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Author Topic: SFA3 Portraits  (Read 17821 times)

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Offline malevka2

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Re: SFA3 Portraits
« Reply #100 on: September 23, 2018, 01:59:39 PM »
wow, me likes


Offline navs41

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Re: SFA3 Portraits
« Reply #101 on: September 25, 2018, 05:50:57 PM »


EKIRTS SREIDLOS NEVES!

I have used Prime Op's Elvira portrait for the mouth (I have permission to use his sprites), but still trying to find a different style (one of my own) for Z's lips.

:)
« Last Edit: September 26, 2018, 01:23:02 PM by navs41 »

Offline sky79

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Re: SFA3 Portraits
« Reply #102 on: September 25, 2018, 07:04:47 PM »
(click to show/hide)


 :w00t: well done


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Offline malevka2

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Re: SFA3 Portraits
« Reply #103 on: September 26, 2018, 07:47:34 AM »


KIRTS SREIDLOS NEVES!

I have used Prime Op's Elvira portrait for the mouth (I have permission to use his sprites), but still trying to find a different style (one of my own) for Z's lips.

:)
well done :D :) :thumbsup: :w00t: :w00t: :w00t: :Terry


Offline navs41

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Re: SFA3 Portraits
« Reply #104 on: September 26, 2018, 01:09:40 PM »


Shusshhh...
Enough.


This is a portrait that I will have to get back at some point. There's definitely room for improvement.

The different designs over the time make him quite an unusual choice... but I am a fan of the elongated face from the earlier comics.

And this is the base :)


Offline O Ilusionista

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Re: SFA3 Portraits
« Reply #105 on: September 26, 2018, 01:35:25 PM »
Awesome work, as usual.

Offline NX-MEN

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Re: SFA3 Portraits
« Reply #106 on: September 26, 2018, 02:53:00 PM »
Fantastic job!  :thumbsup:
 

Offline HyperVoiceActing

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Re: SFA3 Portraits
« Reply #107 on: September 26, 2018, 02:56:11 PM »
Zatanna and the black person (Sandman?) look excellent.

Offline malevka2

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Re: SFA3 Portraits
« Reply #108 on: September 26, 2018, 03:08:52 PM »
Awesome work  :Terry :thumbsup: :)


Offline navs41

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Re: SFA3 Portraits
« Reply #109 on: March 17, 2020, 08:02:49 AM »
Kite Man (not Bob, Agent of Hydra) :cool



I have a good base for the kite assembling (Casshern? Tatsunoko PS1).
If I ever finish a short and nice anim for him, then I will tackle his SFA3 port too.

Offline Blagoy

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Re: SFA3 Portraits
« Reply #110 on: March 17, 2020, 02:00:30 PM »
This guy from Harley Quinn series oh boi  ;*))  :D =D>
Good work navs base fit nicely!

Offline laspacho

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Re: SFA3 Portraits
« Reply #111 on: March 17, 2020, 02:17:36 PM »
This guy from Harley Quinn series oh boi  ;*))  :D =D>
Good work navs base fit nicely!

Kite man is the man on that show.

Offline navs41

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Re: SFA3 Portraits
« Reply #112 on: August 04, 2020, 08:26:13 AM »
Decided to go with something easier than Kite Man. Crimson Avenger interrogating a pig.


Offline navs41

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Re: SFA3 Portraits
« Reply #113 on: January 08, 2021, 09:44:42 PM »

Offline O Ilusionista

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Re: SFA3 Portraits
« Reply #114 on: January 08, 2021, 10:30:53 PM »
pretty cool!

Offline Shockdingo

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Re: SFA3 Portraits
« Reply #115 on: January 23, 2021, 07:53:13 PM »


"Lord...I've been a good mantis...I've PRAYED..."- Mike Nelson MST3k

Offline malevka2

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Re: SFA3 Portraits
« Reply #116 on: January 24, 2021, 08:53:43 AM »
cool awesome!


Offline navs41

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Re: SFA3 Portraits
« Reply #117 on: February 07, 2021, 06:21:46 PM »




I'm not an angel. I am a man.
« Last Edit: February 07, 2021, 07:38:39 PM by navs41 »

Offline malevka2

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Re: SFA3 Portraits
« Reply #118 on: February 08, 2021, 03:57:05 AM »
class


Offline Blagoy

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Re: SFA3 Portraits
« Reply #119 on: February 08, 2021, 06:42:23 AM »
Great portrait  :Terry

Offline dev.

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Re: SFA3 Portraits
« Reply #120 on: February 08, 2021, 08:54:10 AM »
I feel you don't get enough credit for these beautiful colors you blend perfectly.  :w00t:

Offline navs41

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Re: SFA3 Portraits
« Reply #121 on: February 08, 2021, 11:26:18 PM »
Thanks :)
Btw, I found a better concept for Prometheus upper body (Raditz Dragon Ball 3DS)



And revisited an old concept for Hush by ANC, but using Trunks and Alex for lower body. It could be used for Anarky too (possibly with Lucky Glauber for upper body). Here's a comparison with my last sprite of Hush and ANC's original concept.

« Last Edit: February 10, 2021, 02:04:20 AM by navs41 »

Offline navs41

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Re: SFA3 Portraits
« Reply #122 on: February 11, 2021, 12:59:15 PM »
Back in 2007(?), Baraborn came up with a concept for Hawk using Wolverine lower and Guile upper + Tizoc's feathers. It was supposed to be a community WIP, but it never took off. I tried a couple of sprites, but looking at the idea today, they look super tiny (Wolvie is small and hunched, Guile has a short upper body).



So I decided to explore Balrog (at least for a striker) and I think it works. I still have to figure out the color changes.



« Last Edit: February 11, 2021, 02:24:29 PM by navs41 »

Offline malevka2

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Re: SFA3 Portraits
« Reply #123 on: February 11, 2021, 01:59:39 PM »
I liked that


Offline Unlimited L@nce

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Re: SFA3 Portraits
« Reply #124 on: February 12, 2021, 12:44:51 AM »
Marvelous sprite work as usual.

You know, Hawk is pretty big and Tizoc kinda falls into that range. An edited Captain America head, Tizoc torso with feathers, and Balrog legs might get it done.

A little off-topic: When you say striker I figure this is mostly having to code it into a character specifically. How hard would it be to devise a system that can be installed into M.U.G.E.N. and applied to any character configured to access it? Like it prompts you the same way like characters have Palette Selector or Groove Select at the start of the match. From there you have a sub selection folder in the game where you can load all the strikers you want. Imagine all the partial characters and one off animations ever made.

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