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Author Topic: Pause Menu?  (Read 1402 times)

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Offline bse24

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Pause Menu?
« on: May 23, 2010, 05:27:51 PM »
Is it possible to add a pause menu when playing in other modes, rather than training mode.  For example, during an arcade run, I want to open a pause menu where I can see the character's moves.  I know I saw it done in this KOF 2003 project.

http://www.youtube.com/watch?v=hyn49bMZr_c#




Offline Fallen_Angel

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Re: Pause Menu?
« Reply #1 on: May 24, 2010, 12:25:58 AM »
That has to be coded on the char

You can make it, using a helper.

The helper will have a pause stcrl.....if the menu can be moved, you would need to add a posset


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Offline UltimateBiosparkJ

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Re: Pause Menu?
« Reply #2 on: May 24, 2010, 01:44:07 AM »
This would be a really good addition to the game cause most characters made don't come with a movelist at all. THis should really be considered big time. [-O<
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Offline bse24

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Re: Pause Menu?
« Reply #3 on: May 24, 2010, 07:04:20 PM »
Im not that good with coding.  Everytime it makes my character disappear.  How do I make a helper right?

Offline Acey

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Re: Pause Menu?
« Reply #4 on: May 24, 2010, 08:35:11 PM »
A bunch of Street Fighter II characters have this coded but you need to program the AI to not continually pause the game as well.

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