Infinity MUGEN Team
IMT Main => M.U.G.E.N Releases => Topic started by: RicePigeon on December 25, 2007, 02:00:17 AM
-
Long awaited since her last update in August.
(http://img252.imageshack.us/img252/2655/kikyo12fb0.gif)
- Added Velocity to Kikyo's Air Throw. She now floats slowly downward instead of using her previous velocity (she won't fall offscreen anymore)
- Corrected a few AI errors
- Added AI Guarding, kudos to Necromancer's code archive
- Fixed pausetimes on Kikyo's projectiles. She should now be able to damage hyper armor characters such as Master Hand.
- Fixed bug where Air Throw wouldn't cause damage.
- Air Throw damage increased from 60 to 70.
- Revised Counterattack. Kikyo now puts the opponent into a stun state rather than throw them backwards, setting the opponent up for combos. This system should be pretty accurate to the one used in Feudal fairy Tale.
- Maximum hits in a combo increased to 13 (Counterattack + 7 hits + 5 hits from Purification. Counterattack deals no damage, however.)
- Anti-cheap move removed. Replaced with Metal Kikyo. The two are functionally the same, except Metal Kikyo is watered down a bit.
- Normal Throw damage increased from 48 to 72 damage total.
- Inuyasha Palette replaced with Philadelphia Eagles Palette.
- Fixed a bug with Kikyo's backward dash attack that made her dash forward afterward.
- Purification now deals 60% of its normal damage when comboed into. Using Purification by itself still deals normal damage. The overall damage should be identical to the game of origin now.
- Removed certain Clsn2 boxes on Kikyo's Strong Aerial attack, as well as reduced range.
- Added Kagome & Inuyasha Strikers. Both requires 500 power (half super bar) to use.
- Added Tag Select between rounds. Three options are available:
- NONE - No tag selection. Kikyo won't use strikers.
- KAGOME - Uses Kagome as a striker. Fires an arrow
- INUYASHA - Uses Inuyasha as a striker. Performs Wind Scar/Kaze no Kizu at close range.
- Credits to VinceJ added in Special Thanks section of this FAQ.
- Reduced the occurence rate of the "I CAN'T TAKE IT MUCH LONGER" voice clip. I was getting complaints about how annoying it sounds every time. Now occurs only when 30% health or below
- Curse Deflector's range slightly increased. Also given infinite priority and a slightly longer start-up time.
Get her here:
http://www.sendspace.com/file/n0dn31
-
Yes an update for one of my favs chars form inuyasha ;)