Infinity MUGEN Team
IMT Discussions => Video Games => Topic started by: HORDECOMBAT on January 18, 2016, 02:22:35 AM
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Hi guys, I'm developing a free open resource 3D fighting game for Japanese learning, you can read more about it on Game Concept Section of Greenlit:
https://steamcommunity.com/sharedfiles/filedetails/?id=599564530
This is a non profit project. I'm using UFE fighting engine. And I will publish what I made, for example: fighting animations in source format, so other developer could reuse them for their own projects (even commercial) with other game engine like Unreal, Ogre3D, Irrlitch...
I've uploaded a clip to demonstrate Orc fighting style
Light Attack (L): Kick
Medium Attack (M): Shield bash
Heavy Attack (H): Upword slash
The first combo is M L H <- H .I will upload more demo clips about the remain combos.
There are still some weird animation bugs, I will fix them soon.
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And please vote for this idea on Greenlit Game concept Section, so I can gain more critics. If you have any question, just ask here, I will reply asap
:Terry
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Nice, I like the idea.
But some of the attacks are too slow.
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Yes, it follows Soul Calibur fighting style #:-S
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But...they are too slow. Check the first attacks, the recovery time is too big, while strong moves has way short recovery times.
This needs to be the opposite.
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Yes, I will improve it soon, game balancing is my main concern.
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I added Motion Blur Effect like Tekken 6, you will see it while dashing.
I will ignore all animation bugs temporarily, for focusing more on AI development of the first playable demo.
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Pretty cool!
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I've finished 30 Orc actions
I also started to create Titan's actions, so in the playable demo, I could demonstrate the gameplay of 3 different sizes (Dwarf, Orc, Titan)
And this is first testing actions of Titan
Attack on Titan !!!