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Author Topic: Arcade help  (Read 435 times)

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Offline myPist0la

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Arcade help
« on: May 27, 2008, 06:16:58 PM »
for some reason my arcade mode only lasts for two fights, and I have over 50+ characters in my roster >:(

is there anyway to make the arcade mode longer?




Offline malisiousjoe

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Re: Arcade help
« Reply #1 on: May 28, 2008, 10:10:48 PM »
Did you add an order to each character?

Example: jill, stages/PoliceMassacre.def, order=7

Then change the number 0 to how many players coincide with that order. So if you want to fight five characters in order=2 add 5 to the second slot.

[Options]
;                           <1,2,3,4,5,6,7,8,9,10>
arcade.maxmatches  = 1,0,0,0,0,0,1,0,0,0

Like this:
-->arcade.maxmatches  = 1,5,0,0,0,0,1,0,0,0

rinse and repeat.

Thanks DG!

Offline myPist0la

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Re: Arcade help
« Reply #2 on: May 29, 2008, 12:07:41 AM »
is that in each character def file or do I have to go under the fight def file?

Offline anarch79

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Re: Arcade help
« Reply #3 on: May 29, 2008, 04:32:31 AM »
It's at the bottom of your select.def for your mugen. (the file where you added all your characters into the game)

Offline myPist0la

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Re: Arcade help
« Reply #4 on: May 31, 2008, 12:04:08 PM »
thanks a lot guys that worked perfectly, now I have a question about storyboard endings, I installed followed the directions and added an arcarde subpoint in the charatcter def file, and when I went to test it out nothing happened. any ideas on what I did wrong?

Offline malisiousjoe

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Re: Arcade help
« Reply #5 on: June 01, 2008, 04:35:00 PM »
Add storyboard def file name in the char's def file here:

[Arcade]
intro.storyboard=
ending.storyboard=anitaend.def

Then add the end storyboard contents in the char file(usually it's the SFF, def, and music for the ending) ;D.

Thanks DG!

Offline myPist0la

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Re: Arcade help
« Reply #6 on: June 02, 2008, 12:04:13 PM »
thanks joe

Offline malisiousjoe

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Re: Arcade help
« Reply #7 on: June 03, 2008, 01:53:43 AM »
No prob ::salute::.

Thanks DG!

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