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IMT Main => M.U.G.E.N Help => Topic started by: Bloody Parrot5 on May 08, 2016, 08:36:11 PM

Title: Is it possible to load different or multiple sprites on pallettes?
Post by: Bloody Parrot5 on May 08, 2016, 08:36:11 PM
Hello I need to know if you can load various set of sprites on different palettes. You see I was making multiple sprites for a bonus type game and was wonder if you can alternate set sprites with palettes and see if it can be done. Just want to ask before attempting this. :-SS
Title: Re: Is it possible to load different or multiple sprites on pallettes?
Post by: -Whiplash- on May 09, 2016, 03:31:56 AM
yes.

BUT, the get hits for the character would have to be the same for custom states as MUGEN's Custom state system uses specific get hits when another character is grabbed or something, and there is no way to force it to use other sprites.

so for example your character is Rryu and pal 4 makes him use akuma sprites, if ryu in "Akuma mode" was grabed by the opponent, he would transform from akuma back to ryu, just for grab, and as soon as it was over, would change back to akuma.

hope that helps!
Title: Re: Is it possible to load different or multiple sprites on pallettes?
Post by: Acey on May 09, 2016, 10:14:45 AM
In Fighter Factory you just upload the sprites without selecting the "Shared Palette" option.
Title: Re: Is it possible to load different or multiple sprites on pallettes?
Post by: Bloody Parrot5 on May 21, 2016, 07:38:36 PM
Sorry for taking so long to reply I had my computer going through repairs at the shop for the past week. Thank you for your input both replies seem very informative and helpful.
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