collapse

Author Topic: MKvsSF3 Chameleon - v1.01 update  (Read 2844 times)

0 Members and 1 Guest are viewing this topic.

Offline ATiC3

  • Cryomancer
  • MUGEN Content Architect
  • *****
  • Posts: 4643
  • Country: United States us
  • Last Login:February 04, 2024, 12:00:37 AM
  • "Why not fight for Earthrealm?"
    • My Creations
MKvsSF3 Chameleon - v1.01 update
« on: October 14, 2008, 04:54:59 PM »
MKvsSF3 Chameleon - v1.01 update



------------

What's in this release...
- All Basics
- All Specials
- All Supers (including the lvl3 brutality super)

------------

What's to come in future updates...
- AI...
- Altered .sff file (so people can make more palettes)
- Akuma Moves (basically air hadou-ken & RAGING DEMON!!)

------------

Known Issues...

- No more than one palette can be made due to the .sff file...
- Some hitsparks may be out of place...
- Acid Spit needs to be adjusted still...

------------------

Thanks to...


Beta testers

FilthyKadaver
aPoCaLyPsE
TheRealMario101

Proxicide for making the MKvsSF3 flash...
Midway for making Mortal Kombat...
Virtualtek for making Fighter Factory...
IMT for welcoming me into their forum...
Fallen Angel for helping me out a lot with coding issues...
FilthyKadaver for great support these past few years...
xPreatorianx for great support this past year or so...
Kong for coding the acid spit move...
aPoCaLyPsE (IMT username) for helping me with Chameleon, and for tremendous support...
The very good amount of IMT members who have supported me this past year or so...
soso (username) for neat ideas...

For everyone else who I didn't credit... PM me...


Palette...


MKvsSF3 Chameleon is available at: https://aticemugen.wixsite.com/mugencreations

Note: THIS CHARACTER IS NOT OPEN SOURCE!!!!
« Last Edit: May 02, 2023, 07:14:08 AM by ATiC3 »


 

Offline Vault-tec Rep Høröúßøí

  • Vault-tec rep and part time
  • Infinity Graphic Designer
  • ****
  • Posts: 3476
  • Country: United States us
  • Last Login:May 17, 2022, 03:49:32 AM
  • Hello, i would like to welcome you to vault IMT...
    • Hollow_boy
Re: MKvsSF3 Chameleon - v1.0 release
« Reply #1 on: October 14, 2008, 05:01:21 PM »
 >:D MORTAL KOMBAT  >:D

Offline ATiC3

  • Cryomancer
  • MUGEN Content Architect
  • *****
  • Posts: 4643
  • Country: United States us
  • Last Login:February 04, 2024, 12:00:37 AM
  • "Why not fight for Earthrealm?"
    • My Creations
Re: MKvsSF3 Chameleon - v1.0 release
« Reply #2 on: October 14, 2008, 05:04:38 PM »
;*))

Yeah... By the way... I'm fixing that .sff file issue for the v1.1 update... ;)

 :)
 

Offline Negi Springfield

  • Infinity Faithful
  • ****
  • Posts: 1632
  • Country: United States us
  • Last Login:December 26, 2022, 03:12:38 PM
  • Got some change?!
    • Hokuto_no_Fan
Re: MKvsSF3 Chameleon - v1.0 release
« Reply #3 on: October 14, 2008, 05:06:33 PM »
*balls explode*

Been waiting in this release for AGES!
HOLY FARKING crap!!!!
can't wait to pop this sucker into Mugen!

and we already got MK vs. SF Ryu & Ken!
all we need now is that Shin Lvl 2 Akuma to be finished!

 ^:)^

Offline AdReNaLiNe

  • Forum Member
  • ***
  • Posts: 425
  • Last Login:September 12, 2009, 09:12:48 PM
    • www.Myspace.com/javier713
Re: MKvsSF3 Chameleon - v1.0 release
« Reply #4 on: October 14, 2008, 05:09:32 PM »
LMFAO OMGG YAYYY ITS OUT!!!!!!!!

Offline ATiC3

  • Cryomancer
  • MUGEN Content Architect
  • *****
  • Posts: 4643
  • Country: United States us
  • Last Login:February 04, 2024, 12:00:37 AM
  • "Why not fight for Earthrealm?"
    • My Creations
Re: MKvsSF3 Chameleon - v1.0 release
« Reply #5 on: October 14, 2008, 05:15:16 PM »
thx. ;D

Um... you don't have to provide feedback now... but maybe in like a week or 2... I'm hoping to see some feedback... that way the v1.1 update will be greater than expected! :thumbsup:

 :)
 

