(http://img18.imageshack.us/img18/8004/37520034.png)
Yeah I implented a now loading screen, just in case your mugen is slow when it initializes... it's not fancy, it's lightweight and it fits the rest. The intro is completely, completely redone as Sai hinted to but... that's a surprise.
(http://img806.imageshack.us/img806/6376/46567790.png)
Continue screen, yay.
(http://img196.imageshack.us/img196/4859/54647277.png)
Fixed combo counter... by the way these are the mesh lifebars that Sai talked about. They're the ones that no one ever use with broken98 lol but here's a peek at them.
(http://img830.imageshack.us/img830/6/33168813.png)
Now, I've shown an image like this before...
(http://img43.imageshack.us/img43/5937/34807462.png)
Notice the difference? Yep... hi-res static lol. It makes a huge, huge difference (I think you'll agree) and it's everywhere in bM now. I have retouched or done just about every sprite in every .sff...
(http://img405.imageshack.us/img405/7080/78674815.png)
Last one, and like Sai hinted to, fixed winner screen... she's a beaut ain't she? =)