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Author Topic: Bathory  (Read 19208 times)

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Offline sky79

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Re: Bathory
« Reply #125 on: July 09, 2017, 04:08:04 PM »
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Nice!! It's good that you're making defensive moves for her. Will she have zero(Alpha Counters) or counter attack moves?

Totally up to DivineWolf, I'm just happy shes almost done lol
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Offline mikecrazy2004

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Re: Bathory
« Reply #126 on: July 11, 2017, 11:54:55 AM »
 :o :o :o :o :rules: :Terry omg man IM soo happy myself... I been a fan of your work for more then 3 years now =)   yesssss I cant want to try her and  play with her every damn day hehehehe     


GO BATHORY yAY  :O*D :O*D :O*D :w00t: :w00t: :w00t: :w00t: :w00t:
nyc cool..gay Bi who cares love is love

Offline dmsr

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Re: Bathory
« Reply #127 on: July 11, 2017, 08:09:11 PM »
 :w00t:  Glad to see you're still working on her! It's really cool to see how things have been progressing.  If you are able to release her fully realized, she will probably be one of the best (if not THE best) this year.
 ^:)^

Offline Altrunchen

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Re: Bathory
« Reply #128 on: August 09, 2017, 04:03:00 PM »
Hey man, good to hear that the character is finally getting close to completion! You've worked so hard on it this whole time. I can't wait to see the final result.

Offline sky79

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Re: Bathory
« Reply #129 on: August 12, 2017, 06:02:55 PM »
You rock as always, this won't be the final cut, but she'll be out their for the people  :thumbsup:
------------------------------------------------------------------------------------------------------------------------


Ok all, there's a break down of whats going on.
2 Weeks ago, my PC went down, along with everything on it. Fortunately this time mugen and all WIP were on my EHD and an older version saved to 'the cloud'. None the less, it took two weeks from my work. In other words $#!+ happened and now i'm behind schedule. 

Soul steal move reworking is in progress, though 9 sprites might be unnecessary. Thought about throwing in a (ahem) 'hump' before she arches back, but that might be to much. 
(click to show/hide)

Then redoing the Standing MK. DW wants to make the one she has into a supermove.

And then?
(click to show/hide)

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Offline NX-MEN

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Re: Bathory
« Reply #130 on: August 13, 2017, 02:52:51 AM »
No worries my friend!! It was good to hear that your Mugen work is safe!!  :thumbsup:

Offline Xenomic

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Re: Bathory
« Reply #131 on: August 14, 2017, 02:57:51 PM »
Whew. After 3 1/4 years, must feel good to know you're almost done with a big project. I know that feeling, I'm actually nearing the 9 year mark on my own game and almost done with it, and lemme tell you how good it feels to know that the end is nearby (though somewhat sad in its own way, if you know what I mean). Good luck on wrapping things up on her!

Offline sky79

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Re: Bathory
« Reply #132 on: August 18, 2017, 10:58:20 PM »
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Progress, clearly the coding and hitboxes need work, but you guys deserve a better look.
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Offline NX-MEN

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Re: Bathory
« Reply #133 on: August 19, 2017, 03:05:20 AM »
Wow Sky finally a video of her!!  :w00t:

Excellent spritework and nice gameplay buddy!!  ^:)^

I really looking forward for her!!  :thumbsup:

Offline sky79

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Re: Bathory
« Reply #134 on: August 19, 2017, 04:37:24 PM »


Mid Kick redone.

That just leaves the 'Soul steal' move.
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Offline NX-MEN

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Re: Bathory
« Reply #135 on: August 19, 2017, 04:45:55 PM »
Perfect!! :)

Offline saki00116

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Re: Bathory
« Reply #136 on: August 23, 2017, 10:06:59 AM »
wow  :Terry SEXY

Offline mikecrazy2004

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Re: Bathory
« Reply #137 on: August 27, 2017, 02:40:51 PM »
 ^^(PM)^ ^^(PM)^ :o :o :w00t: b-(,m so soo happy... yess I been waiting for this !!! to see herin action   cant wait for more moves and  etc...... yay  yay  :) :) :) :rules:
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Offline mikecrazy2004

