Infinity MUGEN Team

IMT Main => M.U.G.E.N Releases => Topic started by: SanjiSasuke on January 23, 2008, 07:38:18 PM

Title: Capcom Statue room
Post by: SanjiSasuke on January 23, 2008, 07:38:18 PM
Statue room
(http://img127.imageshack.us/img127/1628/statue1qu1.png)
Super Jump: Yes
Music: Yes
Download Link (http://freewebs.com/sanjisasukenu)
MUGEN Creations -> Capcom Statue Room

Special Part: If you choose to you get to suggest ways to improve the stage (I mean in quality AND in adding things, like decoration, etc.)

I just thought of this when I saw another stage. I finally made it, after awhile. Expect some cartoon stages soon.
Title: Re: Capcom Statue room
Post by: Lightblackheart on January 23, 2008, 07:42:17 PM
nice  :w00t:
Title: Re: Capcom Statue room
Post by: Captain Cold on January 23, 2008, 07:49:07 PM
good stage i like  :)
Title: Re: Capcom Statue room
Post by: ♦ßlôödÑinjå♦ on January 23, 2008, 10:11:25 PM
Wow Great stage.
Title: Re: Capcom Statue room
Post by: ~Wolfpaul~ on January 23, 2008, 10:12:20 PM
Wow Great stage.

yeah nice stage
Title: Re: Capcom Statue room
Post by: Fenix Azul on January 24, 2008, 08:39:09 AM
You can try in the square of statues putting the names of the statues XD or you can try adding some mist effect
Title: Re: Capcom Statue room
Post by: SanjiSasuke on January 24, 2008, 02:49:32 PM
Okay. My only mist problem is that I can't get the looping mist to connect. Names coming up.
Title: Re: Capcom Statue room
Post by: eternal on January 24, 2008, 03:01:22 PM
heres my fog code i like to use

[BG Fog]
type  = normal
spriteno = 10, 11
start = -100, 210
delta = .4,.4
mask = 1
velocity = .5, 0
tile = 1, 0
trans = add
type = parallax
layerno= 1

change whatever is in red to your fog sprite number
Title: Re: Capcom Statue room
Post by: SanjiSasuke on January 24, 2008, 05:11:08 PM
Works a little better but it won't connect...I think I know how to fix it now though.
Title: Re: Capcom Statue room
Post by: ExShadow on January 24, 2008, 05:13:31 PM
Nice i like the bg  :)
Title: Re: Capcom Statue room
Post by: SanjiSasuke on January 24, 2008, 05:28:59 PM
New statues and the new mist, along with names coming soon.
Title: Re: Capcom Statue room
Post by: malisiousjoe on January 24, 2008, 07:53:53 PM
My suggestion would be to have the background in the window move independently from the stage.
Title: Re: Capcom Statue room
Post by: SanjiSasuke on January 27, 2008, 06:11:35 PM
I wish I thought of that before I edited it up...anyway if I remember what I USED for the BG in the window I will try...
Title: Re: Capcom Statue room
Post by: Violent Ken Masters on January 28, 2008, 07:37:18 AM
Is this supposed to be like the mk stage?
If so then I suggest using sprites from the winposes.
Otherwise it looks good!  :thumbsup:
Title: Re: Capcom Statue room
Post by: MuηkyMØÜf on January 28, 2008, 07:48:33 AM
Im sorry but the statues look shotty. Even the Ken Shrine stage didnt look that bad ;*))
Title: Re: Capcom Statue room
Post by: SanjiSasuke on January 28, 2008, 05:17:16 PM
VKM: Sort of. I also planned for it to be unique.
MunkyMouf: rbbt is making better sprites.
Quote from: SanjiSasuke
New statues and the new mist, along with names coming soon.

Thanks for the help!
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