Infinity MUGEN Team
IMT Main => M.U.G.E.N Help => Topic started by: Acey on July 31, 2008, 07:34:22 PM
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Here's a crazy one...
How can you get a helper to hitpause when the parent is hitpause?
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This is something i would like to know too...
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setup the helper so that it has the same anim element as the parent
[State 6320]
type = ChangeAnim
trigger1 = Parent,HitPauseTime
value = anim
elem = AnimElemNo(0)
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excellent. thanx.