?? For some reason, I can't open ace files. :(

Offline ZVitor

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Re: Miss Marvel by UltraRoboNinja and ZVitor v1.1
« Reply #4 on: January 16, 2009, 04:39:58 PM »
Could you possibly put her as an rar or a zip file?? For some reason, I can't open ace files. :(

Do you have Peazip Portable?Cause if you don't,that's the problem for ace AND rar files.

Offline senorfro

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Re: Miss Marvel by UltraRoboNinja and ZVitor v1.1
« Reply #5 on: January 16, 2009, 06:07:19 PM »
She still has the standing jab infinite

Offline ZVitor

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Re: Miss Marvel by UltraRoboNinja and ZVitor v1.1
« Reply #6 on: January 16, 2009, 06:14:38 PM »
She still has the standing jab infinite
not really...

Offline Substantial

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Re: Miss Marvel by UltraRoboNinja and ZVitor v1.1
« Reply #7 on: January 16, 2009, 07:26:07 PM »
Umm...
(click to show/hide)

Offline senorfro

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Re: Miss Marvel by UltraRoboNinja and ZVitor v1.1
« Reply #8 on: January 16, 2009, 11:54:23 PM »
Umm...
(click to show/hide)
She has a counter???

not really...

- Not really, huh?  Although, granted A: it's damage dampered to hell, and B: You need to have precision timing and go with a steady beat.

- A few sprites can use some cleaning up in the shading department like the one directly below as well as a few others.  Speaking of the image below, look at that one and the one below it...


How is her jumping MK able to hit that far off?

- Also, having her ducking LK  be that same as her jumping LK looks ugly, like so...

It looks like she's almost kicking through the floor.  The only way for that kick to work that way properly is if the foot was a little bigger like a forced perspective shot and coming toward the screen at an angle.  But, since that is not the case, may i suggest either doing a new kick sprite or simply raise the kicking leg a little.

- And lastly, with the exception of 'Binary' and 'Cosmic Explosion', her other voices are too quiet.



Offline senorfro

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Re: Miss Marvel by UltraRoboNinja and ZVitor v1.1
« Reply #9 on: January 17, 2009, 12:07:03 AM »
Almost forgot, maybe it's just me, but in her walking sprite, she looks too short.  Compared to her other action shots and everything, she needs an extra couple centimeters in height (preferably around the legs and stomach area).

Offline ZVitor

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Re: Miss Marvel by UltraRoboNinja and ZVitor v1.1
« Reply #10 on: January 17, 2009, 12:37:46 AM »
She has a counter???

- Not really, huh?  Although, granted A: it's damage dampered to hell, and B: You need to have precision timing and go with a steady beat.

- A few sprites can use some cleaning up in the shading department like the one directly below as well as a few others.  Speaking of the image below, look at that one and the one below it...

How is her jumping MK able to hit that far off?

- Also, having her ducking LK  be that same as her jumping LK looks ugly, like so...

- And lastly, with the exception of 'Binary' and 'Cosmic Explosion', her other voices are too quiet.
she not have a counter, Substantial  are tryng add more stuffs to miss marvel, when he end his mods, he ill send to me see what i tink, before share (i hope so)

i cant recreat this infinity combo, if u are in training mode, try defend with p2 and he ill defend, so its not s infinity if u cant do at arcade mode, i tink

if u see all air mk move make sense why she hit the head


i agree  about some sprites, we have some1 redone all miss marvel sprites, adding more colors....

about sounds, no plan to more, i used all cool from marvel ultime alliance, i dont know where i can get more and combine with that....


thanks for feedback

Offline senorfro

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Re: Miss Marvel by UltraRoboNinja and ZVitor v1.1
« Reply #11 on: January 17, 2009, 01:22:01 AM »
For the infinite, you have to hold forward while tapping LP.  Keep in mind though, that it's very precise and set at a certain rhythm, so in a sense, it may not be worth it (unless you're a hardcore gamer who likes to break the system).

if u see all air mk move make sense why she hit the head

About jumping MK, I can see it now, but it just looked weird at first, like she was hitting air, but was still able to hit.

As for the sounds, I didn't mean add more, I meant besides 'Binary' and 'Cosmic Explosion', her other voices (taunt, being hit, etc.) should be increased in volume, they're too low.

