Infinity MUGEN Team

IMT Main => M.U.G.E.N Help => Topic started by: ace_tales on November 29, 2008, 07:18:14 PM

Title: how do i make attacks faster?
Post by: ace_tales on November 29, 2008, 07:18:14 PM
ok so i downloaded hisui&kohaku by R-R and noticed that they play like a  real melty blood character, like there attacks are really fast  to allow for huge combos  so since the melty blood chars are kind of at a disadvantage because they can pull off big combos but to counter that the higher there attack damage gets (in the combo) the less attack power they have. so my question is how can i make my other melty blood chars as fast as hisui&kohaku?
Title: Re: how do i make attacks faster?
Post by: ace_tales on November 30, 2008, 12:00:46 AM
anyone?  :(
Title: Re: how do i make attacks faster?
Post by: ace_tales on November 30, 2008, 07:52:11 PM
third times the charm  [-O< [-O< [-O< [-O<
Title: Re: how do i make attacks faster?
Post by: Sabaki on November 30, 2008, 07:59:34 PM
There's a few ways to go about doing this. Easiest way is to look in the cns and change the number value for the damage. It'll look something like this:

attack = 100

The higher the number value, the more damage all moves will do. Problem is this affects everything. If you just want to increase the damage for a few moves, then you need to go to each individual attack's statedef and change the number value for the damage. Each statedef should have something called a hitdef, and within the hitdef there should be a line something like this:

damage = 50

Changing the number value higher will make that individual attack stronger. This'll take time, but it'll prevent Hisui&Kohaku from being imbalanced if you use the simple method mentioned above. Hope this helps.
Title: Re: how do i make attacks faster?
Post by: ace_tales on November 30, 2008, 08:28:18 PM
um i want to make the other melty blood chars as fast as hisui&kohaku not make hisui&kohaku stronger   o.O# i should have worded that better srry for the confusing question.
Title: Re: how do i make attacks faster?
Post by: Sapphire Flame on November 30, 2008, 08:52:16 PM
The only method I know of is to edit the animation time. Go into the .air file and you should have something like this:

Code: [Select]
[Begin Action 0]
Clsn2Default: 2
  Clsn2[0] = -13, 0, 16, -79
  Clsn2[1] = 5, -79, -7, -93
0,0, 0,0, 10
0,1, 0,0, 7
0,2, 0,0, 7
0,3, 0,0, 7
0,4, 0,0, 7
0,5, 0,0, 45
0,4, 0,0, 7
0,3, 0,0, 7
0,2, 0,0, 7
0,1, 0,0, 7
0,0, 0,0, 40

See that section of the code "0,0, 0,0, 10"? The 10 is how long the particular sprite lasts, in this case 1/6th of a second. Now find the animations for your characters' attacks and make them all a smaller number. I'd recommend Fighter Factory (go to the links section of the main page) so that it'd be easier to know what you're doing: in Fighter Factory just edit the "time" parameter and you can preview how fast the animation will last. It'll take a good bit of tweaking to get a speed that might satisfy you, so be forewarned.
Title: Re: how do i make attacks faster?
Post by: ace_tales on November 30, 2008, 10:35:48 PM
ok thanks  ;D what do i open the air file with?
Title: Re: how do i make attacks faster?
Post by: xPreatorianx on November 30, 2008, 11:27:01 PM
Like he mentioned use fighter factory way easier that way. Then all you do in fighter factory is go to the file (I think) -> open char then find the .def of the character you want to edit and itll open both the SFF and Air which u need the SFF to even use the air file properly. Hope this has helped and if you need better examples Ill throw up some screenshots tomorrow.

EDIT: also using the .def will open either all of the pallettes or 1 of the pals corresponding to the character.
Title: Re: how do i make attacks faster?
Post by: ace_tales on December 01, 2008, 12:07:39 AM
Like he mentioned use fighter factory way easier that way. Then all you do in fighter factory is go to the file (I think) -> open char then find the .def of the character you want to edit and itll open both the SFF and Air which u need the SFF to even use the air file properly. Hope this has helped and if you need better examples Ill throw up some screenshots tomorrow.

EDIT: also using the .def will open either all of the pallettes or 1 of the pals corresponding to the character.

ok, i tried that and i completely erase a bucnk of animations  o.O# good thing it doesnt save automaticly  ;*)). so i guess i will wait for your screenies for help.
but it would be much easier if somone just told me what program to use to open the air file with because im just going to use the number that hisui&kohaku have.
Title: Re: how do i make attacks faster?
Post by: Sabaki on December 01, 2008, 07:15:53 AM
 :D yeah, I completely misunderstood what you said. You need Fighter Factory in order open up the character's air file. There are some vids on youtube that can give you a tutorial concerning using Final Factory (don't know any of them off the top of my head). Unless someone can post pics, youtube's your next best bet.
Title: Re: how do i make attacks faster?
Post by: Sapphire Flame on December 01, 2008, 11:46:40 AM
ok thanks  ;D what do i open the air file with?

You can also use notepad, I believe. But really, fighter factory's a better bet. Click the button that looks like a clapboard and just edit the box that says "time". Use the first slider to go through animations and the second slider to go through sprites. Or, you can click on the red notepad and edit the animation directly and do what I told you to do in my first post.
Title: Re: how do i make attacks faster?
Post by: teeno312 on December 03, 2008, 10:05:16 PM
if you want it to go faster the easy way is go to the air file in fighter factory go to the punch kick and whatever and you will see the animation speed
example: before: 5 now: 2
easy as pie
SimplePortal 2.3.5 © 2008-2012, SimplePortal