Infinity MUGEN Team
IMT Main => M.U.G.E.N Help => Topic started by: Spidermew on October 20, 2008, 11:55:54 AM
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Ok I want to make a flying kick move that can be done on ground or in the air, that when you hit the enemy with it, it will send them flying across the stage, and if that happens to make them fly off screen, it has you jumping in from off screen.
How would i go about this?
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put this anywhere in the code
[State 0, ScreenBound]
type = ScreenBound
trigger1 = 1 ;Its usually 1
value = 0
movecamera = 0,0
;ignorehitpause =
;persistent =
then use this to dash at the end
[State 3100, End]
type = ChangeState
trigger1 = !animtime
value =ifelse(screenpos x <=-2,100,ifelse(screenpos x >=320,100,0))
ctrl = 1
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(http://i6.photobucket.com/albums/y214/SpiderMew/Emoting/EmoteSpiderMew.gif) Thanks! Works like a charm! :thumbsup:
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Lauren Revolt has a move like that, I would have looked at the code for that move but you've already been helped