Offline Cyclysm

  • Forum Spriter &
  • Contributor
  • ****
  • Posts: 803
  • Last Login:July 21, 2010, 12:00:11 AM
    • Email
Re: MKvsSF3 Chameleon - v1.0 release
« Reply #6 on: October 14, 2008, 05:40:23 PM »
Amazing.....  :o

DLing now


"I am two people"      Cyclysm & Sgt.Rotter

Offline ~Wolfpaul~

  • Infinity Regular
  • ****
  • Posts: 621
  • Last Login:June 06, 2012, 05:57:31 PM
    • Email
Re: MKvsSF3 Chameleon - v1.0 release
« Reply #7 on: October 14, 2008, 05:46:42 PM »
nice! congrats on the release  ::salute::


Userbar By The Dude Z

Offline Cyclysm

  • Forum Spriter &
  • Contributor
  • ****
  • Posts: 803
  • Last Login:July 21, 2010, 12:00:11 AM
    • Email
Re: MKvsSF3 Chameleon - v1.0 release
« Reply #8 on: October 14, 2008, 06:02:23 PM »
Some Feedback

-Sounds are kinda quiet
-Failed transparency (black stuff around it) on jelly-ball move and it explosion   
-When doing the freeze move command twice...it freezes himself

+ Very nice character overall  :thumbsup:


"I am two people"      Cyclysm & Sgt.Rotter

Offline TÐZ

  • Lazy
  • Contributor
  • ****
  • Posts: 1244
  • Last Login:December 23, 2009, 01:50:22 AM
    • ÐЦÐΞ Z's Site
Re: MKvsSF3 Chameleon - v1.0 release
« Reply #9 on: October 14, 2008, 06:06:44 PM »
megaupload's not working for me

Offline KPT25

  • The Professional
  • Chief News Reporter
  • *
  • Posts: 6044
  • Country: Argentina ar
  • Last Login:October 15, 2021, 10:01:22 AM
  • Infinity News Reporter and Journalist
    • My youtube channel
Re: MKvsSF3 Chameleon - v1.0 release
« Reply #10 on: October 14, 2008, 06:14:14 PM »
lol wut???
Congratulations on the release...i will test him out as soon as i have the time! :w00t:

Offline celobateira

  • Forum Member
  • ***
  • Posts: 201
  • Last Login:November 07, 2016, 03:29:37 PM
    • Email
Re: MKvsSF3 Chameleon - v1.0 release
« Reply #11 on: October 14, 2008, 06:31:42 PM »
Congratulations ATICE, I hope to see him with a awesome AI soon,

maybe in v1.1  ;)
No one dies virgin, life f..k us all

Offline S.A.

  • Initiate
  • **
  • Posts: 162
  • Last Login:April 20, 2013, 07:11:21 AM
Re: MKvsSF3 Chameleon - v1.0 release
« Reply #12 on: October 14, 2008, 07:09:56 PM »
HOORAY!!! ESTOY CONTENTO!! :w00t:

Offline ATiC3

  • Cryomancer
  • MUGEN Content Architect
  • *****
  • Posts: 4643
  • Country: United States us
  • Last Login:February 04, 2024, 12:00:37 AM
  • "Why not fight for Earthrealm?"
    • My Creations
Re: MKvsSF3 Chameleon - v1.0 release
« Reply #13 on: October 14, 2008, 07:15:30 PM »
Some Feedback

-Sounds are kinda quiet
-Failed transparency (black stuff around it) on jelly-ball move and it explosion   
-When doing the freeze move command twice...it freezes himself

+ Very nice character overall  :thumbsup:

That was actually in the original Sub-Zero by Mike Obrecht... and I decided to keep the code... It's called "Double Ice Backfire".
 

Offline ATiC3

  • Cryomancer
  • MUGEN Content Architect
  • *****
  • Posts: 4643
  • Country: United States us
  • Last Login:February 04, 2024, 12:00:37 AM
  • "Why not fight for Earthrealm?"
    • My Creations
Re: MKvsSF3 Chameleon - v1.0 release
« Reply #14 on: October 14, 2008, 07:25:59 PM »
Thank you all for your comments btw. I plan to update in November or December. ;)
 

Offline TÐZ

  • Lazy
  • Contributor
  • ****
  • Posts: 1244
  • Last Login:December 23, 2009, 01:50:22 AM
    • ÐЦÐΞ Z's Site
Re: MKvsSF3 Chameleon - v1.0 release
« Reply #15 on: October 14, 2008, 07:45:48 PM »
download doesnt work for me  <_<|...|

Offline ATiC3

  • Cryomancer
  • MUGEN Content Architect
  • *****
  • Posts: 4643
  • Country: United States us
  • Last Login:February 04, 2024, 12:00:37 AM
  • "Why not fight for Earthrealm?"
    • My Creations
Re: MKvsSF3 Chameleon - v1.0 release
« Reply #16 on: October 14, 2008, 08:12:50 PM »
It should work just fine... just go to my site... and click on the .rar link (no right-clicking allowed) .... Maybe you right-clicked and thats where you got stuck... it might take a while to load, too...
 

