collapse

Author Topic: MVC2 Messages  (Read 376 times)

0 Members and 1 Guest are viewing this topic.

Offline Beto

  • MUGEN Content Architect
  • *****
  • Posts: 1353
  • Country: Brazil br
  • Last Login:May 22, 2024, 12:06:43 PM
  • Action!!
    • My Youtube page
    • Email
MVC2 Messages
« on: March 22, 2010, 06:08:23 PM »
How do I install the messaging MVC2 in  chars? type "AIR COMBO"

http://elmundotech.files.wordpress.com/2009/07/mvc2_hulk_screen004_bmp_jpgcopy-large.jpg
« Last Edit: March 25, 2010, 03:37:28 PM by betossj4 »



Offline Beto

  • MUGEN Content Architect
  • *****
  • Posts: 1353
  • Country: Brazil br
  • Last Login:May 22, 2024, 12:06:43 PM
  • Action!!
    • My Youtube page
    • Email
Re: MVC2 Messages
« Reply #1 on: March 25, 2010, 03:34:38 PM »
Up

Offline Acey

  • Infinity Administrator
  • *
  • Posts: 9579
  • Country: United States us
  • Last Login:December 05, 2022, 10:43:15 PM
  • "Victory means nothing, the fight is everything."
    • Infinity Wiki - Acey
    • Email
Re: MVC2 Messages
« Reply #2 on: March 26, 2010, 09:25:39 PM »
You have to install them directly into the character, which includes the graphics of the quotes "Great", animation of it flying onto the screen, the actually code which is probably best installed in the [statedef -2] section of the CNS file and the sounds of the annoucer.

The EoH character template has all of this preprogrammed in for creators to use while making new chars but if you want to add it to existing characters feel free to pull the elements out of the template and add it to your own chars as well.

Offline Beto

  • MUGEN Content Architect
  • *****
  • Posts: 1353
  • Country: Brazil br
  • Last Login:May 22, 2024, 12:06:43 PM
  • Action!!
    • My Youtube page
    • Email
Re: MVC2 Messages
« Reply #3 on: March 27, 2010, 08:07:00 PM »
You have to install them directly into the character, which includes the graphics of the quotes "Great", animation of it flying onto the screen, the actually code which is probably best installed in the [statedef -2] section of the CNS file and the sounds of the annoucer.

The EoH character template has all of this preprogrammed in for creators to use while making new chars but if you want to add it to existing characters feel free to pull the elements out of the template and add it to your own chars as well.

I did exactly the same, more for some reason does not work

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

Neo Geo Pocket by malevka2
[Today at 10:53:57 AM]


[WIP] Pocket Dimensional Clash 2 by O Ilusionista
[June 03, 2024, 03:18:12 PM]


[BOR] _Avengers United Battle Force_ by O Ilusionista
[June 03, 2024, 03:13:51 PM]


Mega Man & Bass - Dynamo Man by Sir Rousseau by O Ilusionista
[June 03, 2024, 03:09:50 PM]


D2TD VS Showcase Thread by D2TD
[May 31, 2024, 11:44:23 AM]


Lasombra's IKEMEN Go Interactive Stages' WIP Topic and Releases by Lasombra Demon
[May 26, 2024, 07:39:11 PM]


TMNT Hong Kong Stage for 1.0 & 1.1 Re-Release by LightFlare
[May 24, 2024, 01:44:07 PM]


Captain Commando Stage Pack by Vegaz by LightFlare
[May 24, 2024, 09:20:05 AM]


Street Fighter 1 Ultimate Ryu by ELECTRO
[May 22, 2024, 03:58:25 PM]


China Town (Revenge of Shinobi) by Lord_Enemil
[May 22, 2024, 03:02:10 PM]

* IMT Calendar

June 2024
Sun Mon Tue Wed Thu Fri Sat
1
2 3 4 [5] 6 7 8
9 10 11 12 13 14 15
16 17 18 19 20 21 22
23 24 25 26 27 28 29
30

SimplePortal 2.3.5 © 2008-2012, SimplePortal