Offline nickfurry

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Re: Miss Marvel by UltraRoboNinja and ZVitor v1.1
« Reply #12 on: January 17, 2009, 02:41:26 AM »
Watching her progress I thought that she'll come out as good as wonder woman if not better, but no she's not as good as the wonder woman, wonder woman is a more solid character with more moves and overall moves that will give u a chance against any opponent in the mugen world I think. Miss marvel, She's a very fine character. She's still missing something and that is more special moves and definitely she's in need of a few more air special moves and a couple more ground special moves plus at lease 2 more super moves. U will have a hard time defeating any of the better characters in the mugen universe and to be honest with u I think any character will give Miss marvel a hard time it don't matter if is a good or bad character in mugen.

Offline ZVitor

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Re: Miss Marvel by UltraRoboNinja and ZVitor v1.1
« Reply #13 on: January 17, 2009, 06:49:10 AM »
For the infinite, you have to hold forward while tapping LP. 
i can do this infinity, but only in training mode...
u can do that on arcade mode?
if enemy defend he only get 5-6 hits

Watching her progress I thought that she'll come out as good as wonder woman if not better
impossible, loganir still the best....
lets prey for his return.

Offline darkmoon766

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Re: Miss Marvel by UltraRoboNinja and ZVitor v1.1
« Reply #14 on: January 17, 2009, 10:30:41 PM »

impossible, loganir still the best....
lets prey for his return.


Amen.  Loganir is the standard I look up to.  You do good work too though ZVitor.  Good luck on all your creations and updates. :)

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Re: Miss Marvel by UltraRoboNinja and ZVitor v1.1
« Reply #15 on: January 19, 2009, 12:23:23 AM »
The read me says the version for Miss Marvel is 1.0. Is this version 1.1 and the read me is not updated?

Offline ZVitor

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Re: Miss Marvel by UltraRoboNinja and ZVitor v1.1
« Reply #16 on: January 19, 2009, 06:47:42 AM »
The read me says the version for Miss Marvel is 1.0. Is this version 1.1 and the read me is not updated?
ops...
dont worry, 1.2 comming

Offline ace_tales

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Re: Miss Marvel by UltraRoboNinja and ZVitor v1.1
« Reply #17 on: January 20, 2009, 01:28:46 AM »
could u make miss marvels flying in binary mode a little lower please? because when fighting smaller characters  (sonson wolverine len etc.) her basic punchs and beam go right over there head.

Offline Jelux Da Casual

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Re: Miss Marvel by UltraRoboNinja and ZVitor v1.1
« Reply #18 on: January 20, 2009, 01:30:56 AM »
It might be since she has such fluid animations, but her special attacks feel like they take a little too long to be really effective.
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Offline senorfro

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Re: Miss Marvel by UltraRoboNinja and ZVitor v1.1
« Reply #19 on: January 21, 2009, 02:02:30 AM »
i can do this infinity, but only in training mode...
u can do that on arcade mode?
if enemy defend he only get 5-6 hits

It can be done in arcade mode.  It's easier to catch it off a jumping HK, but it can be done in training, versus, and arcade.  But like I said before, it requires precise timing.

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Re: Miss Marvel by UltraRoboNinja and ZVitor v1.1
« Reply #20 on: January 21, 2009, 02:07:42 AM »
idkif you guys know this or not but theres a glitch withher flying it like depixaltes in a trail where she flew u get me  :-??

Offline Remy_LeBeau

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Re: Miss Marvel by UltraRoboNinja and ZVitor v1.1
« Reply #21 on: January 21, 2009, 05:00:28 PM »
this is truly an amazing char!
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Offline mastamasta

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Re: Miss Marvel by UltraRoboNinja and ZVitor v1.1
« Reply #22 on: February 16, 2009, 09:19:09 AM »
lol.

Offline TJHooker

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Re: Miss Marvel by UltraRoboNinja and ZVitor v1.1
« Reply #23 on: February 26, 2009, 09:08:18 AM »
i always wondered why did capcom make wolverine so small...i mean he isnt meant to be small like that...ok smaller then the rest of X team, but only a bit, but not like 2 times lol )))
...also Juggernaut in my opinion should be taller, then he is ...he is enough muscled, but he shoul be a bit taller too...he should be almost as tall as Abyss in my opinion LOL as well as Hulk

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Re: Miss Marvel by UltraRoboNinja and ZVitor v1.1
« Reply #24 on: February 26, 2009, 09:44:40 AM »
Also, have Venom stand next to Omega Red. TOTALLY out of proportion according to the comics. Thank goodness the female chars are all generally the same size. Miss Marvel is thus well proportioned.

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