Infinity MUGEN Team

IMT Main => M.U.G.E.N Help => Topic started by: fer619 on August 14, 2008, 04:46:09 PM

Title: 2 questions
Post by: fer619 on August 14, 2008, 04:46:09 PM
I have two questions:

1) i gave my char 4 helpers. what should i do to make sure my char can't call out another helper until the the currently active helper goes offscreen or is removed?

2) what trigger(s) do i need if i want an anim to begin the moment that a projectile i launched is removed without hitting the opponent?

thanks in advance!  ;)
Title: Re: 2 questions
Post by: El Chupacabras on August 14, 2008, 05:54:11 PM
1) Use NumHelper = 0 or !NumHelper(ID) or etc..

2) ProjContact[ID] = 0
Title: Re: 2 questions
Post by: fer619 on August 14, 2008, 06:08:48 PM
cool, thanks!
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