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Author Topic: GFX team suggestions  (Read 561 times)

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Offline Hunter

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GFX team suggestions
« on: August 19, 2007, 10:07:27 PM »
I was wondering what you guys thought about this some one mentioned this in the Mugen Graphic section and was thinking there should be one what do all of you think?



Offline Hunter

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Re: GFX team suggestions
« Reply #1 on: August 20, 2007, 10:58:04 AM »
Holy!!! every time i make a topic no one replys for like 3 whole days!!!

Red Venom

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Re: GFX team suggestions
« Reply #2 on: August 20, 2007, 05:47:23 PM »
c-c-c-combo breaker here's the first one lol.....

Offline Hunter

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Re: GFX team suggestions
« Reply #3 on: August 20, 2007, 07:42:06 PM »
why thank you for posting Red Venom but do you have an suggestions?

Red Venom

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Re: GFX team suggestions
« Reply #4 on: August 21, 2007, 05:04:03 AM »
how bout talking to a mod or the admin about doing this

Offline Hunter

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Re: GFX team suggestions
« Reply #5 on: August 21, 2007, 09:58:49 AM »
hmm....ok

Red Venom

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Re: GFX team suggestions
« Reply #6 on: August 28, 2007, 01:26:58 AM »
can a mod or an admin plz make this happen i mean it's a pretty good idea.....i mean putting the top pallet and the tallented sig makerS on 1 team is pretty good does anyone else agree...

Offline eternal

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Re: GFX team suggestions
« Reply #7 on: August 28, 2007, 02:23:38 AM »
We should do this...


Offline Excursion

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Re: GFX team suggestions
« Reply #8 on: August 28, 2007, 04:01:09 AM »
can a mod or an admin plz make this happen i mean it's a pretty good idea.....i mean putting the top pallet and the tallented sig makerS on 1 team is pretty good does anyone else agree...

I made a child board to the Graphic Arts section Red Venom. I wanna see what you can do with this section. If it is feasible, I may consider opening up another section for sprites and such to differentiate the arts.

Offline Hunter

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Re: GFX team suggestions
« Reply #9 on: August 28, 2007, 09:21:46 AM »
Well i posted in there so lets see if this will work better...

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