Offline TÐZ

  • Lazy
  • Contributor
  • ****
  • Posts: 1244
  • Last Login:December 23, 2009, 01:50:22 AM
    • ÐЦÐΞ Z's Site
Re: MKvsSF3 Chameleon - v1.0 release
« Reply #17 on: October 14, 2008, 10:53:10 PM »
Still getting errors

Offline dragolink1

  • Contributor
  • ****
  • Posts: 278
  • Last Login:October 26, 2016, 03:46:27 AM
    • Email
Re: MKvsSF3 Chameleon - v1.0 release
« Reply #18 on: October 14, 2008, 11:03:42 PM »
I like the char But Isnt what i wating for...



Offline ATiC3

  • Cryomancer
  • MUGEN Content Architect
  • *****
  • Posts: 4643
  • Country: United States us
  • Last Login:February 04, 2024, 12:00:37 AM
  • "Why not fight for Earthrealm?"
    • My Creations
Re: MKvsSF3 Chameleon - v1.0 release
« Reply #19 on: October 14, 2008, 11:48:52 PM »
I like the char But Isnt what i wating for...
/:O What? What you mean by that??

@TDZ: I don't know what to tell you... should work... it seems to be working for everyone else... maybe you should try re-starting your computer or something...

Video's up btw. I couldn't wait to release him... so that's why I did release him before showing the video.

 :)
 

Offline Negi Springfield

  • Infinity Faithful
  • ****
  • Posts: 1632
  • Country: United States us
  • Last Login:December 26, 2022, 03:12:38 PM
  • Got some change?!
    • Hokuto_no_Fan
Re: MKvsSF3 Chameleon - v1.0 release
« Reply #20 on: October 15, 2008, 12:19:58 AM »
well after testing him out. I do have to say his combo's seems to be non-existant....
if you could combine the MK-style Dial-a-combo and fit it with a loose MVC-type combo system
I'd feel that's be much more what where looking for (IMO)

Offline Captain Cold

  • Infinity Regular
  • ****
  • Posts: 1127
  • Last Login:April 15, 2015, 04:08:38 PM
  • Never Kill a Speedster
    • Email
Re: MKvsSF3 Chameleon - v1.0 release
« Reply #21 on: October 15, 2008, 06:51:39 PM »
thanks for the release of the char its nice to see some more Mk chars on mugen that are good  :)

a lil feed back because thats all I got to play is like 5 mins

-intro needs more frames cuz its kinda choppy
-the char need to be a lil faster (that could just be me lol)
-sprites are very nice
-plays pretty solid

thanks again for a nice release  :)

Offline TÐZ

  • Lazy
  • Contributor
  • ****
  • Posts: 1244
  • Last Login:December 23, 2009, 01:50:22 AM
    • ÐЦÐΞ Z's Site
Re: MKvsSF3 Chameleon - v1.0 release
« Reply #22 on: October 15, 2008, 07:27:22 PM »
I like the char But Isnt what i wating for...
/:O What? What you mean by that??

@TDZ: I don't know what to tell you... should work... it seems to be working for everyone else... maybe you should try re-starting your computer or something...

Video's up btw. I couldn't wait to release him... so that's why I did release him before showing the video.

 :)

you cant make a mirror or something, its not that hard

Offline ATiC3

  • Cryomancer
  • MUGEN Content Architect
  • *****
  • Posts: 4643
  • Country: United States us
  • Last Login:February 04, 2024, 12:00:37 AM
  • "Why not fight for Earthrealm?"
    • My Creations
Re: MKvsSF3 Chameleon - v1.0 release
« Reply #23 on: October 15, 2008, 07:34:06 PM »
 ^^(PM)^

Will do in a few minutes... I'll let you know (by PM) when it's up.
 

Offline ATiC3

  • Cryomancer
  • MUGEN Content Architect
  • *****
  • Posts: 4643
  • Country: United States us
  • Last Login:February 04, 2024, 12:00:37 AM
  • "Why not fight for Earthrealm?"
    • My Creations
Re: MKvsSF3 Chameleon - v1.0 release
« Reply #24 on: October 15, 2008, 08:11:18 PM »
ok everyone... Chameleon mirror is up... Aerial combos are actually existant in this v1.01 update... If you find that the combos are already ok... don't download... if opposite.. go to my site and download the mirror....

 :)
 

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

* IMT Calendar

April 2024
Sun Mon Tue Wed Thu Fri Sat
1 2 3 4 5 6
7 8 9 10 11 12 13
14 15 16 17 18 19 20
21 22 [23] 24 25 26 27
28 29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal