Infinity MUGEN Team

IMT Main => M.U.G.E.N Help => Topic started by: A! on July 28, 2011, 10:02:35 AM

Title: How To...
Post by: A! on July 28, 2011, 10:02:35 AM
This Is The Code

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1. How do i Change the speed of the helper
2. I made one that you can do in the air, it works but how do i make it go diagonally
3. when both helpers collide i want it to change to "1040".  How do i do this    
5. It can be spammed.  How do i stop that                                                                                                                                         
Title: Re: How To...
Post by: Acey on July 28, 2011, 10:53:44 AM
1) For speed:
[State 1010, 2]
type = VelSet
trigger1 = 1
x = 3.5
y = 0

change the x value

2) change the y value as well

3) a little thing called "hitoverride"
http://www.infinitymugenteam.com/infinity.wiki/mediawiki/index.php?title=Sctrl#HitOverride (http://www.infinitymugenteam.com/infinity.wiki/mediawiki/index.php?title=Sctrl#HitOverride)

4) Add seomthing to the trigger for the attack in the CMD file, add something like this:
triggerall = NumHelper(1000) = 0

notice that the Helper's ID in the code is 1000

Title: Re: How To...
Post by: A! on July 28, 2011, 11:38:54 AM
Quote
1) For speed:
[State 1010, 2]
type = VelSet
trigger1 = 1
x = 3.5
y = 0

I thought that, but it didnt seem to look like it was making a difference, it must do if you say so

Quote
change the y value as well

I think i need to work on that one because it still isnt working.  

Quote
Add seomthing to the trigger for the attack in the CMD file, add something like this:
triggerall = NumHelper(1000) = 0

How could have i missed that   /:O

Quote
a little thing called "hitoverride"
http://www.infinitymugenteam.com/infinity.wiki/mediawiki/index.php?title=Sctrl#HitOverride (http://www.infinitymugenteam.com/infinity.wiki/mediawiki/index.php?title=Sctrl#HitOverride)

This is gonna take a while

EDIT: Thanks Acey for the help
Title: Re: How To...
Post by: Acey on July 28, 2011, 11:43:56 AM
Also in regards to #1) you may need to change the physics to =A or =N for statedef 1030
Title: Re: How To...
Post by: A! on July 28, 2011, 12:29:09 PM
OMG Thanks alot Acey everything is working now.  I dont think iv perfected this code but its working. 

Glad i came back to this forum
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