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Author Topic: Battle Colliseum  (Read 368 times)

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Offline fredgerd

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Battle Colliseum
« on: April 26, 2009, 04:57:48 AM »
Has anyone used the Battle Colliseum screenpack by jet. I can't get it to work. It looks really cool but the screenpack from the site doesn't do anything. It just loads normal mugen. The site itself is no use cause I can't read Japanese.

heres the link if someone wants to take a look
http://www.mugenjet.achoo.jp/



Offline sirekco

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Re: Battle Colliseum
« Reply #1 on: April 26, 2009, 12:54:01 PM »
if you mean you cant install it the only thing you have to do is just open up the mbc folder and take everything in it and drag it to your data folder in your mugen

Offline fredgerd

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Re: Battle Colliseum
« Reply #2 on: April 26, 2009, 12:57:14 PM »
did that, it just didn't do anything.

Offline sirekco

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Re: Battle Colliseum
« Reply #3 on: April 26, 2009, 01:10:43 PM »
well it works for me....what kind of mugen you have

Offline fredgerd

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Re: Battle Colliseum
« Reply #4 on: April 26, 2009, 01:26:33 PM »
actually I just made it work. I hadn't moved the patch file yet  :P.
Doesn't have the cool scrolling screen like in the video tho.  :(

Offline sirekco

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Re: Battle Colliseum
« Reply #5 on: April 26, 2009, 01:30:38 PM »
actually I just made it work. I hadn't moved the patch file yet  :P.
Doesn't have the cool scrolling screen like in the video tho.  :(
lol

Offline Jelux Da Casual

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Re: Battle Colliseum
« Reply #6 on: April 27, 2009, 05:39:44 PM »
what also works is creating a batch exe to execute folders within your data folders to mount onto the winmugen itself without having to override you default data folder.

EX: say you have a MvC1 screepack. You put the folder with you data folder (Winmugen/data/mvc1) then create a shortcut of the winmugen.exe.

Rightchick the shortcut, choose properties in in the target after the "C:blah/mugen/winmugen.exe" put -r, then the name of the target folder, in this case mvc1 so that it read's like this: (C:blah/mugen/winmugen.exe" -r mvc1)

No when you run the shortcut file, it will load the contents of mvc1 on top of mugen itself, thus running your screenpack. Then it's a matter of modifying the select.def inside mvc1 to load your characters and stages.
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