Infinity MUGEN Team

IMT Main => M.U.G.E.N WIP => Topic started by: V-NiX on December 16, 2009, 08:25:01 PM

Title: James Lee WIP
Post by: V-NiX on December 16, 2009, 08:25:01 PM
(http://i190.photobucket.com/albums/z285/asrwgm/James00.gif)

Well, to start off, this is my current WIP, its Jimmy Lewis from Rage of the Dragon but I call him James Lee since I wanted it to have a different fighting system than his original RotD one.
I've already worked on him for about 3 months now (since I get lazy really fast), but I managed to release a Beta of him a month ago

http://www.mediafire.com/?wx5kzrimwmz (http://www.mediafire.com/?wx5kzrimwmz)

I know there are problems with this one like a debug flood, but I already fixed those errors from the feedback I received.

There are some fighting mechanism I tried implementing on this one:

- C-Ender    : after a number of hits in one combo, James can perform a move
                   which blows the opponent away & stops the combo. This won't
                   cost any power, it will add power instead and possibilities to
              follow it with a Special or Super move.

- Variation Chain: Imagine Zell's (from FF VIII) Duel Limit Break.
- Combo Craze: Like most of my chars, they are combo friendly (normal attacks
                      primarily, specials and supers have few possibilities.
- Link        : Possibility to perform another special move after another.

A preview of its gameplay


Some stuff I've recently coded

- Solar Cannon, traps the opponent inside a flame pillar if hit
(http://i47.tinypic.com/14132pf.jpg)

- Ultima Limit, my way of calling a Lv3 Super Move, not done yet only 10% of it done
(http://i48.tinypic.com/2s8mzac.jpg)

- The interface when entering his Ultima Limit, called Duel (inspired by Zell's Limit Break in FFVIII)
(http://i45.tinypic.com/5a0xhs.jpg)

I'm still working hard on him (occasionally), I hope I can get the Duel thing sorted out since there were some problems with it.

Post Merge: December 17, 2009, 07:34:54 PM
Here's a preview of the Duel mechanism, it gives you a time limit to input a command. If a button combination has not been inputted, then it will automatically do the top most input combination move.
Each phase, the inputs get harder. I already finished 2 phases, still 2 more to go (the hard ones)

(http://i49.tinypic.com/5pfx8x.jpg)
Title: Re: James Lee WIP
Post by: PARANATION on December 20, 2009, 12:41:30 AM
Awsome work asrwgm. I am really enjoying him. I am curious are you gonna work on Billy Lee as well or just Jimmy? Other then that great work. He is really awsome!

 ^:)^  =D> ;D
Title: Re: James Lee WIP
Post by: V-NiX on December 20, 2009, 05:17:15 AM
Thanks for your comment, I'm thinking about it but maybe I'll try to work on someone from Power Instinct Matrimelee next.
Heres a video of the UL test.
www.youtube.com/watch?v=HHrdJ_yM7z4 (http://www.youtube.com/watch?v=HHrdJ_yM7z4)
Title: Re: James Lee WIP
Post by: PARANATION on December 21, 2009, 12:52:38 AM
Wow love that video. Keep up the great work my friend ^_^
Title: Re: James Lee WIP
Post by: Tha Lando ( Le CROM ) on December 21, 2009, 01:33:15 AM
HOLY SH@#!  :o . YOU MADE THIS GUY SOMETHING totally DIFFERENT THAN WHAT HE IS ORIGINALLY! congrats man and please PLEEEEAse keep up the good work on him.  ^:)^ ^:)^ ^:)^
Title: Re: James Lee WIP
Post by: V-NiX on December 21, 2009, 07:37:37 AM
Thanks for the comments, some more updates

One of his Ultima Finishers
(http://i50.tinypic.com/2ue5lkn.jpg)

Inspired by the BASARA KO and FATAL KO Logo, tried to do something like that

(http://i45.tinypic.com/x1zkh3.jpg)
Title: Re: James Lee WIP
Post by: PARANATION on December 23, 2009, 12:47:01 AM
Excellent work! I like it. Keep it up i like it ^_^
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