Infinity MUGEN Team
IMT Main => M.U.G.E.N Releases => Topic started by: nick09 on July 08, 2008, 08:49:47 PM
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Please read the readme:
Street Fighter Alpha 3 Intro by nick09.
What is included?
- Intro music file
- sff and def file
What is to be done?
- Noting so far.
Any rules about modification of this Intro or use of it's sprites?
- Yes. If you release a modification of this Intro that I made all I ask of you is to keep this readme with your release.
What is the version and release date of this intro?
- 1.0 and was released on 7/8/08.
Can I host this Intro?
- Yes, but just keep the files intact and do not claim the Intro as your own work.
Credits to people who helped?
- Scar for ripping the sprites here: http://www.infinitymugenteam.com/Forum_345/index.php?topic=14468.0 (http://www.infinitymugenteam.com/Forum_345/index.php?topic=14468.0)
- 80's I¢€m@n for the Intro music file
Any last comments?
- Thank you for downloading and trying out my Intro. Also leave any feedback if you can. :thumbsup:
Go download it here:
http://nick09.free-web-hosting.biz/index.php?ind=downloads&op=entry_view&iden=45 (http://nick09.free-web-hosting.biz/index.php?ind=downloads&op=entry_view&iden=45)
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I tried it, it seems like everything piles on top one another. Music starts late too.
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I tried it, it seems like everything piles on top one another. Music starts late too.
I have no idea how the piling happens and I think its the sprites that make the music start too late.
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music may start to late due to certain things you have in there giving it problems
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music may start to late due to certain things you have in there giving it problems
Sometimes its even the size of the files, because mugen loads everything first then the music must quickly play or sadly start late. Editing stage's def files by removing the open spaces helps the loading process because mugen has less lines to scan and load for gaming use. Try the editing the select.def as it helps everywhere you do it.