Infinity MUGEN Team
IMT Main => M.U.G.E.N Help => Topic started by: A! on January 07, 2011, 03:38:26 PM
-
[Statedef 620]
type = A
movetype= A
physics = A
juggle = 4
ctrl = 0
anim = 620
poweradd = 55
sprpriority = 2
[State 0, Helper]
type = Helper
trigger1 = 1
helpertype = normal ;player
name = "sabre(slp)"
ID = 10000
stateno = 10000
pos = 0,0
postype = p1 ;p2,front,back,left,right
facing = 1
keyctrl = 0
ownpal = 0
supermove
pausemove
[State 620, PlaySnd]
type = PlaySnd
trigger1 = AnimElem = 1
value = 8400,2
[State 620, HitDef]
type = HitDef
trigger1 = AnimElem = 3
attr = A,NA
damage = 45,1
animtype = High
guardflag = MA
hitflag = MAF
priority = 4, Hit
pausetime = 13,14
sparkno = s7772
sparkxy = -10, -53
guard.sparkno = s6767
hitsound = 5,4
guardsound = 6,0
ground.type = High
ground.slidetime = 18
ground.hittime = 25
ground.velocity = -10
air.velocity = -12,10
air.hittime = 25
air.fall = 1
[State 620, ChangeState]
type = ChangeState
trigger1 = AnimTime = 0
value = 1400
EDIT: im now using explode and it might work
-
Have you created the helper yet? @-)
-
Good news @-)