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Author Topic: (8 Stages Updated) ActRaiser 2, Final Fight & Rushing Beat  (Read 830 times)

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Offline Mature4evr

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Before plunging into the spoils of discovery, there's accolades to be had, such as VIB for his handy parallax tutorial, Master Yoda for rescuing said edification from the realm of the forgotten, XGargoyle for being the best "go-to" a contributor could ask for, and Jesuszilla for compelling me to divulge my findings.  And while we're on the subject of acknowledgment, I'd like to thank everyone (Vegaz_Parrelli, Ziltama, etc) who had, at one time or another, offered suggestive critique concerning the improvement of my stages.  With that, we press onward.

Sparing all who'd rather not maintain reliance on the crumbling foundations of guesswork, I've released an instructional document that bullet points the occasionally irksome process for faithfully reproducing delta and velocity values in converted Mugen backgrounds.  This method really is the brainchild of the logical simplicity VIB presented in his formula coupled with a light bulb interpretation of XGargoyle's response to this thread.  In a word, the credit is as much in their court as it is my own.

Updated

Industen 1-1 from ActRaiser 2


Modero 1-1 from ActRaiser 2


Industrial Area from Final Fight


The Bay Area from Final Fight


Skyscraper from Rushing Beat


Southern Mt. from Rushing Beat


Southern Port from Rushing Beat


Joecal's Lab from Rushing Beat


From depth and parameter amendment (via the workaround) to low super jump compatibility; you name it, I've applied it to the group pictured above.  Not to gloat, but I must say that I cut the music for Industen and Modero to what is considerably inhuman perfection (something I hadn't realized prior to play-testing the pair in Mugen).  All bragging asunder, feedback, as always, will be received with open arms and an unbiased mind. ;)

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Latest Release: Here / Current Projects: The Penguin & Stage Rectifications (2nd Set)

Offline Magma MK-II

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Re: (8 Stages Updated) ActRaiser 2, Final Fight & Rushing Beat
« Reply #1 on: May 29, 2018, 09:24:55 AM »
Always cool to see those beat'em up stages!

Offline NX-MEN

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Re: (8 Stages Updated) ActRaiser 2, Final Fight & Rushing Beat
« Reply #2 on: May 29, 2018, 03:20:54 PM »
Cool stages man!!  :w00t:
 

Offline O Ilusionista

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Re: (8 Stages Updated) ActRaiser 2, Final Fight & Rushing Beat
« Reply #3 on: May 29, 2018, 04:59:14 PM »
VIB...this is a name I don't heard since ages. He is a cool guy.

Offline animaraz

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Re: (8 Stages Updated) ActRaiser 2, Final Fight & Rushing Beat
« Reply #4 on: May 30, 2018, 03:35:49 PM »
Very cool stages. Thank you.

Offline Mature4evr

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Re: (8 Stages Updated) ActRaiser 2, Final Fight & Rushing Beat
« Reply #5 on: May 30, 2018, 08:50:40 PM »
@O Ilusionista:
So I've heard.  Regrettably, I lacked the foresight to acquaint many of the veterans before they abandoned ship. :(

@animaraz, Magma MK-II & NX-Men:
I'm happy to be of service, fellas. ^_^
Latest Release: Here / Current Projects: The Penguin & Stage Rectifications (2nd Set)

Offline electrocaid

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Re: (8 Stages Updated) ActRaiser 2, Final Fight & Rushing Beat
« Reply #6 on: June 01, 2018, 05:06:39 PM »
@O Ilusionista:
So I've heard.  Regrettably, I lacked the foresight to acquaint many of the veterans before they abandoned ship. :(

... not too late for all of them my friend  ;)

Offline Mature4evr

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Re: (8 Stages Updated) ActRaiser 2, Final Fight & Rushing Beat
« Reply #7 on: June 01, 2018, 11:26:28 PM »
@Electrocaid:
My friend, you'll never be associated with any bungles or feelings of remorse I harbor.  I can assure you of that. :P
Latest Release: Here / Current Projects: The Penguin & Stage Rectifications (2nd Set)

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