Infinity MUGEN Team

IMT Main => M.U.G.E.N Releases => Topic started by: MatreroG on May 23, 2018, 12:13:13 PM

Title: Wayne Manor Ruins 1.1 & 1.0
Post by: MatreroG on May 23, 2018, 12:13:13 PM
Stage inspired in the Batman Knightfall story arc and the Dark Knight Rise wip scene by WorldsWorstDetective.
It comes with superjump, animation, looped BGM, 1.1 (zoom & no zoom) and 1.0 option files.
Thanks to GDPenguin for the original BGM.



(https://i62.servimg.com/u/f62/19/46/86/00/waynem10.jpg)
(https://i62.servimg.com/u/f62/19/46/86/00/waynem11.jpg)
(https://i62.servimg.com/u/f62/19/46/86/00/waynem12.jpg)

DOWNLOAD
http://www.mediafire.com/file/pcfbrecuer7fv9n/WayneManorRuins+Stage1.1%261.0.rar (http://www.mediafire.com/file/pcfbrecuer7fv9n/WayneManorRuins+Stage1.1%261.0.rar)
Title: Re: Wayne Manor Ruins 1.1 & 1.0
Post by: dev. on May 23, 2018, 12:22:58 PM
Nice.  :)
Title: Re: Wayne Manor Ruins 1.1 & 1.0
Post by: O Ilusionista on May 23, 2018, 12:47:29 PM
Nice! The zoom version could be a little less sensible to jumps
Title: Re: Wayne Manor Ruins 1.1 & 1.0
Post by: NX-MEN on May 23, 2018, 01:47:45 PM
Wowwwwww  :o

Another awesome stage man!! Btw what Bane is that?  :w00t:

I like all details!!  :w00t:
Title: Re: Wayne Manor Ruins 1.1 & 1.0
Post by: MatreroG on May 23, 2018, 10:36:30 PM
Thank you all.
Bane by Jmaxximus & ALEXZIQ, of course.

Nice! The zoom version could be a little less sensible to jumps
Ok. I can change it easily.
And thanks for the sprites rips. :thumbsup:
Title: Re: Wayne Manor Ruins 1.1 & 1.0
Post by: NX-MEN on May 24, 2018, 12:37:49 PM
Thank you all.
Bane by Jmaxximus & ALEXZIQ, of course.
Ok. I can change it easily.
And thanks for the sprites rips. :thumbsup:

Hehe I know but it looks different than the Bane I have in my Mugen!!  :)
Title: Re: Wayne Manor Ruins 1.1 & 1.0
Post by: dev. on May 24, 2018, 04:49:11 PM
That's just the intro, nx.
Title: Re: Wayne Manor Ruins 1.1 & 1.0
Post by: NX-MEN on May 24, 2018, 05:12:46 PM
I think I have an outdated version of him. My Bane doesnt have the growing mode and its AI is harder! lol
Title: Re: Wayne Manor Ruins 1.1 & 1.0
Post by: dev. on May 24, 2018, 07:38:05 PM
I don't think there ever was an updated version from jmaxx or Alex.
Title: Re: Wayne Manor Ruins 1.1 & 1.0
Post by: NX-MEN on May 25, 2018, 04:38:17 PM
I don't think there ever was an updated version from jmaxx or Alex.

Yeah thats what I think too!!  :)
Title: Re: Wayne Manor Ruins 1.1 & 1.0
Post by: MatreroG on May 27, 2018, 09:30:32 PM
This is the info about the Bane you see in the vid and the pics:
Code: [Select]
[Info]
name ="Bane"
displayname ="Bane"
versiondate =8/77/09
mugenversion =04,14,2001
author ="Jmaxximus/ALEXZIQ"
pal.defaults =1
I'm not sure if exist an update, but I saw a MvC edit in the MGforum.
Title: Re: Wayne Manor Ruins 1.1 & 1.0
Post by: NX-MEN on May 28, 2018, 08:52:26 AM
Its the same version I have too!! I wonder why I haven't seen that  growing mode and its AI is harder in Mugen lol
Title: Re: Wayne Manor Ruins 1.1 & 1.0
Post by: O Ilusionista on May 28, 2018, 09:03:36 AM
There was a time Jmaxx was thinking in to remake him and I was going to code it.
But I doubt this will happen anytime soon. Or at all.
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