Infinity MUGEN Team

IMT Main => M.U.G.E.N Releases => Topic started by: LightFlare on May 25, 2018, 05:56:44 PM

Title: Darun Ring by Vegaz
Post by: LightFlare on May 25, 2018, 05:56:44 PM
[PREVIEW]

(https://i.imgur.com/YOC70hE.png)

(https://i.imgur.com/LpYYxwo.png)



[DOWNLOAD]

Wrassle (http://www.mediafire.com/file/fnfws9rsafd0l2a/DarunRing.7z)

[COMMENT]

Well...it's been a long time coming. I've been waiting on this guy for years. He dropped a while back, but I was doing other things. Now I'm back, and I knew it was just a matter time. Now you can go toe to toe with one the greatest grapplers of all time on a custom stage built just for him. Superjump, animations and zoom. I looped this sick bgm Gui0007 uploaded. Thanks bro. Also thanks to Shiyo and KFM. I edited a few of their sprites. Now get in there and wrassle!
Title: Re: Darun Ring by Vegaz
Post by: O Ilusionista on May 25, 2018, 06:37:33 PM
Nice, I liked it :)
I will post at FB page.
Title: Re: Darun Ring by Vegaz
Post by: NX-MEN on May 25, 2018, 06:55:52 PM
Its indeed a very good stage!!  :w00t:
Title: Re: Darun Ring by Vegaz
Post by: LightFlare on May 25, 2018, 06:59:14 PM
Nice, I liked it :)
I will post at FB page.

Thanks for the love mang!

Its indeed a very good stage!!  :w00t:

Thanks bro!
Title: Re: Darun Ring by Vegaz
Post by: AncientBehemoth999 on June 04, 2018, 03:05:16 AM
the stage is very nice and i like alot the feats on it. only, as i'm not a coder and i don't know, the camera not following darun while high-jumping in his hyper is due to darun himself right? if so, it's a shame. but if it's the stage with this issue, please fix it.
sorry to have writtend it, as said i'm no coder
Title: Re: Darun Ring by Vegaz
Post by: LightFlare on June 04, 2018, 10:07:19 AM
the stage is very nice and i like alot the feats on it. only, as i'm not a coder and i don't know, the camera not following darun while high-jumping in his hyper is due to darun himself right? if so, it's a shame. but if it's the stage with this issue, please fix it.
sorry to have writtend it, as said i'm no coder

Thanks for the support. It's cool. I think it may be a combination of both, depending on the stage version you are using. Duran's high jump is a bit to high and fast imo. So the camera may not follow him enough. This can also be adjusted on the stage, but can only help so much. I could adjust that, but the camera will follow the characters too much and move with even the small jumps. I'm not a fan of that, but it's not so bad. I know you're not a coder, but it would be easy to give it a try. Just open the .def file for the stage. Then raise the vertical follow(values between 0 and 1 are good) and lower the floortension(try not to go lower than 40). This may produce the result you want. Enjoy! :)
SimplePortal 2.3.5 © 2008-2012, SimplePortal