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Re: Bathory
« Reply #138 on: August 27, 2017, 02:42:09 PM »
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^^(PM)^ ^^(PM)^ :o :o :w00t: b-(,m so soo happy... yess I been waiting for this !!! to see her  in action   omg I just can,t wait for more moves &&  etc...... yay  yay  :) :) :) :rules:
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Offline sky79

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Re: Bathory
« Reply #139 on: September 02, 2017, 05:06:37 PM »
Ok all, the SFF has been sent off to the coder. the sprites are incomplete, but you really don't need finish sprites to code, thus the last three sprites are stick figures.

(click to show/hide)

While he codes, I sprite.

Release date is October, for obvious reasons  >:D Cross your fingers.
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Offline NX-MEN

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Re: Bathory
« Reply #140 on: September 03, 2017, 03:02:15 AM »
I am excited with your news man!! I followed her progress since the beginning!!  :w00t:

Offline sky79

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Re: Bathory
« Reply #141 on: September 03, 2017, 04:20:36 PM »
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I am excited with your news man!! I followed her progress since the beginning!!  :w00t:

Much love bro, and big thanks to everyone who have stayed on board  ^:)^
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Offline amugenfan

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Re: Bathory
« Reply #142 on: September 06, 2017, 02:55:52 AM »
I dislike futa so I look forward to this version, looks promising and very appealing. I'm glad I discovered this WIP  recently, only a few months of wait for me! And thank you for your work.

Offline Godbomber

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Re: Bathory
« Reply #143 on: September 27, 2017, 04:05:27 PM »
Almost done eh? keep at it!! I'm gonna guess a Halloween release would be perfect. LOL!! Could you do an intro against Morrigan and Demetri in future updates?

Offline sky79

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Re: Bathory
« Reply #144 on: September 28, 2017, 03:30:20 PM »
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Almost done eh? keep at it!! I'm gonna guess a Halloween release would be perfect. LOL!! Could you do an intro against Morrigan and Demetri in future updates?
In a future update, absolutely.

On this release however, my focus will be on her SFF. Fine tuning can wait.
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Offline sky79

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Re: Bathory
« Reply #145 on: October 14, 2017, 02:32:09 AM »
Bad news.

I'm sorry to say, but it would seem "DivineWolf" has reneged on the project. Its a shame, thought he was a better man than this.

5 emails over the course of 3 weeks with no reply. He took the SFF and ran.


Bathory will be released on the 31st of this October. Work will continue, there will be updates. But pertaining to this particular release,  she will be a mess no matter what I do. There is simply not enough time to learn/beta test and fix the problems.

I apologize to all who stuck with this project and thank you for your kind words and help. 
« Last Edit: October 19, 2017, 04:10:43 PM by sky79 »
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Offline NX-MEN

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Re: Bathory
« Reply #146 on: October 14, 2017, 08:36:11 AM »
It would be an awesome Halloween release!! Perfect time to shine more!!  :w00t:

Offline sky79

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Re: Bathory
« Reply #147 on: October 15, 2017, 04:34:19 PM »
:8 Thats the Idea  :8




It took all weekend, and it still needs a bit more FX/Sound, but "Soul Steal" Hyper move is up and running.

 XD|| I'm not giving up   XD||
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Offline Xenomic

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Re: Bathory
« Reply #148 on: October 15, 2017, 06:59:13 PM »
That face of hers. It is the face of someone that is enjoying themselves a little TOO much lol.

Sucks to hear that Wolfy decided to not continue on this (though I wonder why??), but good to hear that you're still going on with this. Maybe you might be able to find someone else to help with coding it???

Offline sky79

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Re: Bathory
« Reply #149 on: October 15, 2017, 11:27:32 PM »
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Sucks to hear that Wolfy decided to not continue on this (though I wonder why??), but good to hear that you're still going on with this. Maybe you might be able to find someone else to help with coding it???
that would be ideal, but I can't really expect anyone to get this done by the 31st.

I'll just have to wait until the update.
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