collapse

Author Topic: Release Party - Fire Man (RMM)  (Read 2238 times)

0 Members and 1 Guest are viewing this topic.

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12458
  • Country: Brazil br
  • Last Login:March 21, 2024, 10:58:34 AM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Release Party - Fire Man (RMM)
« on: December 28, 2017, 02:16:56 PM »
=========== | Fire Man |==========


Sprited By: Laspacho
Old Coding:  !E, Nestor
Remade Coding, specials, Powersets and AI: O Ilusionista
Mugen: Mugen 1.0
Data: 28/12/2017
Char number: 72

Starting from the old base, I've re-created or re-programmed virtually all of the character's moves, creating all Power Sets and AI, so it's practically a new character, quite different from the previous version of the EOH project. I really like the Flame Wisp movement :)

This version is more recent than the last released in RMM.

============= | IMAGES | ============


============= | VIDEO | ============


=======================================================
Character Movelists
=======================================================


   General Gamplay:
   * Dash Forward: F,F
   * Dash Back: B,B
   * Super Jump: D,U
   * Dodge in place: LP+LK
   * Dodge Forward: F+LP+LK
   * Dodge Back: B+LP+LK
   * Recovery Roll: Hold Forward or Back while recovering from lie down
   * Throw: Hold Forward or Back and Press HP or HK

QCF+P: Heat Cannon (can be used on air)
QCB+K: Fire Dash (can be used on air)
QCB+P: Fire Storm

D, D, any button: Change Weapon
   LP: Flame Wisp (buttons controls the duration and the helper velocity. Walk or run to see it). Input the same command to shoot the helper.
   MP: Fire Trap (buttons controls the duration)
   HP: Flame Dive (buttons sets the delay)
   LK: Fire Ball (buttons sets the velocity and p1 pushback)
   MK: Plasma Ball (buttons sets the delay and velocity)
   HK: Flamethrower (buttons sets the duration)
QCF+K: Use Weapon

QCB+PP: Fire Hurricane (can be used on air)
QCF+KK: Inferno Blast
QCB+KK: Fire Crusher (can be used on air)
D, D, D+KK: Raging Fire (LVL 3)

===================================
Download: http://www.brazilmugenteam.com
===================================


Download Stage:
http://www.infinitymugenteam.com/Uploads/LASPACHO/FiremanStage.rar

PLEASE REPORT ANY BUGS YOU FIND :)
« Last Edit: December 28, 2017, 09:25:24 PM by laspacho »



Offline NX-MEN

  • Infinite Loyalist
  • *****
  • Posts: 2765
  • Country: Cyprus cy
  • Last Login:January 06, 2019, 11:31:38 AM
    • Email
Re: Release Party - Fire Man (RMM)
« Reply #1 on: December 28, 2017, 02:30:07 PM »
Fantastic release man!!  :w00t:

Keep them coming!!  :w00t:
 

Offline boogerboy

  • Forum Member
  • ***
  • Posts: 364
  • Country: United States us
  • Last Login:January 24, 2024, 09:33:01 AM
Re: Release Party - Fire Man (RMM)
« Reply #2 on: December 28, 2017, 05:21:36 PM »
Nice!

This guy is super tough.
Game on!

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12458
  • Country: Brazil br
  • Last Login:March 21, 2024, 10:58:34 AM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Release Party - Fire Man (RMM)
« Reply #3 on: December 28, 2017, 05:42:57 PM »
I don't think so. There are worse characters in the game.

Offline boogerboy

  • Forum Member
  • ***
  • Posts: 364
  • Country: United States us
  • Last Login:January 24, 2024, 09:33:01 AM
Re: Release Party - Fire Man (RMM)
« Reply #4 on: December 28, 2017, 06:19:29 PM »
Like who?
Game on!

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12458
  • Country: Brazil br
  • Last Login:March 21, 2024, 10:58:34 AM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Release Party - Fire Man (RMM)
« Reply #5 on: December 28, 2017, 06:20:26 PM »
Crash Man, Roll, etc...

Offline Rage

  • IMT Princess
  • IMT Content Architect
  • *
  • Posts: 7302
  • Country: United States us
  • Last Login:March 27, 2024, 11:59:10 PM
  • The trend setter
Re: Release Party - Fire Man (RMM)
« Reply #6 on: December 28, 2017, 06:29:17 PM »
this version is like nite and day compare to the old. CHEERS good sir on a job well done.

I AM THE PRINCESS. LOVE ME!!!     
Proud supporter of CROM                 DONT CLICK THIS LINK...

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12458
  • Country: Brazil br
  • Last Login:March 21, 2024, 10:58:34 AM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Release Party - Fire Man (RMM)
« Reply #7 on: December 28, 2017, 06:32:37 PM »
Thanks buddy

Offline boogerboy

  • Forum Member
  • ***
  • Posts: 364
  • Country: United States us
  • Last Login:January 24, 2024, 09:33:01 AM
Re: Release Party - Fire Man (RMM)
« Reply #8 on: December 28, 2017, 07:57:22 PM »
Crash Man, Roll, etc...
Guess you can't judge them all.

Anyway, his AI is like tough and challenging. Can you tone it down?
Game on!

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12458
  • Country: Brazil br
  • Last Login:March 21, 2024, 10:58:34 AM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Release Party - Fire Man (RMM)
« Reply #9 on: December 28, 2017, 08:34:11 PM »
For the RMM? Maybe. For the stand alone, no. I want it hard to beat.

Offline laspacho

  • RMM Project Leader
  • Infinity Administrator
  • *
  • Posts: 5415
  • Country: United States us
  • Last Login:Today at 08:32:38 AM
  • Robot Master
    • Infinity Mugen Team
    • Email
Re: Release Party - Fire Man (RMM)
« Reply #10 on: December 28, 2017, 08:48:36 PM »
This was another character I had fun spriting many years ago.  This is definitely night and day compared to the early beta I released many years ago.
Nestor gave Fireman the first part of the Rmm conversion and did a good job.  From there O Ilu really did a great job bringing him to the next level.
In recent months I gave Fireman's sprites a nice revamp fixing errors and pallet issues.
I hope everyone enjoys playing him.

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

SPIDER-VERSE THE AMAZING MUGENSTORY©EPISODE 10 "THE OTHERVERSE" 1080P BY REB3LTV by Rage
[March 27, 2024, 02:44:21 PM]


D2TD VS Showcase Thread by D2TD
[March 24, 2024, 11:09:37 AM]


Tree Of Erebus Stage 1.1 & 1.0 by MatreroG
[March 22, 2024, 08:13:48 AM]


.Batzarro's. Sprite Edits by MatreroG
[March 20, 2024, 07:58:08 AM]


World Heroes 2 Shura Stage by Vegaz by LightFlare
[March 19, 2024, 12:44:28 PM]


MOVED: Prepare your ****! ***** Soldier gets his **** ready in MUGEN! by Rage
[March 18, 2024, 11:08:23 AM]


[WIP] Pocket Dimensional Clash 2 by O Ilusionista
[March 14, 2024, 01:34:08 PM]


R.I.P. Akira Toriyama "Dragonball Legend" by Rage
[March 12, 2024, 03:01:39 PM]


DBFZ Rocky Field (noon) by jafar
[March 10, 2024, 11:59:23 PM]


World Heroes 2 Neo Geegus Stage by Vegaz by LightFlare
[March 09, 2024, 11:04:56 AM]

* IMT Calendar

March 2024
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 25 26 27 [28] 29 30
31

SimplePortal 2.3.5 © 2008-2012, SimplePortal